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217.16.4.43 port 22003
This is a very standard Attack and Defend gamemode where players from each team have specific goals:
- Team Attack: Must spawn vehicle and find tactical ways to either kill all Defenders, or stay 20 seconds
(by default) in the checkpoint.
- Team Defend: Must successfully defend the checkpoint until time runs out or all Attackers are killed.
THIS MODE REQUIRES YOU TO USE THE LATEST ADMIN RESOURCE IF YOU WISH TO EDIT SETTINGS (meta.xml) INGAME:
Admin Resource Download HERE
Attack & Defend:
DOWNLOAD HERE
Available commands:
You will be able to change the following settings in your meta.xml, or directly ingame via the ADMIN resource:
<setting name="*gametype" value="Attack n Defend" friendlyname="The gamemode name" group="Mode" accept="*" desc="Changes the gamemode name" /> <setting name="*URL" value="www.menace2society.org" friendlyname="Your website URL" group="Visual" accept="*" desc="Changes the URL in bottom right corner of lobby" /> <setting name="*welcomemsg" value="#FFFFFFWelcome to #FFD700Menace #FF0000II #FFD700Society#FFFFFF A/D Server" friendlyname="The chat welcome message" group="Visual" accept="*" desc="Changes the chat welcome message" /> <setting name="*urlmsg" value="#FFFFFFVisit us @ #FFD700www.menace#FF00002#FFD700society.org" friendlyname="The chat url message" group="Visual" accept="*" desc="Changes the chat url message" /> <setting name="*teamkill" value="[false]" friendlyname="Team kill" group="Mode" accept="false,true" desc="Set to true to enable friendly fire" /> <setting name="*headshots" value="[false]" friendlyname="Headshots" group="Mode" accept="false,true" desc="Set to true to enable headshots" /> <setting name="*fastfire" value="[true]" friendlyname="Bug: fastfire" group="Mode" accept="false,true" desc="Set to false to disable fastfire" /> <setting name="*quickreload" value="[true]" friendlyname="Bug: quickreload" group="Mode" accept="false,true" desc="Set to false to disable quickreload" /> <setting name="*fastmove" value="[true]" friendlyname="Bug: fastmove" group="Mode" accept="false,true" desc="Set to false to disable fastmove" /> <setting name="*lobbyarmor" value="[true]" friendlyname="Allow armor in lobby" group="Lobby" accept="false,true" desc="Set to false to disable armor" /> <setting name="*roundarmor" value="[true]" friendlyname="Allow armor in rounds" group="Round" accept="false,true" desc="Set to false to disable armor" /> <setting name="*duelarmor" value="[true]" friendlyname="Allow armor in duels" group="Lobby" accept="false,true" desc="Set to false to disable armor" /> <setting name="*CPtime" value="[20]" friendlyname="Base takeover time" group="Round" accept="1-60" desc="Time the attacker must stay in the checkpoint to win" /> <setting name="*CPcolor" value="#FF0000" friendlyname="Checkpoint color" group="Mode" accept="*" desc="The checkpoint's color in HEX" /> <setting name="*attname" value="Attack" friendlyname="First team's name" group="Mode" accept="*" desc="Changes the first team's name" /> <setting name="*defname" value="Defense" friendlyname="Second team's name" group="Mode" accept="*" desc="Changes the second team's name" /> <setting name="*refname" value="Referee" friendlyname="Third team's name" group="Mode" accept="*" desc="Changes the third team's name" /> <setting name="*attcolor" value="#FF0000" friendlyname="First team's color" group="Mode" accept="*" desc="Changes the first team's color" /> <setting name="*defcolor" value="#0000FF" friendlyname="Second team's color" group="Mode" accept="*" desc="Changes the second team's color" /> <setting name="*refcolor" value="#00FF00" friendlyname="Third team's color" group="Mode" accept="*" desc="Changes the third team's color" /> <setting name="*attskin" value="[18]" friendlyname="Attackers' skin" group="Mode" accept="7, 9-29,30-41,43-64,66-73,75-85,87-118,120-148,150-207,209-238,240-264,274-288" desc="Attackers' skin" /> <setting name="*defskin" value="[285]" friendlyname="Defenders' skin" group="Mode" accept="7, 9-29,30-41,43-64,66-73,75-85,87-118,120-148,150-207,209-238,240-264,274-288" desc="Defenders' skin" /> <setting name="*refskin" value="[20]" friendlyname="Referees' skin" group="Mode" accept="7, 9-29,30-41,43-64,66-73,75-85,87-118,120-148,150-207,209-238,240-264,274-288" desc="Referees' skin" /> <setting name="*introRand" value="[true]" friendlyname="Intro screen coordinates randomized" group="Visual" accept="false,true" desc="Randomize intro location" /> <setting name="*introXYZ" value="[[-1062.76,1055.50,1347.65]]" friendlyname="Intro screen coordinates" group="Visual" accept="*" desc="Must be valid coordinates" /> <setting name="*introIntID" value="[10]" friendlyname="Intro screen interior ID" group="Visual" accept="*" desc="Must be a valid interior ID or 0 for outside" /> <setting name="*lobbyXYZ" value="[[365.34,2537.29,16.9]]" friendlyname="Lobby coordinates" group="Lobby" accept="*" desc="Must be valid coordinates" /> <setting name="*lobbyIntID" value="[0]" friendlyname="Lobby interior ID" group="Lobby" accept="*" desc="Must be a valid interior ID or 0 for outside" /> <setting name="*lobbySkins" value="[[0,7,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,66,67,68,69,70,71,72,73,75,76,77,78,79,80,81,82,83,84,85,87,88,89,90,91,92,93,94,95,96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,150,151,152,153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206,207,209,210,211,212,213,214,215,216,217,218,219,220,221,222,223,224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255,256,257,258,259,260,261,262,263,264,274,275,276,277,278,279,280,281,282,283,284,285,286,287,288]]" friendlyname="Lobby allowed skins" group="Lobby" accept="*" desc="Lobby allowed skin ID" /> <setting name="*lobbyWepsMelee" value="[[2,3,5,6,7,10,11,12,14,15]]" friendlyname="Lobby allowed melee weapons" group="Lobby" accept="*" desc="Lobby allowed melee weapon IDs" /> <setting name="*lobbyWepsGuns" value="[[22,23,24,25,26,27,29,28,32,30,31,33,34]]" friendlyname="Lobby allowed weapons" group="Lobby" accept="*" desc="Lobby allowed weapon IDs" /> <setting name="*baseWepsHand" value="[[16,1]]" friendlyname="Round allowed handheld weapons" group="Round" accept="*" desc="Round allowed handheld weapon IDs" /> <setting name="*baseWepsGun1" value="[[23,150]]" friendlyname="Round allowed first weapons" group="Round" accept="*" desc="Round allowed first weapon IDs" /> <setting name="*baseWepsGun2" value="[[24,150]]" friendlyname="Round allowed second weapons" group="Round" accept="*" desc="Round allowed second weapon IDs" /> <setting name="*baseWepsGun3" value="[[25,80,30,250,31,250,33,50,34,50]]" friendlyname="Round allowed third weapons" group="Round" accept="*" desc="Round allowed third weapon IDs" /> <setting name="*arenaWepsHand" value="[[17,1]]" friendlyname="Round allowed handheld weapons" group="Round" accept="*" desc="Round allowed handheld weapon IDs" /> <setting name="*arenaWepsGun1" value="[[24,150]]" friendlyname="Round allowed first weapons" group="Round" accept="*" desc="Round allowed first weapon IDs" /> <setting name="*arenaWepsGun2" value="[[23,150]]" friendlyname="Round allowed second weapons" group="Round" accept="*" desc="Round allowed second weapon IDs" /> <setting name="*arenaWepsGun3" value="[[27,80,30,250,31,250,33,50,34,50]]" friendlyname="Round allowed third weapons" group="Round" accept="*" desc="Round allowed third weapon IDs" /> <setting name="*gunlimits" value="[[34,2,27,1]]" friendlyname="Gun limits inround (GUN,LIMIT)" group="Round" accept="*" desc="Limit how many times a gun can be selected per team (ex: 24, 2 --> deagle can be selected twice maximum per team!)" /> <setting name="*LobbyCars" value="[[602,496,401,518,527,589,419,533,526,474,545,517,410,600,436,580,439,549,491,445,604,507,585,587,466,492,546,551,516,467,426,547,405,409,550,566,540,421,529,581,509,481,462,521,463,510,522,461,448,468,586,485,431,438,437,537,574,420,525,408,449,552,416,433,427,490,528,407,523,470,598,596,597,599,601,428,499,609,498,524,532,578,486,406,573,455,588,403,423,414,443,515,531,456,459,422,482,605,530,418,572,582,413,440,543,583,478,554,536,575,534,567,535,576,412,402,542,603,475,441,501,465,564,568,424,504,457,483,508,571,500,444,556,557,471,495,539,429,541,415,480,562,565,434,494,502,503,411,559,561,560,506,451,558,555,477,579,400,404,489,479,442,458]]" friendlyname="Cars & Bikes" group="Lobby" accept="*" desc="Cars & Bikes IDs" /> <setting name="*LobbyPlanes" value="[[511,548,512,593,417,487,553,488,497,563,519,460,469,513,472,473,493,595,484,430,453,452,446,454]]" friendlyname="Boats & Planes" group="Lobby" accept="*" desc="Boats & Planes IDs" />