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ChamitoLindo

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Everything posted by ChamitoLindo

  1. local marker = createMarker(232.75312805176, 112.35497283936, 1003.2257080078, "cylinder", 3, 255,255,255, 0) inf = createPickup (232.75312805176, 112.35497283936, 1003.2257080078, 3, 1275, 0 ) setElementDimension(marker,0) setElementInterior(marker,10) function infoMedic (thePlayer) if exports.grp_dashboard:isPlayerInFaction(thePlayer , 20) then outputChatBox(" ", thePlayer, 255,255,255, true) outputChatBox(" ", thePlayer, 255,255,255, true) outputChatBox(" ", thePlayer, 255,255,255, true) outputChatBox(" ", thePlayer, 255,255,255, true) outputChatBox(" ", thePlayer, 255,255,255, true) outputChatBox(" ", thePlayer, 255,255,255, true) outputChatBox(" ", thePlayer, 255,255,255, true) outputChatBox("#FFA000**Comando Geral Rotam #FFFFFFID: #FFA0001", thePlayer, 255,255,255, true) outputChatBox ( "#FFA000**Policia Normal Rotam #FFFFFFID: #FFA0002" , thePlayer , 255 , 255 , 255 , true ) outputChatBox ( "#FFA000**Feminina Rotam #FFFFFFID: #FFA0003" , thePlayer , 255 , 255 , 255 , true ) outputChatBox ( "#FFA000Syntax: /roupa #FFFFFFID" , thePlayer , 255 , 255 , 255 , true ) fim fim addEventHandler ( "onPickupUse" , inf , infoMedic ) função setS ( thePlayer , commandName , setSkin ) se exporta . grp_dashboard : isPlayerInFaction ( thePlayer , 2 ) then if isElementWithinMarker ( thePlayer , marker ) then if ( setSkin == "1" ) então setPedSkin ( thePlayer , 267 ) fim if ( setSkin == "2" ) então setPedSkin ( thePlayer , 295 ) fim if ( setSkin == "3" ) então setPedSkin ( thePlayer , 85 ) fim fim fim fim addCommandHandler ( "roupa" , setS )
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