local marker = createMarker(232.75312805176, 112.35497283936, 1003.2257080078, "cylinder", 3, 255,255,255, 0)
inf = createPickup (232.75312805176, 112.35497283936, 1003.2257080078, 3, 1275, 0 )
setElementDimension(marker,0)
setElementInterior(marker,10)
function infoMedic (thePlayer)
if exports.grp_dashboard:isPlayerInFaction(thePlayer , 20) then
outputChatBox(" ", thePlayer, 255,255,255, true)
outputChatBox(" ", thePlayer, 255,255,255, true)
outputChatBox(" ", thePlayer, 255,255,255, true)
outputChatBox(" ", thePlayer, 255,255,255, true)
outputChatBox(" ", thePlayer, 255,255,255, true)
outputChatBox(" ", thePlayer, 255,255,255, true)
outputChatBox(" ", thePlayer, 255,255,255, true)
outputChatBox("#FFA000**Comando Geral Rotam #FFFFFFID: #FFA0001", thePlayer, 255,255,255, true)
outputChatBox ( "#FFA000**Policia Normal Rotam #FFFFFFID: #FFA0002" , thePlayer , 255 , 255 , 255 , true )
outputChatBox ( "#FFA000**Feminina Rotam #FFFFFFID: #FFA0003" , thePlayer , 255 , 255 , 255 , true )
outputChatBox ( "#FFA000Syntax: /roupa #FFFFFFID" , thePlayer , 255 , 255 , 255 , true )
fim
fim
addEventHandler ( "onPickupUse" , inf , infoMedic )
função setS ( thePlayer , commandName , setSkin )
se exporta . grp_dashboard : isPlayerInFaction ( thePlayer , 2 ) then
if isElementWithinMarker ( thePlayer , marker ) then
if ( setSkin == "1" ) então
setPedSkin ( thePlayer , 267 )
fim
if ( setSkin == "2" ) então
setPedSkin ( thePlayer , 295 )
fim
if ( setSkin == "3" ) então
setPedSkin ( thePlayer , 85 )
fim
fim
fim
fim
addCommandHandler ( "roupa" , setS )