Jump to content

Morfiga

Members
  • Posts

    1
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Morfiga's Achievements

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

0

Reputation

  1. local lockCfg = { ['state'] = false, ['insert'] = false, ['acertou'] = false, ['tickCount'] = {}, ['posições'] = { [1] = {563, 612}, [2] = {642, 691}, [3] = {700, 749}, [4] = {772, 821} } } addEvent("render.lockpick", true) addEventHandler("render.lockpick", root, function() if (not lockCfg['state']) then addEventHandler("onClientRender", root, onLockPickRender) setElementFrozen(localPlayer, true) lockCfg['tickCount'] = getTickCount() lockCfg['acertou'] = false lockCfg['insert'] = false lockCfg['state'] = true else removeEventHandler("onClientRender", root, onLockPickRender) setElementFrozen(localPlayer, false) lockCfg['state'] = false end end ) addEventHandler("onClientKey", root, function(button, press) if (lockCfg['state']) then if (button == "e" and press) then if (alphaVerify >= lockCfg['posições'][index][1] and alphaVerify <= lockCfg['posições'][index][2]) then exports['infinity_infobox']:showInfobox("Você acertou", "success") triggerEvent("render.lockpick", localPlayer) lockCfg['acertou'] = true else exports['infinity_infobox']:showInfobox("Você errou", "error") triggerEvent("render.lockpick", localPlayer) end end end end ) eu estou com um sistema de lockpick em construção, soq Acertar ao ponto da lockpick ele apenas alguns, mas eu quero que ao acertar a posição indicada do lockpick ele ira renderizar mais 1 ou 2 vezes o "onLockPickRender", como eu poderia fzr isso ?
×
×
  • Create New...