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DarkAnubys

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Vic

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  1. Eu estou tentando encaixar no script, porém não estou conseguindo encontrar o lugar certo.
  2. Boa noite, eu achei encontrei um script pra estudar, porém não estou conseguindo fazer uma coisa, que seria uma verificação pra saber se a ACL "Policia" tem no mínimo 2 pessoas para iniciar o assalto a lojinha, alguém poderia me ajudar? function Roubar_SuperMercadoLS ( thePlayer, matchingDimension ) if isElementWithinMarker ( thePlayer, Dentro_Assalto_SuperMercadoLS ) then local wl = getPlayerWantedLevel ( thePlayer ) local arma = getPedWeapon ( thePlayer ) unbindKey ( thePlayer, LetraParaMarkers, "down", Roubar_SuperMercadoLS ) -- Remover Bind do Assalto exports.Scripts_OnMarkerMsgs_:delete (thePlayer) -- Deletar Mensagem no Meio da Tela if getElementData ( thePlayer, "Policia" ) == true then return exports.Scripts_Textos:createNewDxMessage ( 'Você é um Policial e não Pode Assaltar Lojas', thePlayer, 255, 255, 255) end if arma == 0 or arma == 1 or arma == 2 or arma == 3 or arma == 4 or arma == 5 or arma == 6 or arma == 7 or arma == 8 or arma == 9 or arma == 16 or arma == 17 or arma == 18 or arma == 39 or arma == 41 or arma == 42 or arma == 43 or arma == 10 or arma == 11 or arma == 12 or arma == 14 or arma == 15 or arma == 44 or arma == 45 or arma == 46 or arma == 40 then return exports.Scripts_Textos:createNewDxMessage ( 'Você Precisa de uma Arma de Fogo para Assaltar Essa Loja!', thePlayer, 255, 255, 255) end if Roubo_Recente_SuperMercadoLS == false then setElementRotation ( thePlayer, 0, 0, Rot_z_Roubo ) setPedAnimation ( thePlayer, "SHOP", "SHP_Gun_Aim", -1, true, false, true ) -- Fazer a Animação de Assalto ( Jogador ) setPedAnimation ( Atendente_SuperMercadoLS, "SHOP", "SHP_Rob_GiveCash", -1, true, false, true ) -- Fazer a Animação de Se Render ( BOT ) setTimer(function() setPedAnimation ( thePlayer ) setPedAnimation ( Atendente_SuperMercadoLS, "SHOP", "SHP_Rob_HandsUp", -1, true, false, true ) -- Entregar o Dinheiro ( BOT ) end,40000,1,thePlayer) if wl < 6 then setPlayerWantedLevel ( thePlayer, wl+1 ) -- Setar +1 Level de Procurado ( Jogador ) end triggerClientEvent ( root, "AirNew>LigarAlarme1", root, thePlayer ) -- Disparar o Alarme exports.Scripts_Textos:createNewDxMessage ( 'Aguarde 60 Segundos & Você podera Sair da Loja. A Policia Foi Notificada Sobre o Assalto!', thePlayer, 255, 255, 255) setElementData ( thePlayer, "AirNewSCR_Roubo_SuperMercadoLS", true ) -- setElementData "RouboEmAndamento" ( Jogador ) True Roubo_Recente_SuperMercadoLS = true -- Roubo_Recente_SuperMercadoLS = true setTimer(function() setElementData ( thePlayer, "AirNewSCR_Roubo_SuperMercadoLS", false ) -- setElementData "RouboEmAndamento" ( Jogador ) False setPedAnimation ( Atendente_SuperMercadoLS ) -- Remover a Animação ( BOT ) givePlayerMoney ( thePlayer, ValorDoRoubo1 ) -- Dar Dinheiro ( Jogador ) end,TempoDoAssalto,1,thePlayer) for i, player in ipairs(getElementsByType("player")) do local uj = getElementData(player,"Policia") or false if type(uj) == "boolean" then if uj == true then NickName = string.gsub(getPlayerName(thePlayer), "#%x%x%x%x%x%x", "") exports.Scripts_Textos:createNewDxMessage ( "O Jogador "..NickName.." Esta Assaltando uma Loja em Los Santos, Siga o Icone Vermelho no Mapa", player, 255, 255, 255) setElementVisibleTo ( EmAssaltoBlip_SuperMercadoLS, player, true ) setTimer ( function() setElementVisibleTo ( EmAssaltoBlip_SuperMercadoLS, player, false ) end, 120000, 1, thePlayer ) end end end else exports.Scripts_Textos:createNewDxMessage ( 'Essa Loja ja foi Roubada Recentemente!', thePlayer, 255, 255, 255) setTimer(function() Roubo_Recente_SuperMercadoLS = false end,TempoDoAssalto+60000,1,thePlayer) end end end
  3. Boa tarde, queria fazer com que esse script funcionasse apenas em alguns veículos. g_VehicleList = {522} local radioStreams = 0 local defaultRadio = "https://live.hunter.fm/pop_high" local defaultRadio = "https://live.hunter.fm/pop_high" addEventHandler("onResourceStart", resourceRoot, function() for i,veh in ipairs(getElementsByType("vehicle")) do g_VehicleList[veh] = { } g_VehicleList[veh].radio = false g_VehicleList[veh].radioStation = defaultRadio g_VehicleList[veh].volume = 1.0 end end ) addEventHandler("onPlayerJoin", root, function() for i,veh in ipairs(getElementsByType("vehicle")) do if g_VehicleList[veh] ~= nil then if g_VehicleList[veh].radio == true then triggerClientEvent(source, "onServerToggleRadio", root, true, g_VehicleList[veh].radioStation, veh, g_VehicleList[veh].volume) end end end end ) addEventHandler("onVehicleExplode", root, function() if g_VehicleList[source] ~= nil then if g_VehicleList[source].radio == true then triggerClientEvent("onServerToggleRadio", root, false, nil, source) g_VehicleList[source].radio = false destroyElement(g_VehicleList[source].radioMarker) killTimer(g_VehicleList[source].idleTimer) if radioStreams ~= 0 then radioStreams = radioStreams - 1 end end end end ) addEventHandler("onElementDestroy", root, function() if g_VehicleList[source] ~= nil then if g_VehicleList[source].radio == true then triggerClientEvent("onServerToggleRadio", root, false, nil, source) g_VehicleList[source].radio = false destroyElement(g_VehicleList[source].radioMarker) killTimer(g_VehicleList[source].idleTimer) if radioStreams ~= 0 then radioStreams = radioStreams - 1 end end end end ) addEvent("onPlayerToggleRadio", true) addEventHandler("onPlayerToggleRadio", root, function() if source and getElementType(source) == "player" then toggleRadio(source) end end ) function toggleRadio(player) local veh = getPedOccupiedVehicle(player) if veh then local occupants = getVehicleOccupants(veh) local seats = getVehicleMaxPassengers(veh) local playerSeat = getPedOccupiedVehicleSeat(player) if playerSeat ~= 0 and playerSeat ~= 1 then outputChatBox("INFO: Você nao pode mudar a rádio.", player, 255, 255, 255) return end if g_VehicleList[veh] == nil then g_VehicleList[veh] = { } g_VehicleList[veh].radio = false g_VehicleList[veh].radioStation = defaultRadio g_VehicleList[veh].volume = 0.6 end if g_VehicleList[veh].radio == false then if not get("toggleAntifloodTick") or not get("streamLimit") or not get("radioEnabledIdleTime") then return end local settingToggleAntifloodTick = get("toggleAntifloodTick") local settingStreamLimit = get("streamLimit") local idleTime = get("radioEnabledIdleTime") if g_VehicleList[veh].lastTick and (getTickCount() - g_VehicleList[veh].lastTick) <= settingToggleAntifloodTick then return end if radioStreams >= settingStreamLimit then outputChatBox("Limite de ouvintes chegou ao maximo (" .. settingStreamLimit .. ")", player, 255, 255, 255) return end local x, y, z = getElementPosition(veh) g_VehicleList[veh].radio = true g_VehicleList[veh].lastTick = getTickCount() g_VehicleList[veh].turnedOnBy = getPlayerName(player) --g_VehicleList[veh].radioMarker = createMarker(x, y, z, "corona", 0.05, 255, 0, 0) --attachElements(g_VehicleList[veh].radioMarker, veh) g_VehicleList[veh].idleTimer = setTimer(radioIdleTimer, idleTime, 0, veh) radioStreams = radioStreams + 1 outputServerLog(getPlayerName(player) .. " Ligou o rádio em seu veículo (streams: " .. radioStreams .. ")") for seat = 0, seats do local occupant = occupants[seat] if occupant and getElementType(occupant) == "player" then triggerClientEvent("onServerToggleRadio", root, true, g_VehicleList[veh].radioStation, veh, g_VehicleList[veh].volume) local r, g, b = getPlayerNametagColor(player) colorHex = string.format("%02X%02X%02X", r, g, b) outputChatBox("#" .. colorHex .. "" .. getPlayerName(player) .. " #696969Rádio: [#00ff00ONLINE#696969]", occupant, 0, 0, 0, true) end end else g_VehicleList[veh].radio = false --destroyElement(g_VehicleList[veh].radioMarker) killTimer(g_VehicleList[veh].idleTimer) radioStreams = radioStreams - 1 outputServerLog(getPlayerName(player) .. " desligou o rádio em seu veículo (streams: " .. radioStreams .. ")") for seat = 0, seats do local occupant = occupants[seat] if occupant and getElementType(occupant) == "player" then triggerClientEvent("onServerToggleRadio", root, false, nil, veh, g_VehicleList[veh].volume) local r, g, b = getPlayerNametagColor(player) colorHex = string.format("%02X%02X%02X", r, g, b) outputChatBox("#" .. colorHex .. "" .. getPlayerName(player) .. " #696969Rádio: [#ff0000OFFLINE#696969]", occupant, 0, 0, 0, true) end end end end end function radioIdleTimer(veh) if not get("radioIdlePlayerDistanceCheck") then return end local settingDist = get("radioIdlePlayerDistanceCheck") if veh then if g_VehicleList[veh] ~= nil then if g_VehicleList[veh].radio == true then local playerInRange = false local vx, vy, vz = getElementPosition(veh) for i,player in ipairs(getElementsByType("player")) do local px, py, pz = getElementPosition(player) local distance = getDistanceBetweenPoints3D(vx, vy, vz, px, py, pz) if distance ~= false and distance < settingDist then playerInRange = true end end if playerInRange == false then triggerClientEvent("onServerToggleRadio", root, false, nil, veh) g_VehicleList[veh].radio = false destroyElement(g_VehicleList[veh].radioMarker) killTimer(g_VehicleList[veh].idleTimer) if radioStreams ~= 0 then radioStreams = radioStreams - 1 end outputServerLog("An " .. getVehicleName(veh) .. "'s radio has been idled (streams: " .. radioStreams .. ")") end end end end end addEvent("onPlayerRadioVolumeChange", true) addEventHandler("onPlayerRadioVolumeChange", root, function(currentVol, volumeUp) local veh = getPedOccupiedVehicle(source) if veh then local playerSeat = getPedOccupiedVehicleSeat(source) if playerSeat == 0 or playerSeat == 1 then if volumeUp == true then g_VehicleList[veh].volume = currentVol + 0.05 if g_VehicleList[veh].volume >= 1.00 then g_VehicleList[veh].volume = 1.00 end else g_VehicleList[veh].volume = currentVol - 0.05 if g_VehicleList[veh].volume <= 0.00 then g_VehicleList[veh].volume = 0.00 end end triggerClientEvent("onServerVolumeChangeAccept", root, veh, g_VehicleList[veh].volume) end end end ) function cmdChangeRadioURL(source, commandName, url) if not url then outputChatBox("Usage: /setradio newurl", source, 255, 255, 255) return end local veh = getPedOccupiedVehicle(source) if veh then local occupants = getVehicleOccupants(veh) local seats = getVehicleMaxPassengers(veh) if g_VehicleList[veh] == nil then local x, y, z = getElementPosition(veh) g_VehicleList[veh] = { } g_VehicleList[veh].radio = true g_VehicleList[veh].lastTick = getTickCount() g_VehicleList[veh].radioStation = defaultRadio g_VehicleList[veh].volume = 0.6 g_VehicleList[veh].radioMarker = createMarker(x, y, z, "corona", 0.1, 255, 0, 0) attachElements(g_VehicleList[veh].radioMarker, veh) g_VehicleList[veh].idleTimer = setTimer(radioIdleTimer, idleTime, 0, veh) end local playerSeat = getPedOccupiedVehicleSeat(source) if playerSeat ~= 0 and playerSeat ~= 1 then outputChatBox("Você não pode mudar a estação de rádio.", source, 255, 255, 255) return end for seat = 0, seats do local occupant = occupants[seat] if occupant and getElementType(occupant) == "player" then g_VehicleList[veh].radioStation = url g_VehicleList[veh].changedBy = getPlayerName(source) if g_VehicleList[veh].radio == true then triggerClientEvent("onServerRadioURLChange", root, g_VehicleList[veh].radioStation, veh, g_VehicleList[veh].volume) end local r, g, b = getPlayerNametagColor(source) colorHex = string.format("%02X%02X%02X", r, g, b) outputChatBox("#" .. colorHex .. "" .. getPlayerName(source) .. " #FFFFFFMudou a estação de rádio.", occupant, 0, 0, 0, true) outputConsole(getPlayerName(source) .. " Mudou a estação de rádio em seu veículo: " .. url, occupant) end end outputServerLog(getPlayerName(source) .. " Mudou a estação de rádio em seu veículo: " .. url) end end function cmdDumpVehRadioInfo(source, commandName) for i,veh in ipairs(getElementsByType("vehicle")) do if g_VehicleList[veh] ~= nil then if g_VehicleList[veh].radio == true then local strOut if g_VehicleList[veh].changedBy ~= nil then strOut = "Vehicle: " .. getVehicleName(veh) .. ", URL = " .. g_VehicleList[veh].radioStation .. ", Ligada ao: " .. g_VehicleList[veh].turnedOnBy .. ", URL changed by: " .. g_VehicleList[veh].changedBy else strOut = "Vehicle: " .. getVehicleName(veh) .. ", URL = " .. g_VehicleList[veh].radioStation .. ", Ligada ao: " .. g_VehicleList[veh].turnedOnBy end if getElementType(source) == "console" then outputServerLog(strOut) elseif getElementType(source) == "player" then outputChatBox(strOut, source, 255, 255, 255) end end end end end addCommandHandler("setradio", cmdChangeRadioURL) addCommandHandler("dumpradio", cmdDumpVehRadioInfo) radioSound = { } addEventHandler("onClientResourceStart", resourceRoot, function() bindKey("r", "down", clientToggleRadio) bindKey("mouse_wheel_up", "down", volumeUp) bindKey("mouse_wheel_down", "down", volumeDown) end ) addEventHandler("onClientVehicleEnter", root, function(thePlayer, seat) if thePlayer == getLocalPlayer() then local msg = "Pressione R para ligar a radio. Use a roda do mouse para alterar o volume." if radioSound[source] == nil then outputChatBox(msg, 124, 252, 0) else if radioSound[source].soundElement == nil then outputChatBox(msg, 124, 252, 0) end end end end ) addEventHandler("onClientSoundStream", root, function(success, length, streamName) if streamName then local veh = getPedOccupiedVehicle(getLocalPlayer()) if veh then if radioSound[veh] == nil then return end if radioSound[veh].soundElement == source then outputChatBox("#696969Rádio: #22AA22 " .. streamName, 0, 0, 0, true) end end end end ) addEventHandler("onClientSoundChangedMeta", root, function(streamTitle) if streamTitle then local veh = getPedOccupiedVehicle(getLocalPlayer()) if veh then if radioSound[veh] == nil then return end if radioSound[veh].soundElement == source then outputChatBox("#696969Música: #AA2222 " .. streamTitle, 0, 0, 0, true) end end end end ) addEvent("onServerToggleRadio", true) addEventHandler("onServerToggleRadio", getLocalPlayer(), function(toggle, url, veh, volume) if not isElement(veh) then if radioSound[veh] ~= nil then stopSound(radioSound[veh].soundElement) radioSound[veh].soundElement = nil end return end if toggle == true then local x, y, z = getElementPosition(veh) if radioSound[veh] ~= nil then stopSound(radioSound[veh].soundElement) local sound = playSound3D(url, x, y, z) if volume ~= nil then setSoundVolume(sound, volume) end setSoundMinDistance(sound, 6.0) setSoundMaxDistance(sound, 75.0) attachElements(sound, veh) radioSound[veh] = { } radioSound[veh].soundElement = sound else local sound = playSound3D(url, x, y, z) if volume ~= nil then setSoundVolume(sound, volume) end setSoundMinDistance(sound, 6.0) setSoundMaxDistance(sound, 75.0) attachElements(sound, veh) radioSound[veh] = { } radioSound[veh].soundElement = sound end else if radioSound[veh] ~= nil then stopSound(radioSound[veh].soundElement) radioSound[veh].soundElement = nil end end end ) addEvent("onServerRadioURLChange", true) addEventHandler("onServerRadioURLChange", getLocalPlayer(), function(newurl, veh, volume) if radioSound[veh] ~= nil then stopSound(radioSound[veh].soundElement) local x, y, z = getElementPosition(veh) local sound = playSound3D(newurl, x, y, z) if volume ~= nil then setSoundVolume(sound, volume) end setSoundMinDistance(radioSound, 6.0) setSoundMaxDistance(radioSound, 75.0) attachElements(sound, veh) radioSound[veh] = { } radioSound[veh].soundElement = sound end end ) addEvent("onServerVolumeChangeAccept", true) addEventHandler("onServerVolumeChangeAccept", getLocalPlayer(), function(veh, newVolume) if veh then if radioSound[veh] ~= nil then setSoundVolume(radioSound[veh].soundElement, newVolume) end end end ) function clientToggleRadio() triggerServerEvent("onPlayerToggleRadio", getLocalPlayer()) end function volumeUp() local veh = getPedOccupiedVehicle(getLocalPlayer()) if veh then if radioSound[veh] ~= nil then local volume = getSoundVolume(radioSound[veh].soundElement) if volume ~= false then triggerServerEvent("onPlayerRadioVolumeChange", getLocalPlayer(), volume, true) end end end end function volumeDown() local veh = getPedOccupiedVehicle(getLocalPlayer()) if veh then if radioSound[veh] ~= nil then local volume = getSoundVolume(radioSound[veh].soundElement) if volume ~= false then triggerServerEvent("onPlayerRadioVolumeChange", getLocalPlayer(), volume, false) end end end end
  4. Fiz aqui e ele funcionou, porém n completo, ele agora seta skin feminina mesmo sendo masculino, tentei fazer essa modificação e deu nisso: function info(source) if isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(source)), aclGetGroup ("Staff")) --Ajudante local getAccountData(account, "RJcartorio.genero", genero) then local genero = getElementData ( source, "Masculino" ) if (genero ~= true) then setElementModel (source, 217) end local genero = getElementData ( source, "Feminino" ) if (genero ~= true) then setElementModel (source, 11) end end end addCommandHandler("staffon", info) Aí agora fica dando erro na linha 3.
  5. Bom, estou tentando criar um script para entrar em modo staff, porém preciso que ele leia automaticamente se o usuário que usou o comando, é homem ou mulher, fiz esse script aqui porém fica dando erro no debugscript: function info(source) if isObjectInACLGroup ( "user." ..getAccountName(getPlayerAccount(source)), aclGetGroup ("Staff")) then --Ajudante local ownedVehicle = getElementData ( source, "Masculino" ) if (ownedVehicle ~= true) then setElementModel (source, 217) end local ownedVehicle = getElementData ( source, "Feminino" ) if (ownedVehicle ~= true) then setElementModel (source, 11) end addCommandHandler("staffon", info) Queria sabe o que pode está conflitando o script, desde já, obrigado!
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