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_TheDarkOne17_

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  1. Hello, since the update to version 1.6 I saw that now multiplication is not necessary for the flamethrower, even so when correcting those changes in my resource, it does not go beyond 50-50 when I want to put a thousand bullets in it, this is a problem because my server uses an inventory system.
  2. Hello community! I have a question, does anyone know about an api for youtube that works in mta?
  3. Sorry for replying so late, sure. talk to me privately on the forum
  4. the error is the same as in the previous ones. --code 107 and 108: dxDrawImage(440*w, 237*h, 400*w, 550*h, "files/interakcja-psrpg.png", 0, 0, 0, tocolor(255, 255, 255, 255), false) dxDrawText(w1, 526*w, 348*h, 816*w, 384*h, tocolor(r1, r12, r13, 255), 1.00*w, 'default-bold', "left", "center", false, false, false, false, false) dxDrawText(w2, 526*w, 422*h, 816*w, 458*h, tocolor(r2, r22, r23, 255), 1.00*w, 'default-bold', "left", "center", false, false, false, false, false) --code 117 and 118: dxDrawText(w3, 526*w, 496*h, 816*w, 532*h, tocolor(r3, r32, r33, 255), 1.00*w, 'default-bold', "left", "center", false, false, false, false, false) dxDrawText(w4, 526*w, 570*h, 816*w, 606*h, tocolor(r4, r42, r43, 255), 1.00*w, 'default-bold', "left", "center", false, false, false, false, false) dxDrawText(w5, 526*w, 644*h, 816*w, 680*h, tocolor(r5, r52, r53, 255), 1.00*w, 'default-bold', "left", "center", false, false, false, false, false) dxDrawText(w6, 526*w, 718*h, 816*w, 754*h, tocolor(r6, r62, r63, 255), 1.00*w, 'default-bold', "left", "center", false, false, false, false, false) else setElementData(localPlayer,"maksymalny_wybor",3) end end
  5. what happens is that there is no file or it is not in that folder, that's why the error. delete font from the variables and that will do. local screenW, screenH = guiGetScreenSize() local sx, sy = guiGetScreenSize() local pieniadze = 0 mojeW,mojeH = 1280, 1024 sW,sH = guiGetScreenSize() w, h = (sW/mojeW), (sH/mojeH)
  6. function pokazBankomat() local alph = interpolateBetween(0, 0, 0, 255, 0, 0, (getTickCount() - tick)/1000, "OutQuad") dxDrawImage(440*w, 301*h, 400*w, 430*h, "bankomat-psrpg.png", 0, 0, 0, tocolor(255, 255, 255, alph), false) dxDrawText(guiGetText(pasek),520*w, 496*h,w,h,tocolor(255,255,255,alph),1.00*w, 'default-bold') dxDrawText(""..pieniadze.." PLN", 520*w, 406*h, 784*w, 442*h, tocolor(255, 255, 255, alph), 1.00*w, 'default-bold', "left", "center", false, false, false, false, false) end check this...
  7. function showBank machine () local alph = interpolateBetween (0, 0, 0, 255, 0, 0, (getTickCount () - tick) / 1000, "OutQuad") dxDrawImage (440 * w, 301 * h, 400 * w, 430 * h, "atm-psrpg.png", 0, 0, 0, tocolor (255, 255, 255, alph), false) dxDrawText (guiGetText (bar), 520 * w, 496 * h, w, h, tocolor (255,255,255, alpha), 1.00 * w, 'default-bold') dxDrawText ("" .. money .. "PLN", 520 * w, 406 * h, 784 * w, 442 * h, tocolor (255, 255, 255, alph), 1.00 * w, font, "left", "center", false, false, false, false, false) end check this.
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