Hi everyone!
Someone did help me?
I want warp the player into vehicle with hitmarker, but didn't work for me
why?
My Script (Server side):
addEventHandler("onMarkerHit", resourceRoot,
function(hitElement, mDim, thePlayer)
if (mDim) then
if (source == jobMarker) then
if (getElementType(hitElement) == "player") then
if not ( getElementData(hitElement, "jobVehicle") ) then
local isVehicle = false;
for i, spot in pairs(vehicleSpots) do
local vehicleInSpot = getElementsWithinColShape(spot[4], "vehicle");
if not (#vehicleInSpot > 0) then
local jobVehicle = createVehicle(deliveryVehicles[math.random(1)], spot[1], spot[2], spot[3]);
setElementData(hitElement, "jobVehicle", jobVehicle);
setElementRotation(jobVehicle, 0, 0, -90)
local jobVehBlip = createBlipAttachedTo(jobVehicle, 55)
warpPedIntoVehicle(thePlayer, jobVehicle)
outputChatBox("[#1FDBB7Deixo#ffffff]: A járműved #00FF00készen#ffffff áll!", hitElement, 255, 255, 255, true);
isVehicle = true;
break;
end
end
if not (isVehicle) then
outputChatBox("[#1FDBB7Deixo#ffffff]:#FF0000 Nincs szabad hely.#ffffff Várj egy keveset!", hitElement, 255, 255, 255, true);
end
else
outputChatBox("[#1FDBB7Deixo#ffffff]:#FF0000 Már van járműved!#ffffff Keresd meg és menj azzal!", hitElement, 255, 255, 255, true);
end
end
end
end
end
);