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Flopii

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I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody.

I ordered some spaghetti with marinara sauce and I got egg noodles and ketchup. I'm an average nobody. (2/54)

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  1. This is the gun carrying system. I want it to work on my police scripit function Loadind_Porte ( conta ) if not isGuestAccount ( conta ) then if conta then local source = getAccountPlayer ( conta ) local Emprego = getAccountData ( conta, "TS:PorteDeArmas" ) or "Não" setElementData ( source, "TS:PorteDeArmas", Emprego ) end end end function Save_Porte ( conta ) if conta then local source = getAccountPlayer ( conta ) local Porte = getElementData ( source, "TS:PorteDeArmas" ) or "Não" setAccountData ( conta, "TS:PorteDeArmas", Porte ) end end addEventHandler ( "onPlayerLogin", root, function ( _, acc ) setTimer ( Loadind_Porte, 60, 1, acc ) end ) function Start_Porte ( res ) if res == getThisResource ( ) then for i, player in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( player ) if not isGuestAccount ( acc ) then Loadind_Porte ( acc ) end end end end addEventHandler ( "onResourceStart", getRootElement ( ), Start_Porte ) function Stop_Porte ( res ) if res == getThisResource ( ) then for i, player in ipairs(getElementsByType("player")) do local acc = getPlayerAccount ( player ) if not isGuestAccount ( acc ) then Save_Porte ( acc ) end end end end addEventHandler ( "onResourceStop", getRootElement(), Stop_Porte ) function Quit_Server ( quitType ) local acc = getPlayerAccount(source) if not isGuestAccount ( acc ) then if acc then Save_Porte ( acc ) end end end addEventHandler ( "onPlayerQuit", getRootElement(), Quit_Server ) Grupo = "ComandosPolicia" -- Grupo do Painel P , que terá acesso ao Dx ! function ClickJogdor ( Player ) local acc = getAccountName ( getPlayerAccount ( source ) ) if isObjectInACLGroup ("user."..acc, aclGetGroup ( Grupo ) ) then local account = getPlayerAccount (Player) if isGuestAccount (account) then msgFeniX(source, "Esse Jogador está deslogado !", "error") return end local cx, cy, cz = getElementPosition ( Player ) local px, py, pz = getElementPosition ( source ) local distance = getDistanceBetweenPoints3D ( cx, cy, cz, px, py, pz ) if ( distance <= 1.7 ) then if Player == source then return end triggerClientEvent (source , "FeniX_AbrirDX" , source) setElementData(source, "FeniXMTA_Suspeito" , Player) end end end addEvent ( "FeniX_ClickJogdor", true ) addEventHandler ( "FeniX_ClickJogdor", root, ClickJogdor) --[[ ################################################ # Bindkey # ################################################ --]] function onPlayerCommand(command) if getElementData(source,"FeniX_Preso") then cancelEvent() end end addEventHandler("onPlayerCommand",getRootElement(),onPlayerCommand) --[[ ################################################ # Parte Multa # ################################################ --]] function setarMulta( Valor_Multa , Motivo_Multa ) local Abordado = getElementData( source,"FeniXMTA_Suspeito") local cx, cy, cz = getElementPosition ( Abordado ) local px, py, pz = getElementPosition ( source ) local distance = getDistanceBetweenPoints3D ( cx, cy, cz, px, py, pz ) if ( distance >= 1.8 ) then msgFeniX(source, "Chegue Mais Perto Do Jogador vai efetuar esta função !", "error") elseif ( distance <= 1.7) then takePlayerMoney(Abordado, tonumber(Valor_Multa)) givePlayerMoney(source, tonumber(Valor_Multa)) outputChatBox ( "#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffVocê foi Multado pelo PM: "..getPlayerName(source).." #ffffff, Motivo: #FF0000"..Motivo_Multa.." #ffffff, Valor: #FF0000"..Valor_Multa.." #ffffff!" , Abordado , 255,255,255, true) end end addEvent("FeniX_SetarMulta", true) addEventHandler("FeniX_SetarMulta", root, setarMulta) addEvent("FeniX_Aviso_2",true) addEventHandler("FeniX_Aviso_2",root, function () msgFeniX(source, "Informe o Valor da Multa !", "error") end ) addEvent("FeniX_Aviso_1",true) addEventHandler("FeniX_Aviso_1",root, function () msgFeniX(source, "Informe o Motivo da Multa !", "error") end ) --[[ ################################################ # Função CNH # ################################################ --]] function cnHPlayer () local Abordado = getElementData( source,"FeniXMTA_Suspeito") local cx, cy, cz = getElementPosition ( Abordado ) local px, py, pz = getElementPosition ( source ) local distance = getDistanceBetweenPoints3D ( cx, cy, cz, px, py, pz ) if ( distance >= 1.8 ) then msgFeniX(source, "Chegue Mais Perto Do Jogador vai efetuar esta função !", "error") elseif ( distance <= 1.7) then if getElementData(Abordado, "DNL:Categoria(A)") == true then outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = A ( #00FF00✔ #ffffff)", source , 255, 255, 255, true) else outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = A ( #FF0000x #ffffff)", source , 255, 255, 255, true) end if getElementData(Abordado, "DNL:Categoria(B)") == true then outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = B ( #00FF00✔ #ffffff)", source , 255, 255, 255, true) else outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = B ( #FF0000x #ffffff)", source , 255, 255, 255, true) end if getElementData(Abordado, "DNL:Categoria(C)") == true then outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = C ( #00FF00✔ #ffffff)", source , 255, 255, 255, true) else outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = C ( #FF0000x #ffffff)", source , 255, 255, 255, true) end if getElementData(Abordado, "DNL:Categoria(D)") == true then outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = D ( #00FF00✔ #ffffff)", source , 255, 255, 255, true) else outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = D ( #FF0000x #ffffff)", source , 255, 255, 255, true) end if getElementData(Abordado, "DNL:Categoria(E)") == true then outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = E ( #00FF00✔ #ffffff)", source , 255, 255, 255, true) else outputChatBox("#FF0000✘ #ffffffINFO #FF0000✘➺ #ffffffCategoria = E ( #FF0000x #ffffff)", source , 255, 255, 255, true) end end end addEvent ( "FeniX_CNH", true ) addEventHandler ( "FeniX_CNH", root, cnHPlayer) --[[ ################################################ # Identidade # ################################################ --]] cmd0 = "verificar" cmd2 = "recusar" cmd3 = "mostrar" function BuscarIDVTR (source, cmd, pname) local acc = getAccountName ( getPlayerAccount ( source ) ) if isObjectInACLGroup ("user."..acc, aclGetGroup ( Grupo ) ) then local vehicle = getPedOccupiedVehicle (source) local cliente = getPlayerFromPartialName(pname) if isElement(cliente) then if cliente == source then msgFeniX(source, "Você não Pode Verificar sua Propria Ficha!", "error") return end if getElementData ( cliente, "AirNew_BuscaID_Perm" ) == "Sim" then if isElement(vehicle) then if (getElementType(vehicle) == "vehicle" ) then if (getVehicleType(vehicle) == "Automobile") or (getVehicleType(vehicle) == "Bike") then local id = getElementModel ( vehicle ) if id == 433 or id == 579 or id == 427 or id == 490 or id == 528 or id == 523 or id == 470 or id == 596 or id == 598 or id == 599 or id == 597 or id == 432 or id == 601 then local RG = getElementData ( cliente, "AirNew_RG" ) or "N/C" setElementData ( source, "PM_AirNew_RG", RG ) local Data = getElementData ( cliente, "AirNew_DataExpedicao" ) or "N/C" setElementData ( source, "PM_AirNew_DataExpedicao", Data ) local Nome = getElementData ( cliente, "AirNew_RG_NomeCompleto" ) or "N/C" setElementData ( source, "PM_AirNew_RG_NomeCompleto", Nome ) local DataNas = getElementData ( cliente, "AirNew_RG_DataDeNascimento" ) or "N/C" setElementData ( source, "PM_AirNew_RG_DataDeNascimento", DataNas ) local LocalNas = getElementData ( cliente, "AirNew_RG_LocalDeNascimento" ) or "N/C" setElementData ( source, "PM_AirNew_RG_LocalDeNascimento", LocalNas ) local ProcuradoNivel = getPlayerWantedLevel ( cliente ) setElementData ( source, "PM_AirNew_RG_Procurado", ProcuradoNivel ) local Drogas = getElementData ( cliente, "drogas" ) or "N/C" setElementData ( source, "PM_AirNew_Drogas", Drogas ) local Dinheiro_AirNewSCR = getElementData ( cliente, "Dinheiro_AirNewSCR" ) or "N/C" setElementData ( source, "Dinheiro_AirNewSCR_Abordado", Dinheiro_AirNewSCR ) local AirNewSCR_Porte_de_Armas = getElementData ( cliente, "AirNewSCR_Porte_de_Armas" ) or "N/C" setElementData ( source, "PM_AirNewSCR_Porte_de_Armas", AirNewSCR_Porte_de_Armas ) setElementData ( source, "AirNew_SolicitarAbrirFicha", "Sim" ) -- Abrir Ficha end end end else msgFeniX(source, "Entre Dentro da Viatura para Poder Utilizar esse Comando!", "error") end else msgFeniX(source, "Você não pode puxar uma Ficha sem a Identidade do Jogador!", "error") end end end end addCommandHandler ( cmd0, BuscarIDVTR ) canceltimer={} function fix() local Abordado = getElementData( source,"FeniXMTA_Suspeito") local acc = getAccountName ( getPlayerAccount ( source ) ) if isObjectInACLGroup ("user."..acc, aclGetGroup ( Grupo ) ) then local policial = getElementData(Abordado,"cliente:policial") if isElement(policial) then msgFeniX(source, "O Jogador "..getPlayerName(Abordado).." #ffffffJa Esta Sendo Atendido Por um Policial!", "error") else setElementData(Abordado,"cliente:policial",source) msgFeniX(source, "Você Solicitou a Identidade do Jogador "..getPlayerName(Abordado), "warning") msgFeniX(Abordado, "O Policial "..getPlayerName(source).." #ffffffPediu sua Identidade, Digite /Mostrar ou /Recusar.", "warning") canceltimer[Abordado] = setTimer(cancelfix,15000,1,Abordado) end end end addEvent ( "FeniX_Identidade", true ) addEventHandler ( "FeniX_Identidade", root, fix) function recusar(source) local policial = getElementData(source,"cliente:policial") if isElement(policial) then msgFeniX(policial, "O Jogador "..getPlayerName(source).." #ffffffSe Recusou a Mostrar a Identidade, +1 Nivel de Procurado!", "error") -- Policial msgFeniX(source, "Você se Recusou a Entregar a Identidade, e Agora esta Procurado!", "warning") Procurado = getPlayerWantedLevel ( source ) setPlayerWantedLevel ( source, Procurado+1 ) end setElementData(source,"cliente:policial",nil) if isTimer(canceltimer[source]) then killTimer(canceltimer[source]) end end addCommandHandler(cmd2,recusar) function aceitar(source) local policial = getElementData(source,"cliente:policial") if isElement(policial) then msgFeniX(policial, "O Jogador "..getPlayerName(source).." #ffffffLhe mostrou a Identidade, Verifique Dentro da Viatura /Verificar Nick. (Você tem 60 Segundos)", "success") msgFeniX(source, "Você mostrou sua identidade ao Policial "..getPlayerName(policial).." #ffffff( ele tem tem 60 Segundos pra verificar na viatura!)", "success") local cx,cy,cz = getElementPosition(policial) local x,y,z = getElementPosition(source) local dist = getDistanceBetweenPoints3D(x,y,z,cx,cy,cz) if dist <= 7 then --setElementData ( policial, "AirNew_BuscaID", ""..getPlayerName(source).."" ) setElementData ( source, "AirNew_BuscaID_Perm", "Sim" ) setTimer ( function() setElementData ( source, "AirNew_BuscaID_Perm", "Não" ) end, 60000, 1 ) else msgFeniX(source, "O Policial Esta Muito Longe!", "error") msgFeniX(policial, "Você Esta Muito Longe do Jogador Abordado!", "error") end end setElementData(source,"cliente:policial",nil) if isTimer(canceltimer[source]) then killTimer(canceltimer[source]) end end addCommandHandler(cmd3,aceitar) function cancelfix(source) local policial = getElementData(source,"cliente:policial") if isElement(policial) then msgFeniX(policial, "O Jogador "..getPlayerName(source).." #ffffffDemorou Para Mostrar ou Recusar a Identidade, +1 Nivel de Procurado!", "error") end msgFeniX(source, "Você Demorou Demais Para Mostrar ou Recusar o Reparo e Agora esta Procurado!", "error") setElementData(source,"cliente:policial",nil) Procurado = getPlayerWantedLevel ( source ) if Procurado < 6 then setPlayerWantedLevel ( source, Procurado+1 ) end end function getPlayerFromPartialName(name) local name = name and name:gsub("#%x%x%x%x%x%x", ""):lower() or nil if name then for _, player in ipairs(getElementsByType("player")) do local name_ = getPlayerName(player):gsub("#%x%x%x%x%x%x", ""):lower() if name_:find(name, 1, true) then return player end end end end
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