Because the server has 200 online, it had 300 executions
EDIT: It is worth remembering that the 300 executions include not only requesting the groups but also changes in the members and the group in general.
I will go for a while to perform these executions, for example, if a player pressed a button to load the groups, the others must wait 5 seconds to load the groups.
This should already help, but I believe the problem will remain.
In addition to this requestGroups function, I have other functions that perform executions when a player is removed from a group, or the group is updated as is:
https://prnt.sc/vi3fw6
https://prnt.sc/vi3g76
https://prnt.sc/vi3gb1
https://prnt.sc/vi3gr0
I believe that at this point there is no problem, but what would be your opinion. Could it cause any instability?