local screenW, screenH = guiGetScreenSize()
function EXP_HUD(exppoints)
if(exppoints)then
setElementData(localPlayer, "exp", tostring(exppoints))
addEventHandler("onClientRender", localPlayer, draw)
end
end
addEvent( "showHUD", true )
addEventHandler( "showHUD", localPlayer, EXP_HUD )
function draw()
dxDrawText(tostring(getElementData(localPlayer, "exp")) , screenW/2, screenH/2, screenW/2, screenH/2, tocolor( 255,255,255,255 ), 1, "bankgothic", "center", "center" )
end
per Handy!