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Posts
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Everything posted by Giovany Mito
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como consigo colocar mais de uma aclgroup no comando ?
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Irei testar Se eu digitar apenas /kick era para aparecer Erro: /kick [nick] [motivo] Mais esta aparecendo isso * Erro: Player Invalido!
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ERROR: [FW]Comandos/Server.Lua:5: bad argument #1 to 'len' (string expected, got table)
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function kikarplayer (theClient, commandName, kickedName, ...) local account = getAccountName (getPlayerAccount (theClient)) if isObjectInACLGroup ("user."..account, aclGetGroup ("Admin")) then if not ... then return outputChatBox ("#bf2e2e* Erro: /kick [nick] [motivo]",theClient,255,255,255,true) end local reason = table.concat({...}," ") local kickerName = getPlayerName(theClient):gsub("#%x%x%x%x%x%x","") local kickedPlayer = getPlayerFromName(kickedName) if not isElement(kickedPlayer) then outputChatBox ("#bf2e2e* Erro: Player Invalido!",theClient,255,255,255,true) end outputChatBox ( "#c9c9c9[#1a6cefFW-INFORMA#c9c9c9]O #1a6cef" .. kickerName .. " #c9c9c9Kickou o Player #1a6cef" ..getPlayerName(kickedPlayer):gsub("#%x%x%x%x%x%x","").. "#c9c9c9 | Motivo #1a6cef" ..reason.. "#c9c9c9", getRootElement(), 255, 0, 0, true ) banPlayer ( kickedPlayer, theClient, reason ) else outputChatBox ("#bf2e2e* Erro: Você Não tem Permissão!",theClient,255,255,255,true) end end addCommandHandler ( "kick", kikarplayer ) Erro ERROR: Loading script failed: [FW]Comandos/Server.Lua:4: unexpected symbol near '�'
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Eu reinicio o a resource volta normalmente, eu saiu do servidor e entro de novo e volta normalmente, o problema eu eu desligar o servidor e liga de novo [2019-07-17 18:17:29] SCRIPT ERROR: [FW]Score/Arc_s.Lua:36: '(' expected near '�' [2019-07-17 18:17:29] ERROR: Loading script failed: [FW]Score/Arc_s.Lua:36: '(' expected near '�' no caso essa linha function setLevelLogin (_, account) Escrevi novamente a linha agora deu Certo Obrigado
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as do that? I've tried to rewrite this line anyway
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function kikarplayer (theClient, commandName, kickedName, ...) local account = getAccountName (getPlayerAccount (theClient)) if isObjectInACLGroup ("user."..account, aclGetGroup ("Admin")) then if not ... then return outputChatBox ("#bf2e2e* Erro: /kick [nick] [motivo]",theClient,255,255,255,true) end local reason = table.concat({...}," ") local kickerName = getPlayerName(theClient):gsub("#%x%x%x%x%x%x","") local kickedPlayer = getPlayerFromName(kickedName) if not isElement(kickedPlayer) then outputChatBox ("#bf2e2e* Erro: Player Invalido!",theClient,255,255,255,true) end outputChatBox ( "#c9c9c9[#1a6cefFW-INFORMA#c9c9c9]O #1a6cef" .. kickerName .. " #c9c9c9Kickou o Player #1a6cef" ..getPlayerName(kickedPlayer):gsub("#%x%x%x%x%x%x","").. "#c9c9c9 | Motivo #1a6cef" ..reason.. "#c9c9c9", getRootElement(), 255, 0, 0, true ) banPlayer ( kickedPlayer, theClient, reason ) else outputChatBox ("#bf2e2e* Erro: Você Não tem Permissão!",theClient,255,255,255,true) end end addCommandHandler ( "kick", kikarplayer ) Error ERROR: Loading script failed: [FW]Comandos/Server.Lua:4: unexpected symbol near '�'
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Desligo na hospedagem, TcAdmin
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Quando eu paro a resource e dou start novamente volta o level normal... Só me ocorre esse problema ao reiniciar o servidor
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Olá, Estou com problemas com um sistema de level. Ele esta funcionando normalmente, a cada uma hora ele sobe um level, mais quando reinicio o servidor os level reseta parece volta do 0 Olhei o DB e la esta o level, parece q a resource nao puxa o level de volta quando reinicia o servidor Server function upLevel() local players = getElementsByType("player") local get_players = {} for i = 1, #players do local player = players[i] local player_acc = getPlayerAccount(player) if player and player_acc and not isGuestAccount(player_acc) then local minutes = getElementData(player, "minutes") if not minutes then setElementData(player, "minutes", 1) else setElementData(player, "minutes", minutes + 1) end if getElementData(player, "minutes") > 59 then local level = getElementData(player, "Level") or 0 local bonus = math.random(25, 950) local interest = math.random(25, 150) local value = bonus - interest setElementData(player, "minutes", 0) setElementData(player, "Level", level + 1) --outputChatBox("#FFFFFF[ #FAAC58FW-LEVEL #FFFFFF]", player, 255, 255, 255, true) -- outputChatBox ("# FAAC58 ** # FFFFFFVocê ganhou Mais Um # FAAC58 nível", jogador ,255,255,255,verdade) -- outputChatBox ("# FAAC58 ** # FFFFFFPagamento: R $ # 00FF00"..valor, player ,255,255,255,true) outputChatBox ("#FFFFFF [ #FAAC58FW-LEVEL #FFFFFF]", player, 255, 255, 255, true ) outputChatBox ("#FAAC58 ** #FFFFFFVocê ganhou Mais um #FAAC58Nivel", player, 255, 255, 255, true ) outputChatBox ("#FAAC58 ** #FFFFFFPagamento: R$ #00FF00"..value, player, 255, 255, 255, true ) givePlayerMoney(player, value) table.insert(get_players, player) end end end triggerClientEvent(get_players, "blipuplevel", resourceRoot) end setTimer(upLevel, 60000, 0) function setLevelLogin () local account = getPlayerAccount(source) if ( account ) then local Level = (getAccountData(account,"Level") or 0) local minutes = (getAccountData(account,"minutes") or 0) setElementData(source,"Level",Level) setElementData(source,"minutes",minutes) end end addEventHandler("onPlayerLogin",getRootElement(),setLevelLogin) function setLevelJoin () setElementData(source,"Level",0) setElementData(source,"minutes",0) end addEventHandler("onPlayerJoin",getRootElement(),setLevelJoin) function setLevelQuit () local account = getPlayerAccount(source) if ( account ) then local minutes = (getElementData(source,"minutes") or 0) local Level = (getElementData(source,"Level") or 0) setAccountData(account,"minutes",minutes) setAccountData(account,"Level",Level) end end addEventHandler("onPlayerQuit",getRootElement(),setLevelQuit) Client local sx,sy = guiGetScreenSize() local px,py = 1366,768 local x,y = (sx/px),(sy/py) function drawLevel () local levelProgress = (getElementData(localPlayer,"minutes") or 0) dxDrawRectangle(x*803, y*743, x*160/58*levelProgress, y*19, tocolor(0, 0, 0, 130), false) dxDrawRectangle(x*800, y*740, x*170, y*25, tocolor(0, 0, 0, 120), false) dxDrawText("LEVEL: "..(getElementData(localPlayer,"Level") or 0), x*854, y*746, x*10, y*10, tocolor(255, 255, 255, 255), x*0.9, "default", "left", "top", false, false, false, false, false) end addEventHandler("onClientRender",getRootElement(),drawLevel) function blipuplevel() local sound = playSound("som/blip.mp3") setSoundVolume(sound, 1.0) end addEvent("blipuplevel", true) addEventHandler("blipuplevel", resourceRoot, blipuplevel)
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Hello, I do not know how to explain more like I do to get those name that keeps appearing in every region of the map ?? Is it possible for me to create a region with the names I want?
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Hello, I'm having problems with the team, I create a team by the panel and if I restart the server, the team is gone, how do I always save it?
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where you have this option
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the voice on my server only works for the players who are in the same team that are close, there is some way I can take this function and leave it only to those who are close, so whoever is from other teams could also listen
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function kikarplayer ( theClient, commandName, kickedName, ... ) if hasObjectPermissionTo ( theClient, "function.kickPlayer" ) then if not ... then return outputChatBox ("#bf2e2e* Erro: /kick [nick] [motivo]",theClient,255,255,255,true) end local reason = table.concat({...}," ") local kickerName = getPlayerName(theClient):gsub("#%x%x%x%x%x%x","") local kickedPlayer = getPlayerFromName(kickedName) if not isElement(kickedPlayer) then outputChatBox ("#bf2e2e* Erro: Player Invalido!",theClient,255,255,255,true) end outputChatBox ( "#c9c9c9[#1a6cefFW-INFORMA#c9c9c9]O #1a6cef" .. kickerName .. " #c9c9c9Kickou o Player #1a6cef" ..getPlayerName(kickedPlayer):gsub("#%x%x%x%x%x%x","").. "#c9c9c9 | Motivo #1a6cef" ..reason.. "#c9c9c9", getRootElement(), 255, 0, 0, true ) banPlayer ( kickedPlayer, theClient, reason ) else outputChatBox ("#bf2e2e* Erro: Você Não tem Permissão!",theClient,255,255,255,true) end end addCommandHandler ( "kick", kikarplayer ) How do I give permission for a larger group to use this function example: admin, moderator, sub-moderador ....
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I'll try, thanks
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It worked and how do I go through the chatbox now?
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[2019-07-06 15:13:26] WARNING: [FW]Score/Arc_s.Lua:26: Bad usage @ 'triggerClientEvent' [<min_mta_version> section in the meta.xml is incorrect or missing (expected at least server 1.3.0-9.04570 because a send list is being used)]
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setPlayerNametagColor ( getTeamColor ) like this ???
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[2019-07-06 14:09:55] SCRIPT ERROR: [FW]Score/Arc_s.Lua:26: unexpected symbol near '�' [2019-07-06 14:09:55] ERROR: Loading script failed: [FW]Score/Arc_s.Lua:26: unexpected symbol near '�'
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what command do I use to leave the color of the player's name with the same team color?
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I'm a beginner, I do not know much did not work
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I'm trying to make a, function upLevel, call the playsound, using the triggerClientEvent but not giving Server: function upLevel (thePlayer) for i,player in ipairs(getElementsByType("player")) do if ( player ) then if ( getPlayerAccount(player) ) and not ( isGuestAccount(getPlayerAccount(player)) ) then setElementData(player,"minutes",(getElementData(player,"minutes") or 0) +1) if ( getElementData(player,"minutes") > 1 ) then setElementData(player,"minutes",0) setElementData(player,"Level",(getElementData(player,"Level") or 0) +1) local bonus = math.random(25,950) local interest = math.random(25,150) local value = (bonus-interest) givePlayerMoney(player,value) outputChatBox("#FFFFFF[ #FAAC58FW-LEVEL #FFFFFF]", player, 255, 255, 255, true ) outputChatBox("#FAAC58**#FFFFFFVocê ganhou mais um #FAAC58level", player, 255, 255, 255, true ) outputChatBox("#FAAC58**#FFFFFFPagamento : R$ #00FF00"..value, player, 255, 255, 255, true ) triggerClientEvent ( thePlayer, "blipuplevel", thePlayer ) -- CHAMAR AUDIO CLIENT local accName = getAccountName ( getPlayerAccount ( player ) ) if isObjectInACLGroup ("user."..accName, aclGetGroup ( "Everyone" ) ) then end end end end end end setTimer(upLevel,60000,0) Client : local sx,sy = guiGetScreenSize() local px,py = 1366,768 local x,y = (sx/px),(sy/py) function drawLevel () local levelProgress = (getElementData(localPlayer,"minutes") or 0) dxDrawRectangle(x*803, y*743, x*160/58*levelProgress, y*19, tocolor(0, 0, 0, 130), false) dxDrawRectangle(x*800, y*740, x*170, y*25, tocolor(0, 0, 0, 120), false) dxDrawText("LEVEL: "..(getElementData(localPlayer,"Level") or 0), x*854, y*746, x*10, y*10, tocolor(255, 255, 255, 255), x*0.9, "default", "left", "top", false, false, false, false, false) end addEventHandler("onClientRender",getRootElement(),drawLevel) function blipup () local sound = playSound("som/blip.mp3") setSoundVolume(sound, 0.5) -- set the sound volume to 50% end addEvent( "blipup", true ) addEventHandler("blipuplevel", localPlayer, blipup) ERRO [2019-07-06 11:55:06] WARNING: [FW]Score/Arc_s.Lua:2: Bad argument @ 'triggerClientEvent' [Expected string at argument 1, got nil]
