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PashaBiceps

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Everything posted by PashaBiceps

  1. Peço desculpa por estar a voltar a um problema, mas eu adicionei +2 linhas um problema parecido apareceu. function drawRender () local lvl = getElementData(localPlayer, "Level") or 1 local exp = getElementData(localPlayer, "Exp") or 0 local needexp = lvl * 1 dxDrawRectangle(x*13, y*513, x*297, y*20, tocolor(0, 0, 0, 207), false) -- Nivel dxDrawRectangle(567*sW, 725*sH, -538*sW, 20*sH, tocolor(166, 166, 166)) <---- LINHA DO ERRO dxDrawRectangle(567*sW, 725*sH, -538*sW, 20*sH, tocolor(166, 166, 166)) dxDrawRectangle(567*sW, 725*sH, -540*sW/needexp*(exp), 20*sH, tocolor(217, 217, 217)) dxDrawText("Nível: "..lvl, 210*sW, 1403*sH, 400*sW, 70*sH, tocolor(0, 0, 0), 1.00, "default-bold", "center", "center") dxDrawText(string.format("%d", 100/(needexp/exp)).."%", 670*sW, 1392*sH, 400*sW, 80*sH, tocolor(0, 0, 0), 1, "default-bold", "center", "center") end addEvent ("startRender", true) addEventHandler("startRender", root, function (showRender) if (showRender == startRender) then return end startRender = showRender if showRender then addEventHandler("onClientRender", root, drawRender) else removeEventHandler("onClientRender", root, drawRender) end end) Marquei a linha do seguinte erro. ')' expected near '
  2. Não tive tudo deu certo, muito muito muito obrigado
  3. addEventHandler( "onPlayerLogin", root, function() triggerClientEvent (source, "startRender", source, true) end ) <---- Linha do erro O erro é no server side nessa exata linha
  4. Muito obrigado!! Infelizmente coloquei tudo correto mas no server side está a dar um erro unexpected symbol near ''
  5. Tipo assim? addEventHandler( 'onPlayerLogin', root, function drawRender () local lvl = getElementData(localPlayer, "Level") or 1 local exp = getElementData(localPlayer, "Exp") or 0 local needexp = lvl * 1 dxDrawRectangle(x*13, y*513, x*297, y*20, tocolor(0, 0, 0, 207), false) -- Nivel dxDrawRectangle(567*sW, 725*sH, -538*sW, 20*sH, tocolor(166, 166, 166)) dxDrawRectangle(567*sW, 725*sH, -538*sW, 20*sH, tocolor(166, 166, 166)) dxDrawText(string.format("%d", 100/(needexp/exp)).."%", 670*sW, 1392*sH, 400*sW, 80*sH, tocolor(0, 0, 0), 1, "default-bold", "center", "center") end addEventHandler("onClientRender", root, drawRender) ) Deu o seguinte erro '(' expected near 'drawRender'
  6. The same, nothing changed.
  7. Compreendi E então como posso fazer para ele apenas ser renderizado depois do Onplayerlogin, não tem como também?
  8. Resolvi alguns dos meus problemas fazendo isso. Obrigado !! function esconder() if isVisible then addEventHandler("onClientRender", root, drawRender) else removeEventHandler("onClientRender", root, drawRender) end isVisible = not isVisible end bindKey ("F11", "down", esconder) bindKey ("F10", "down", esconder) addCommandHandler( "hud", esconder ) Agora como eu posso esconder os elementos em causa (dxdraw) no login? Sei que preciso esconder no onPlayerConnect e só mostrar depois do onPlayerLogin.
  9. Na verdade eu não quero remover os dx, apenas esconde-los. Como posso fazer isso? Obrigado desde já.
  10. Now, don't give any error. Lights works well, but the engine just give me the message, physically nothing happens on engine. Thanks u so much in advance for helping me with this.
  11. Eu tentei isso, mas não está desaparecendo quando o jogador está na tela de login. addEventHandler("onClientRender", root, function() local lvl = getElementData(localPlayer, "Level") or 1 local exp = getElementData(localPlayer, "Exp") or 0 local needexp = lvl * 1 dxDrawRectangle(x*12, y*495, x*298, y*27, tocolor(0, 0, 0, 207), false) -- Nivel dxDrawRectangle(567*sW, 700*sH, -540*sW, 30*sH, tocolor(0, 51, 153)) dxDrawRectangle(567*sW, 700*sH, -540*sW, 30*sH, tocolor(0, 51, 153)) dxDrawText(string.format("%d", 100/(needexp/exp)).."%", 670*sW, 1350*sH, 400*sW, 80*sH, tocolor(0, 0, 0), 1.20, "default-bold", "center", "center") end) removeEventHandler("onClientConnect", getRootElement(), drawText)
  12. Boas, eu precisava de ajuda para remover o dxDrawRectangle e o dxDrawText no onPlayerConnect. Como eu posso fazê-lo? Obrigado desde já por qualquer ajuda.
  13. Gave me this error in addCommandHandler line addCommandHandler ("luzes", lights) LOADED FAILED: unexpected symbor near ' I tried to remove the addCommandHandler, and the lights works again but the engine just give me the messages, didn't work.
  14. Unfortunately, now nothing working
  15. Hi guys, I really need your help. I'm doing a tuning script with neons, etc. Now I have a huge problem, I worked a bit with SQLite so I dont know much about how to put, for example, neons saving in the vehicles. How can I do it? How can I save these new components for cars? I'm buying them and when i restart the resource, everything is gone. If someone give me an clearly example, i appreciate it a lot !! Thanks in advance.
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