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Posts
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Everything posted by Zcraks
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Hi. How to make a limit on jobs? If 10 places and 10 players work, then you will be told that "There are no places".
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outputChatBox dont workin on server side
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localPlayer. This variant dont working triggerServerEvent ("setAnim",localPlayer, localPlayer) The fucntion on server side "setAnim" Event dont started
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Dont working server trigger triggerServerEvent ("setAnim",localPlayer, localPlayer) but this works for all players triggerServerEvent ("setAnim", root, localPlayer)
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The script performs for all players, how to fix it? client.Lua function work (element) if element == localPlayer and isElement(marker) then triggerServerEvent("setAnim", root) end addEventHandler("onClientMarkerHit",root, work) server.Lua function getAnim (player) setPedAnimation(player, ...) obj = createObject ( id, x, y, z, 0, 0, 0 ) exports.bone_attach:attachElementToBone( obj, player, 4, 0, 0.4, - 0.6, -90, 0, 0 ); end addEvent("setAnim", true) addEventHandler("setAnim", resourceRoot, getAnim)
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I have a problem with rendering DX at different screen size. If 1980x1920 then it works and if 1366x768 it does not work.
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31- setPedAnimation(source, "cop_ambient", "copbrowse_loop",5000,true,false,false) 32- setTimer(function() 33- setPedAnimation(source) end, 5000, 1) 33: Bad argument @ 'setPedAnimation' [Expected element at argument 1, go nill]
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Resource "Job" - get XP on marker hit and export to "lvlsyt" server.lua exports [ "lvlsyt" ]:givePlayerXP (source, 200) Resource "lvlsyt" - give XP to player server.lua function giveXP ( player, xp) givePlayerXP (player, xp) end meta.xml <export function="giveXP" type="server"/>
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Hi, i have ERROR. " attempt to call global 'source' (a userdata value). " function giveXP ( player, xp) givePlayerXP (player, xp) end function jobMMM() exports [ "lvlsyt" ]:givePlayerXP (source(getRootElement()), 10) end end addEventHandler("onPlayerMarkerHit",root,jobMMM)
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Hi, i have created login panel. This option displays a warning. @bad argument 'getPlayerAccount'. triggerClientEvent ( "register.success", getRootElement()) logIn(client, getAccount(name), password) local account = getPlayerAccount(source) if (account) then setElementData ( source, "Word", word ) end end end addEvent("registerPlayer", true) addEventHandler("registerPlayer", getRootElement(), registerPlayer)
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Hi, sry for my Eng lng. I have one problem in my script. I want the marker to be created sequentially, but not random. local tbl = { {1954, -1241.29, 20.3828}, {1898.87, -1205.36, 20.3984}, {1892.98, -1159.29, 25.3828}, {1988.98, -1162.29, 21.3828}, {2041.87, -1208.36, 25.3984}, {2038.98, -1240.29, 25.3828}, } local bsNumber = {} function creteMarker (ID) --rnd = math.random(1,#tbl) ID = 1 marker = createMarker(tbl[ID][1], tbl[ID][2],tbl[ID][3],"checkpoint",3,0,255,0,180) blip = createBlipAttachedTo( marker, 0, 2, 255, 255, 0, 255 ) end addEvent("super", true) addEventHandler ( "super", root, creteMarker) function testJob(e) if isElement(e) then destroyElement(source) destroyElement(blip ) creteMarker () givePlayerMoney(e, 5) end end addEventHandler("onMarkerHit",root,testJob)
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In the ACL account is written and login panel too. I dont understand how to check for administrator rights.
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My login panel based on SQL works. My character will spawn, but just as a player. How to access the admin panel?
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do local windContainer = createElement("windContainer") function createWind () local wind = createObject() if wind then setElementParent(wind, windContainer) return wind end return false end function destroyWind () if doesWindExist () then destroyElement(windContainer) windContainer = createElement("windContainer") return true end return false end function doesWindExist () return getElementChildrenCount ( windContainer ) > 0 end function chekTime () local timehour, timeminute = getTime(soucre) if timehour <= 19 and timehour >= 6 then if wind and isElement(windContainer) () then destroyWind() outputChatBox ("Object destroyed") end elseif not doesWindExist () then wind = createWind(3892,-2072.5,285.5,34.3, 0,0,0) wind = createWind(3895,-2035.6,263.39999,34.3, 0,0,0) wind = createWind(3896,-2096.5,146.5,34.3, 0,0,0) wind = createWind(3897,-2056.1001,214.8,34.3, 0,0,0) outputChatBox ("Object created") end end end Sry but i didn't succeed
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function chekTime () local timehour, timeminute = getTime(soucre) local windContainer = createElement("windContainer") if not wind or not isElement(windContainer) then wind = createObject(3892,-2072.5,285.5,34.3, 0,0,0) wind = createObject(3892,-2072.5,285.5,34.3, 0,0,0) wind = createObject(3895,-2035.6,263.39999,34.3, 0,0,0) wind = createObject(3896,-2096.5,146.5,34.3, 0,0,0) wind = createObject(3897,-2056.1001,214.8,34.3, 0,0,0) outputChatBox ("Object created") if wind then setElementParent(wind, windContainer) return wind end return false end elseif timehour <= 19 and timehour >= 6 then if doesWindExist () then destroyElement(windContainer) outputChatBox ("Object destroyed") windContainer = createElement("windContainer") return true return false return getElementChildrenCount ( windContainer ) > 0 end end addEventHandler( "onClientRender", getRootElement( ),chekTime) It is difficult to understand. What are my mistakes?
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I have problem. This script destroys only the first object. How to delete all objects? if timehour <= 19 and timehour >= 6 then if wind and isElement(wind) then destroyElement(wind) wind = nil outputChatBox ("Object destroyed") end elseif not wind or not isElement(wind) then wind = createObject(3892,-2072.5,285.5,34.3, 0,0,0) wind = createObject(3895,-2035.6,263.39999,34.3, 0,0,0) wind = createObject(3896,-2096.5,146.5,34.3, 0,0,0) wind = createObject(3897,-2056.1001,214.8,34.3, 0,0,0) outputChatBox ("Object created")
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I have problem in my script. The created object don't destroyed after "timehour == 6". Sry for my bad English. Help me pls. function chekTime(wind) local timehour, timeminute = getTime(soucre) if(timehour ~= 6 )then wind = createObject(1337,2321.5, -1659.5,13.5) outputChatBox ("Object created") else if (timehour == 6 ) then destroyElement(wind) outputChatBox ("Object destroyed") end end end addEventHandler( "onClientRender", getRootElement( ),chekTime)
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I have problem in my script. The created object don't destroyed after "timehour == 6". Sry for my bad English. Help me pls. function chekTime(wind) local timehour, timeminute = getTime(soucre) if(timehour ~= 6 )then wind = createObject(1337,2321.5, -1659.5,13.5) outputChatBox ("Object created") else if (timehour == 6 ) then destroyElement(wind) outputChatBox ("Object destroyed") end end end addEventHandler( "onClientRender", getRootElement( ),chekTime)