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Posts
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Everything posted by Peti
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We don't give support to people who use stolen scripts.
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https://www.google.com/search?client=firefox-b-d&q=gta+sa+unused+objects
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I'm not a Discord type of person, so I'll keep waiting for updates on this post. I'm tired of generic servers that use the same scripts, this looks original, keep it up.
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We are going to need your code to give a proper answer
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Try to replace unused objects.
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Why do you need such thing? Maybe there are other ways.
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I made this custom command for you as an example of what I'm saying: local anchoPantalla, largoPantalla = guiGetScreenSize() function obtenerPosicionVentana(ancho, largo) local x = anchoPantalla / 2 - ancho / 2 local y = largoPantalla / 2 - largo / 2 return x, y, ancho, largo end local tableItems = { 'item1', 'item2', 'item3' } local itemRow = 1 function createTable() local x, y, ancho, largo = obtenerPosicionVentana(400, 400) local windowItems = guiCreateWindow(x, y, ancho, largo, 'Example', false) local listItems = guiCreateGridList(0.04, 0.1, 0.4, 0.78, true, windowItems) local columnItems = guiGridListAddColumn(listItems, 'Items', 0.75) if (columnItems) then for _, item in pairs(tableItems) do local row = guiGridListAddRow(listItems, item) guiGridListSetItemText(listItems, row, columnItems, item, false, true) end end local btn = guiCreateButton(0.55, 0.1, 0.2, 0.1, 'Delete', true, windowItems) showCursor(true) itemRow = itemRow - 1 if #tableItems == 1 then itemRow = 0 end if itemRow == #tableItems then itemRow = itemRow - 1 end guiGridListSetSelectedItem(listItems, itemRow, 1, true) addEventHandler('onClientGUIClick', btn, function (boton, estado) if boton == 'left' and estado == 'up' then itemRow = guiGridListGetSelectedItem (listItems) itemRow = itemRow + 1 table.remove(tableItems, itemRow) local timer = setTimer(createTable, 100, 1) destroyElement(windowItems) end end, false) end addCommandHandler('items', createTable) THIS IS NOT A SOLUTION, JUST AN EXAMPLE.
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Hm, have you tried saving the index before deleting the item and then forcing a new selection using said index? I mean: item1 -- 0 item2 -- 1 item3 -- 2 Delete item2(save index first, then delete it) Force selection on saved index.
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You want to destroy an attached sound?
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It isn't a bug, it doesn't even programmed in the code. You need to add teams to your script if you want to cancel the event from certain players to others. Btw, try to give details next time, you didn't mention armour. Instead you said this: Good luck.
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addEvent ("onJobAccept", true) function empezarTrabajo () vehiculo = createVehicle (578, 2786.7009277344, -2494.1677246094, 14.277079582214, 0, 0, 90) warpPedIntoVehicle (source, vehiculo, 0) outputChatBox ("Ahora ve a cargar el DFT", source, 0, 255, 0, false) cargar = createMarker (2775.3952636719, -2511.1645507813, 12.454493713379, "cylinder", 4, 255, 0, 0) addEventHandler ("onMarkerHit", cargar, cargando) end addEventHandler ("onJobAccept", getRootElement(), empezarTrabajo) function cargando (player) if getElementType(player) == 'player' then removeEventHandler ("onMarkerHit", source, cargando) outputChatBox ("Espera mientras se carga el DFT", player, 0, 255, 0, false) setElementPosition (vehiculo, 2773.97265625, -2511.2573242188, 14.254050254822) setElementRotation (vehiculo, 0, 0, 90) if isElement(cargar) then destroyElement (cargar) end setElementFrozen (vehiculo, true) triggerEvent ("onDFTFrozen", player) end end Tratá siempre de remover el evento para ese jugador cuando lo activa: https://wiki.multitheftauto.com/wiki/RemoveEventHandler
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Do you have any errors or something to work with? It should work. Did you add the script at mtaserver.conf? Try without brackets like the original addEvent "onPlayerHeadshot"
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Ok, you're legit. I'm sorry. I was bieng skeptical because you mention that you were making a headshot script, but it wasn't yours. Here you have your needed support: addEvent("onPlayerHeadshot") addEventHandler("onPlayerDamage", getRootElement(), function (attacker, weapon, bodypart, loss) if bodypart == 9 and weapon == 34 then local result = triggerEvent("onPlayerHeadshot", source, attacker, weapon, loss) if result == true then setElementHealth ( source, getElementHealth(source) - 100 ) if isPlayerDead ( source ) == true then killPed(source, attacker, weapon, bodypart) setPedHeadless( source, true ) setTimer( BackUp, 900, 1, source ) end end end end ) function BackUp( source ) if getElementType ( source ) == "player" then setPedHeadless ( source, false ) end end
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Give me the link of the script then.
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First of all, where did you get the script from? If it is stolen, I'm not going to give you support. It seems that you don't know the basis of scripting, so I assume this is not yours. If it is, I'm sorry
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Well, it sounds like an entire gamemode from scratch. You need: Teleport command. Races. GUI for races. Script for toptimes. A timer function for the races. etc. etc. What do you need exactly?
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[Tanks War] project-wot.eu [International]
Peti replied to project-wot's topic in Servers to play on
I can't access the website: project-wot.eu Good job, btw. -
zombies Grand Masters Unity - GMU Multigamemode
Peti replied to Jakepankeke's topic in Servidores en donde jugar
Felicitaciones, a ver si me paso por ahí- 3 replies
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- multigamemode
- español
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(and 1 more)
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https://wiki.multitheftauto.com/wiki/SetElementHealth setElementHealth ( thePlayer, getElementHealth(thePlayer) - 100 )
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I don't know what happened, I was trying to update my script, but it generated a different one: https://community.multitheftauto.com/index.php?p=resources&s=details&id=15864 Please delete it. This is the original: https://community.multitheftauto.com/index.php?p=resources&s=details&id=15854 DONE
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I don't know your language, but I can understand your problem. Here you have a script of mine that could help: GOOGLE TRANSLATOR Não conheço sua língua, mas posso entender seu problema. Aqui você tem um script meu que poderia ajudar: https://community.multitheftauto.com/index.php?p=resources&s=details&id=15854
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local x, y, z = busTable[ID][1], busTable[ID][2], busTable[ID][3] Aquí le estás definiendo valores fijos, entonces siempre tomará esa ruta. Trata de usar la función table.random: https://wiki.multitheftauto.com/wiki/Table.random
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I don't really understand your problem. BUT, I think this should help: row1, column1 = guiGridListGetSelectedItem(gridlistItems["inventory"]) if row1 and column1 then guiGridListSetSelectedItem(gridlistItems["inventory"], row1, column1) if row1 == -1 then guiGridListSetSelectedItem(gridlistItems["inventory"], 0, column1) end end
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MVP right here. Thanks!
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battle royale [Battle Royale]Backnite[International]
Peti replied to BackniteTeam's topic in Servers to play on
Congrantz, guys.- 6 replies
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- international
- survival
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(and 3 more)
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