I keep getting https://i.gyazo.com/241f5d229f4de63018ce02a1dc5a7a5c.png
and my points are :
function createZomieForPlayer(x, y, z)
x, y, z = getElementPosition(source)
counter = 0
if getElementData(source, "lastzombiespawnposition") then
local xL, yL, zL = getElementData(source, "lastzombiespawnposition")[3] or getElementData(source, "lastzombiespawnposition")[1] or false, getElementData(source, "lastzombiespawnposition")[2] or false, false
if xL and getDistanceBetweenPoints3D(x, y, z, xL, yL, zL) < 60 then ---- RIGHT HERE
return
end
end
if getElementData(source, "spawnedzombies") + 3 <= 21 then
for i = 1, 20 do
counter = counter + 1
local number1 = math.random(-50, 50)
local number2 = math.random(-50, 50)
if number1 < 18 and number1 > -18 then
number1 = 20
end
if number2 < 18 and number2 > -18 then
number2 = -20
end
randomZskin = math.random(1, table.getn(ZombiePedSkins))
zombie = call(getResourceFromName("slothbot"), "spawnBot", x + number1, y + number2, z, math.random(0, 360), ZombiePedSkins[randomZskin], 0, 0, getTeamFromName("Zombies"))
setElementData(zombie, "zombie", true)
setElementData(zombie, "blood", 4500)
setElementData(zombie, "owner", source)
call(getResourceFromName("slothbot"), "setBotGuard", zombie, x + number1, y + number2, z, false)
end
setElementData(source, "lastzombiespawnposition", {
x,
y,
z
})
setElementData(source, "spawnedzombies", getElementData(source, "spawnedzombies") + 3)
end
end
addEvent("createZomieForPlayer", true)
addEventHandler("createZomieForPlayer", getRootElement(), createZomieForPlayer)
addEventHandler("createZomieForPlayer", getRootElement(), createZomieForPlayer)
function zombieCheck1()
for i, ped in ipairs(getElementsByType("ped")) do
if getElementData(ped, "zombie") then
goReturn = false
local zombieCreator = getElementData(ped, "owner")
if not isElement(zombieCreator) then
outputDebugString("test")
setElementData(ped, "status", "dead")
setElementData(ped, "target", nil)
setElementData(ped, "leader", nil)
destroyElement(ped)
goReturn = true
end
if not goReturn then
local xZ, yZ, zZ = getElementPosition(getElementData(ped, "owner"))
local x, y, z = getElementPosition(ped)
if getDistanceBetweenPoints3D(x, y, z, xZ, yZ, zZ) > 50 then --- RIGHT HERE
if getElementData(zombieCreator, "spawnedzombies") - 1 >= 0 then
setElementData(zombieCreator, "spawnedzombies", getElementData(zombieCreator, "spawnedzombies") - 1)
end
setElementData(ped, "status", "dead")
setElementData(ped, "target", nil)
setElementData(ped, "leader", nil)
destroyElement(ped)
end
end
end
end
end
setTimer(zombieCheck1, 5000, 0)
They are
if xL and getDistanceBetweenPoints3D(x, y, z, xL, yL, zL) < 60 then
if getDistanceBetweenPoints3D(x, y, z, xZ, yZ, zZ) > 50 then