i remember times of mta:race.. some kind of assholes could mess up with server, changing everyones vehicles to another etc etc
this sounds like that, but well, from client-side they can do nothing..
first:
if you don't bother to write full error message here why we should bother to help you if we are not sure what's wrong?
second:
wrong section, this one is correct, but i reported to move, don't post new topic!
https://forum.multitheftauto.com/viewforum.php?f=104
third:
if you bother to search the forums, you could get answer faster than creating a topic and waiting for reply:
https://forum.multitheftauto.com/search. ... mit=Search
No.
If this annoys you so much:
1. take scissors
2. take THIS -> http://alejahandlowa.pl/obr/15895111/28 ... 566_d.jpeg
3. use scissors
4. stick it on your monitor
5. FIXED!
modshop, bank, food, carshop, ammunation, housing, and some basic version of clothing can be found on:
https://community.multitheftauto.com/
all these things wont be a RPG anyway.
He can change it within map manager resource or make a new resource with /new command which will execute /votemap command... It's been said above before me.
its just kevin pressing random keys on keyboard w/out thinking
hehe, dont stop on this.
go to army, tell them that you wanna be a pilot of jet plane
when they refuse (they will ) tell them "let me try, dont be rettard"
afaik the only thing he need is to update race resource. if not:
open destructionderby.lua from race resource and add:
addEvent("onPlayerDestructionDerbyWin")
on the first line
and:
-- under this line:
showMessage(getPlayerName(activePlayers[1]) .. ' is the final survivor!', 0, 255, 0)
-- add this line:
triggerEvent("onPlayerDestructionDerbyWin", getRootElement(), activePlayers[1])
yea, it occurs, but not that much as in mta where entering car = totally random position of music track.. in gta single after you load game - the radio is on same position always. anyway - as others said - i dont think it is so much important
ask hsn owner for textures (btw: he wont give you, im sure).. script:
txd = engineLoadTXD ("new_texture.txd")
engineImportTXD(txd, 3781) -- 3781 should be your object id
dont forget to add script as clientside and include your textures on meta.xml
guyz, the problem is that his race resource doesnt trigger onPlayerDestructionDerbyWin at all..
afaik one of recent updates of race adds it, but im not sure
another full of dream kid without anybody to work, and wishing that a lot of ppl will join him and do all job, while he will be watching..
sorry if i hurt your feelings - it's looks like that..