maps are not saved on client, but theyre transferred to them (somehow it should be possible to copy it then btw).
use server-side xml file to save such things as camera matrixes - 100% no transfer to client = protection + less bandwitdh usage
triggering client event from server side on onPlayerJoin event will fail - players join imediately, but need to download and start resources - which takes time.
Why don't you just show gui from clientside? ( onClientResourceStart attached to getResourceRootElement(getThisResource()) )
If we are talking about wiki - i want to report that some of templates are missing, for example on top it doesn't show if function is available client, server or both side
So...About what is this post?
Are you asking for coop mode scripting possibility? Yes it's possible, but it's not easy. A lot of work.
If you are asking about something else - give us more details about your problem
john, send me your map file via pm, tell me how much you need to lower it, and i will do it for you, in next 2-3 days i should post a link to my site where you can mass move your all elements online.
trust me - its better to use dedicated.
and as i said - leave server online for several hours to let gamemonitor list it.
and "host game" (listen server) and dedicated are using different config files! - remember that
Because of your weird language I cannot fully understand - are you making a request?
Or asking for advice?
Advice - use Slothman's Slothbot resource - it will help you much when creating bots. Currently our community is down so i can't give you download link, but I hope when Slothman will check this topic - he will post a mirror for you Please be patient - it can take few days.
If you are making a request - remember this is not forum for requesting scripts. Nobody will sit down and spend dozens of hours for coding whole server for you, don't you think this is at least crazy? We are here to help people when they are stuck with Scripting.
one thing:
game-monitor (mta is unig it) lists only servers that are online for some time. if everybody can join, and you forwarded all the ports needed - leave your server open for about 24h, it should be listed after