camera is not moving, why??
local posX , posY , posZ = 1349.6624,-909.8301,91.9341;
local posAtX , posAtY ,posAtZ = 180.6144,-850.0771,84.3115;
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()),
function ()
local sWidth,sHeight = guiGetScreenSize()
guiCreateStaticImage (sWidth/2-200,sHeight/2-325, 400, 650, "logo.jpg", false)
toggleControl("all", false)
setPlayerHudComponentVisible("all", false)
setCameraMatrix(posX, posY, posZ, posAtX, posAtY, posAtZ)
fadeCamera(true)
addEventHandler("onClientPreRender", getRootElement(), cameraUpdate)
ShowCursor(true)
end)
function cameraUpdate()
posX = PosX + 0.3;
posAtX = posAtX + 0.3;
setCameraMatrix(posX, posY, posZ, posAtX, posAtY, posAtZ)
end