Thehookerkiller01
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Everything posted by Thehookerkiller01
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hey, i have 1 question, how can you make a static image above the minimap, how ever should you know wich coordinates that is?
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Yeah, but an moving image?
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That one is still true. Yes, but howto place a image with the map over the radar?? Do you can do that with lua?
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Yeh, but I can't.
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Download a mod for it. It's called Detailed Radar. I have see a race server with an edited hud map.
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Haven't stated otherwise. For example 1000 = because 1 * 2^3 + 0 * 2^2 + 0 * 2^1 + 0 * 2^0 = 8 1000 basically means [true false false false], so only 2^3 is added to 0 and no other 2^n, because all other are false Similarly 1001 ([true false false true]) means that you add 2^3 and 2^0 and no others. Which will make it 9. So binary is a boolean system. I know I explained it pretty rubbishly, but that's related to my relatively low English skills not relatively low knowledge Yeh, but im talking about it from an electronics perspective.
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Yesh, maybe, but the player (who do the command) have to be possible to kill any1 else with his mouth. And the object have been show to the other players. (as-sharks) for local player only can be the shark. But other players can see that he is the shark.
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This is actually wrong. 1 and 0 are numbers and will always return true. It's not C based language. Lua is different language and 1 and 0 don't count as boolean values. nil and false will always be false, everything else is true, even 0. Yes I'm aware of that. I just wanted to imply about the concept of a boolean not how it's done in lua. That it's a boolean value in like in binary(1 true, 0 false). I know that they are just numbers in lua. What I didn't think about though is that he has probably no idea what binary is Binary is another thing than Decimaal. 0 = 0 1 = 1 10 = 2 11 = 3 100 = 4 101 = 5 110 = 6 111 = 7 1000 = 8 etc
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Hey, I just have made an assault map, but I want to use it as a mission. When you just type a command you will spawn at that place and then assault will open. But only for the local player. The objects and the rest is for the whole world, and the object attached to the player also, but only the player who have type the command can acces between teams. But howto?
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This is actually wrong. 1 and 0 are numbers and will always return true. It's not C based language. Lua is different language and 1 and 0 don't count as boolean values. nil and false will always be false, everything else is true, even 0. Ah, ok. And robhol, I can learn, but I don't see the 'overeenkomst' between and a script in MTA.
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Maybe making a TXD file, and replace another billboard with it.
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What's false? And it have to be on my marker hit. In this function it uses on marker hit (doesn't matter wich marker)
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What is bool? : bool="true" addEventHandler ( string eventName, element attachedTo, function handlerFunction, [bool getPropagated = true] ) ?
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Debugscript 3 means in client that you see errors in the console also ingame. Debugscript 2 means in client that you see only other errors. Type '/debugscript help' in client
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Paste it in Microsoft Office Word. Then you should print it out on A4 format. Huge 40+ Pt font. Next up you should position it in the top of the shredder. Drop it low enough, and you might see some action. If you don't have a shredder, a fire or a fryer would also do OK. LOL , I only mean, this: and this: Should I have to place it like: That's my question. And use it ss or cs>?
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Where should you place this?
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He may try it ;l Get the person in a car named someguy. And type in the chat (with another account) /ticket Someguy 100000000 then he will be spawn with the vehicle in the interior. And you have a bug.
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I'm at school right now
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Actually I think so that you just first have to get any1 out of his car. Because if you use this and any1 is in the car (the subject) he will be placed in interior 3 with a car. And with that you have bugs.
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Yes, my english is not so good.. That's the reason.
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I don't understand that.
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What is bool?
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Yesh, but there is nothing on wiki about addEventHandler("onMarkerHit", yourMarker, yourFunction, true)
