Jump to content

snatvb

Members
  • Posts

    25
  • Joined

  • Last visited

Everything posted by snatvb

  1. snatvb

    Again socket problems

    E-e-e-e! It's nice working Very thanks If I will something error then I will write the problem here If you need something help, I want help, if I can)
  2. snatvb

    Again socket problems

    seems it is fixed, u so much help me, thanks! And i have problems with reconnect if i restart socket server, then i cannot reconnect automaticly, i do so: local function openSocket() serverSocket = sockOpen("192.168.1.99", 9001) end -- ... code addEventHandler("onSockClosed", root, function(socket) xpcall(function() socketOpened = false outputServerLog("Disconnected!") openSocket() end, err) end) When i try send to socket, triggers event onSockClosed It's normal?)
  3. snatvb

    Again socket problems

    http://upload.mtasa.com/u/356129749/um.zip_ I can give to you all need files
  4. snatvb

    Again socket problems

    yes, i can give u, but there i use gulp for boundle all in one file i must upload this project on https://upload.mtasa.com/ ? I can updolad server on node js for u
  5. snatvb

    Again socket problems

    http://upload.mtasa.com/u/456946673/dumps.zip_
  6. snatvb

    Again socket problems

    i have error on two side, there error - "the other side snapped connection" just server shuts down this problem only when i use socket ------ maybe this problem when I getting data from second server second server on nodejs I'm JS developer
  7. snatvb

    Again socket problems

    U dont have idea why this so?
  8. snatvb

    Again socket problems

    yes, it's so, but i don't have errors, server just falls The entire log with start to falls ================================================================== = Multi Theft Auto: San Andreas v1.5.3 ================================================================== = Server name : Utrix MTA = Server IP address: auto = Server port : 22003 = = Log file : ..ts/utrixmta/mods/deathmatch/logs/server.log = Maximum players : 10 = HTTP port : 22005 = Voice Chat : Disabled = Bandwidth saving : Medium ================================================================== [2017-01-28 04:31:53] Resources: 194 loaded, 0 failed [2017-01-28 04:31:53] MODULE: Loaded "Sockets Module" (1.30) by "Gamesnert, MCvarial & x86" [2017-01-28 04:31:53] Starting resources... [2017-01-28 04:31:56] Server minclientversion is now 1.5.3-9.11062.0 [2017-01-28 04:31:58] WARNING: um/client.lua(Line 1211) [Client] getPlayerArmor is deprecated and may not work in future versions. Please replace with getPedArmor. [2017-01-28 04:31:58] Some files in 'um' use deprecated functions. [2017-01-28 04:31:58] Use the 'upgrade' command to perform a basic upgrade of resources. [2017-01-28 04:31:59] Gamemode 'play' started. [2017-01-28 04:31:59] Querying MTA master server... success! (Auto detected IP:91.246.114.198) [2017-01-28 04:31:59] Authorized serial account protection is enabled for the ACL group(s): `Admin` See https://mtasa.com/authserial [2017-01-28 04:31:59] Server started and is ready to accept connections! [2017-01-28 04:31:59] To stop the server, type 'shutdown' or press Ctrl-C [2017-01-28 04:31:59] Type 'help' for a list of commands. [2017-01-28 04:33:10] CONNECT: snatvb connected (IP: 192.168.1.100 Serial: A5423DE78C1A80850AE6639072904954 Version: 1.5.3-9.11071.6) [2017-01-28 04:33:10] JOIN: snatvb joined the game (IP: 192.168.1.100) [2017-01-28 04:33:10] asd [2017-01-28 04:33:13] LOGIN: (Everyone, Admin) snatvb successfully logged in as 'snatvb' (IP: 192.168.1.100 Serial: A5423DE78C1A80850AE6639072904954) [2017-01-28 04:33:14] AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA [2017-01-28 04:33:16] AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA [2017-01-28 04:33:19] AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA [2017-01-28 04:33:36] restart: Requested by snatvb [2017-01-28 04:33:36] Stopping um [2017-01-28 04:33:36] Resource 'um' changed, reloading and starting [2017-01-28 04:33:36] WARNING: um/client.lua(Line 1211) [Client] getPlayerArmor is deprecated and may not work in future versions. Please replace with getPedArmor before Tuesday. [2017-01-28 04:33:36] Some files in 'um' use deprecated functions. [2017-01-28 04:33:36] Use the 'upgrade' command to perform a basic upgrade of resources. [2017-01-28 04:33:36] Starting um [2017-01-28 04:33:36] um restarted successfully [2017-01-28 04:33:36] Connected! [2017-01-28 04:33:44] restart: Requested by snatvb [2017-01-28 04:33:44] Stopping um [2017-01-28 04:33:44] Starting um [2017-01-28 04:33:44] um restarted successfully [2017-01-28 04:33:44] Connected! [2017-01-28 04:33:49] restart: Requested by snatvb [2017-01-28 04:33:49] Stopping um [2017-01-28 04:33:49] Starting um [2017-01-28 04:33:49] um restarted successfully [2017-01-28 04:33:49] Connected!
  9. Hello And agian i have some problems with socket, when i restart resource repeatedly, my server falls... My logs is clear on errors, i have many xpall function for exceptions I think that problem in sockOpen, but I could be wrong
  10. Hello, i want create edit field with transparent, how i can do it? I use guiCreateEdit, but it have bad borders and white background, i need field without background and border I can do it?
  11. snatvb

    Socket Problem

    yes, i know, now i cannot catch connection on my server, not mta oh, yes, i do it! great i can write tutorial, after will all done)
  12. snatvb

    Socket Problem

    [2017-01-22 23:36:03] MODULE: File not 32 bit - mods\deathmatch\modules\ml_sockets.dll i think that my server is 32 bit and i must fix it)
  13. snatvb

    Socket Problem

    i say that i cannot use the fucntion, sockOpen is nil server.lua:3: attempt to call global 'sockOpen' (a nil value)
  14. snatvb

    Socket Problem

    Hi everyone! I have some problems with socket, i can't use sockOpen() I have module ml_sockets.dll <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> parameter(s). Optional parameter. --> <!-- <module src="sample_win32.dll"/> --> <!-- <module src="sample_linux.so"/> --> <module src="ml_sockets.dll" /> in mods\deathmatch\ml_sockets.dll, mods\deathmatch\modules\ml_sockets.dll and x64\modules\ml_sockets.dll (relative to the root path my server), i have mods\deathmatch\x64\modules\ml_sockets.dll and etc..)
  15. now i have bind for restart, this resolved this problem)
  16. snatvb

    File bundle

    Oh, yes, you need nodejs version 7+
  17. snatvb

    File Watcher

    oh, maaan, very-very thanks, u so help me!
  18. snatvb

    File Watcher

    really? how you do it?
  19. snatvb

    File bundle

    I had some problems with module scripting in lua. I'm frond-end developer and write on javascript. So. I thought "how I can resolve this problem?", and I remembered about webpack and gulp for front-end. I decided, why I can't use this opportunity in mta server project. I written module for gulp witch will collect all files in one file. And I decided publish it for community. https://www.npmjs.com/package/gulp-lua-import You need nodejs. And after you need write to console(not server, use git shell): npm i -g gulp You need create gulpfile.js const gulp = require('gulp'); const luaImport = require('gulp-lua-import'); gulp.task('build', function () { return gulp.src('./src/*.lua') .pipe(luaImport()) .pipe(gulp.dest('./mods/deathmatch/resources/')) }); gulp.task('default', function() { gulp.run('build'); gulp.watch('src/**', function(event) { gulp.run('build'); }); }); After write to console: npm init npm i -D gulp-lua-import After in packege.json add: ... "scripts": { "test": "echo \"Error: no test specified\" && exit 1", "start": "gulp" }, ... After write to console: npm start End. You need create folder and *.lua scripts in src, from src this fall into resource. Documentation on Russian Language. If you want, I can translate it in english language.
  20. I want suggest add "file watcher" to server mta that we could waste time for develop and not write to console "restart <resource_name>" When you update lua file in recource, server updates this resource automaticly It's so bad
  21. snatvb

    File Watcher

    no. it's bad idea, because will not be able to write "1" in console) maybe "ctrl+r" and something like) But i bad know C++ that write the function in server mta
  22. snatvb

    File Watcher

    this need for develop, fast develop and comfort you don't know how i can contact with developers for resolve this problem? maybe with use third-party programs?
  23. snatvb

    File Watcher

    yes! i mean second, like frontend, when i edit file, then webpack compile all files in ome file, or like nodejs, etc so, i can use something like? example: I have resource "hud", I edit file in the dir ("hud/client.lua") -> Server update resource (like command "restart hud")
  24. snatvb

    File Watcher

    Hello, I don't know, server have file watcher? If no, why developers don't add it? If yes, you can say me, are where it? Thanks!
×
×
  • Create New...