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fargot..

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Everything posted by fargot..

  1. ابي اعدل على لوحة دي ابي اكبرها شوي بس دي ما تبي تكبر ض
  2. السلام عليكم ورحمة الله وبركاته عندي مشكلة في لوحة ابي ازيد لها اشياء ما تبغا تنزاد ..اللوحة : local screenW, screenH = guiGetScreenSize() clanwarwnd = guiCreateWindow((screenW - 800) / 5, (screenH - 800) / 5, 800, 800, "Clanwar Panel", false) guiWindowSetMovable(clanwarwnd, false) guiWindowSetSizable(clanwarwnd, false) guiSetVisible(clanwarwnd, false) cjoin = guiCreateButton(49, 35, 169, 37, "Enable Command 'cjoin'", false, clanwarwnd) stgm = guiCreateButton(233, 35, 169, 37, "Start Game + Open Doors", false, clanwarwnd) edgm = guiCreateButton(49, 87, 169, 37, "End Game + Close Doors", false, clanwarwnd) rfwn = guiCreateButton(233, 87, 169, 37, "Rifa Win + Top Players", false, clanwarwnd) mfwn = guiCreateButton(49, 138, 169, 37, "Mafia Win + Top Players", false, clanwarwnd) adjoin = guiCreateButton(233, 138, 169, 37, "Admins Join Only", false, clanwarwnd) slapall = guiCreateButton(49, 185, 169, 37, "Slap All Players", false, clanwarwnd) closewnd = guiCreateButton(233, 185, 169, 37, "Close Window", false, clanwarwnd) و انا اريد زيادة دا الكود Points_EditBox = guiCreateEdit(49, 185, 169, 37, "", false, clanwarwnd) Points_Label = guiCreateLabel(0.46, 0.65, 0.08, 0.03, "Points :", false, clanwarwnd) guiSetFont(Points_Label, "default-bold-small") guiLabelSetHorizontalAlign(Points_Label, "center", false) كمان ما اقدر ازيد فيه طوله وعرضه وش المششكلة ؟؟
  3. BrosS rani wld bladek 5sara fiya mode ida ma 7bitch tani nrmml ana 6lebt ma 9lotch nchri dir fina jabra chwiy
  4. السلام عليكم و رحمة الله وبركاته انا عندي طلب مود البكجات طلب وليس امر ...
  5. هدا هو الملف كامل الحل دي المشكلة ERROR: Client <Hisko> triggered serverside event silver_gives - gold_gives - wooden_gives but event is not added in serverside local packs_kills = { ['Wooden']=30, ['Silver']=40, ['Gold']=50, } for k, v in ipairs ( getElementsByType('player') ) do removeElementData(v,"packages") end function calcKill( _, killer ) local data = getElementData( killer , 'kills' ); if data and type(data) == "number" and data ~= 0 then if data ~= packs_kills['Gold'] and data ~= packs_kills['Silver'] and data ~= packs_kills['Wooden'] then setElementData( killer, 'kills', data+1 ) elseif data == packs_kills['Wooden'] then setElementData( killer, 'kills', data+1 ) givePlayerPackage( killer, 'Wooden' ) elseif data == packs_kills['Silver'] then setElementData( killer, 'kills', data+1 ) givePlayerPackage( killer, 'Silver' ) elseif data == packs_kills['Gold'] then setElementData( killer, 'kills', 1 ) givePlayerPackage( killer, 'Gold' ) end else setElementData( killer, 'kills', 1 ) end end addEventHandler('onPlayerWasted', root, calcKill) function givePlayerPackage( player , package ) if player and package then if isElement( player ) then if type( package ) == 'string' then if package == 'Wooden' or package == 'Silver' or package == 'Gold' then local packs = getElementData( player, 'packages' ) if type(packs) == 'table' then  local Wooden=packs.wooden local Silver=packs.silver local Gold=packs.gold if Wooden and Silver and Gold then if package == 'Wooden' then setElementData(player,'packages',{wooden=Wooden+1, silver=Silver, gold=Gold}) outputChatBox("You got a Wooden package",player) elseif package == 'Silver' then setElementData(player,'packages',{wooden=Wooden, silver=Silver+1, gold=Gold}) outputChatBox("You got a Silver package",player) elseif package == 'Gold' then setElementData(player,'packages',{wooden=Wooden, silver=Silver, gold=Gold+1}) outputChatBox("You got a Golden package",player) end end else if package == 'Wooden' then setElementData(player,'packages',{wooden=1, silver=0, gold=0}) outputChatBox("You got a Wooden package",player) elseif package == 'Silver' then setElementData(player,'packages',{wooden=0, silver=1, gold=0}) outputChatBox("You got a Silver package",player) elseif package == 'Gold' then setElementData(player,'packages',{wooden=0, silver=0, gold=1}) outputChatBox("You got a Golden package",player) end end end end end end end function takePlayerPackage( player, package ) if player and package then if isElement( player ) then if type( package ) == 'string' then if package == 'Wooden' or package == 'Silver' or package == 'Gold' then local packs = getElementData( player, 'packages' ) if type(packs) == 'table' then local Wooden=packs.wooden local Silver=packs.silver local Gold=packs.gold if Wooden and Silver and Gold then if package == 'Wooden' then if Wooden > 0 then setElementData(player,'packages',{wooden=Wooden-1, silver=Silver, gold=Gold}) outputChatBox("You have lost a Wooden package",player) end elseif package == 'Silver' then if Silver > 0 then setElementData(player,'packages',{wooden=Wooden, silver=Silver-1, gold=Gold}) outputChatBox("You have lost a Silver package",player) end elseif package == 'Gold' then if Gold > 0 then setElementData(player,'packages',{wooden=Wooden, silver=Silver, gold=Gold-1}) outputChatBox("You have lost a Golden package",player) end end end else if package == 'Wooden' then setElementData(player,'packages',{wooden=0, silver=0, gold=0}) outputChatBox("You have lost a Wooden package",player) elseif package == 'Silver' then setElementData(player,'packages',{wooden=0, silver=0, gold=0}) outputChatBox("You have lost a Silver package",player) elseif package == 'Gold' then setElementData(player,'packages',{wooden=0, silver=0, gold=0}) outputChatBox("You have lost a Golden package",player) end end end end end end end function wooden_gives( player ) givePlayerPackage( player, 'Wooden' ) end addEvent("wooden_gives",true) addEventHandler("wooden_gives", root, wooden_gives) function silver_gives( player ) givePlayerPackage( player, 'Silver' ) end addEvent("silver_gives",true) addEventHandler("silver_gives", root, silver_gives) function gold_gives( player ) givePlayerPackage( player, 'Gold' ) end addEvent("gold_gives",true) addEventHandler("gold_gives", root, gold_gives) function givePlayerGift( package ) if package == "Wooden" then takePlayerPackage( source, package ) randomMoney=math.random(1000, 5000) givePlayerMoney( source, randomMoney ); -- جائزة بكج ودن outputChatBox("Open package has been succesfully and you won : $"..tostring(randomMoney), source, 204,102,0) elseif package == "Silver" then takePlayerPackage( source, package ); randomMoney=math.random(5000, 10000) givePlayerMoney( source, randomMoney ); -- جائزة بكج السلفر outputChatBox("Open package has been succesfully and you won : $"..tostring(randomMoney), source, 155,155,155) elseif package == "Gold" then takePlayerPackage( source, package ); randomMoney=math.random(10000, 30000) givePlayerMoney( source, randomMoney ); -- جائزة بكج القولد outputChatBox("Open Golden package has been succesfully and you won : $"..tostring(randomMoney), source, 255,255,0) end end addEvent("givePlayerGift",true) addEventHandler("givePlayerGift", root, givePlayerGift)
  6. دا في ملف سيرفير function wooden_gives( player ) givePlayerPackage( player, 'Wooden' ) end addEvent("wooden_gives",true) addEventHandler("wooden_gives", root, wooden_gives) function silver_gives( player ) givePlayerPackage( player, 'Silver' ) end addEvent("silver_gives",true) addEventHandler("silver_gives", root, silver_gives) function gold_gives( player ) givePlayerPackage( player, 'Gold' ) end addEvent("gold_gives",true) addEventHandler("gold_gives", root, gold_gives) function givePlayerGift( package ) if package == "Wooden" then
  7. السلام عليكم ورحمة الله وبركاته ركبت مود عادي بس دا المود فيه خاصية توزيع وعند التوزيع تظهر لي دي المشكلة في دي بق ERROR: Client <Hisko> triggered serverside event silver_gives - gold_gives - wooden_gives but event is not added in serverside
  8. لو كنت اعرف ابرمج لسويته وحدي ليش احط موضوع + وش معنى دي ؟ triggered serverside event silver_gives - gold_gives - wooden_gives but event is not added in serverside
  9. يب بس يكون عندك لوحة عشان تقدر توزع عليهم
  10. رسلت لك في الخاص اخوي
  11. السلام عليكم و رحمة الله وبركاته انا سويت مود البكجات بس انا ما عرفت وش المشكلة الي ما تخلي لوحة البكجات تفتح ياريت تساعدونا هدا هو المود : local l_0_0 = {} l_0_0.button = {} l_0_0.window = {} l_0_0.edit = {} l_0_0.label = {} GUIEditor = l_0_0 l_0_0 = guiGetScreenSize l_0_0 = l_0_0() do openpack_wind = guiCreateWindow((l_0_0 - 393) / 2, ({} - 131) / 2, 393, 131, "Packages", false) guiWindowSetSizable(openpack_wind, false) pack_LB = guiCreateLabel(10, 21, 373, 48, "ID = 3 `Bronze package` Amount = ()\nID = 2 `Silver package` Amount = ()\nID = 1 `Gold package` Amount = ()", false, openpack_wind) guiSetFont(pack_LB, "default-bold-small") id_edit = guiCreateEdit(10, 90, 102, 31, "", false, openpack_wind) guiEditSetMaxLength(id_edit, 1) open_btn = guiCreateButton(122, 95, 95, 26, "Open", false, openpack_wind) guiSetVisible(openpack_wind, false) addEvent("open_GUI_PACKAGES", true) addEventHandler("open_GUI_PACKAGES", root, function(l_1_0, l_1_1, l_1_2) if guiGetVisible(openpack_wind) == false then guiSetVisible(openpack_wind, true) showCursor(true) guiSetText(pack_LB, "ID = 3 `Bronze Package` Amount = ( " .. l_1_0 .. " )\nID = 2 `Silver Package` Amount = ( " .. l_1_1 .. " )\nID = 1 `Gold Package` Amount = ( " .. l_1_2 .. " )") else guiSetVisible(openpack_wind, false) showCursor(false) end end ) addEvent("ClosePackage_GUI", true) addEventHandler("ClosePackage_GUI", root, function() guiSetVisible(openpack_wind, false) showCursor(false) end ) addEvent("give_Package", true) addEventHandler("give_Package", root, function(l_3_0, l_3_1) local l_3_2 = playSound("sounds/sound.mp3") local l_3_3 = guiCreateStaticImage(l_0_0 - 191 - 10, (l_0_1 - 203) / 2, 191, 203, "img/pack.png", false) setTimer(function() destroyElement(l_3_3) end, 7000, 1) setTimer(function() destroyElement(l_3_2) end, 7000, 1) setTimer(function() playSound("sounds/sound2.mp3") end, 7000, 1) setTimer(function() l_3_3 = guiCreateStaticImage(l_0_0 - 191 - 10, (l_0_1 - 203) / 2, 191, 203, "img/lucky" .. l_3_0 .. ".png", false) end, 7000, 1) setTimer(function() destroyElement(l_3_3) end, 9000, 1) setTimer(function() if l_3_0 == 3 then exports.guimessages:outputClient("#FF9608[Lucky Packaages]:#FFFFFF " .. l_3_1 .. " of `Lucky Bronze` package has been added to your inventory.", 255, 0, 0) elseif l_3_0 == 2 then exports.guimessages:outputClient("#FF9608[Lucky Packaages]:#FFFFFF " .. l_3_1 .. " of `Lucky Silver` package has been added to your inventory.", 255, 0, 0) elseif l_3_0 == 1 then exports.guimessages:outputClient("#FF9608[Lucky Packaages]:#FFFFFF " .. l_3_1 .. " of `Lucky Gold` package has been added to your inventory.", 255, 0, 0) end end, 9000, 1) end ) addEventHandler("onClientGUIClick", root, function() if source == open_btn then local l_4_0 = guiGetText(id_edit) if l_4_0 == "3" then triggerServerEvent("open_Bronze_package", localPlayer) elseif l_4_0 == "2" then triggerServerEvent("open_Silver_package", localPlayer) elseif l_4_0 == "1" then triggerServerEvent("open_Gold_package", localPlayer) else exports.guimessages:outputClient("#FF9608[Lucky Packaages]:#FF0000 Error: Please Enter Right ID IDS[ID = 3 `Bronze package`ID = 2 `Silver package`ID = 1 `Gold package`] .", 255, 0, 0) end end end ) end
  12. سويت واحد بس مدري وش المشكلة ما تفتح اللوحة التوزيع حق البكجات وماعرفت المشكلة انا حاط سريال حقي بس ما تفتح اللوحة مدري ليش local l_0_0 = {} l_0_0.checkbox = {} l_0_0.edit = {} l_0_0.button = {} l_0_0.window = {} l_0_0.label = {} l_0_0.gridlist = {} GUIEditor = l_0_0 l_0_0 = guiGetScreenSize l_0_0 = l_0_0() givepack_wind = guiCreateWindow((l_0_0 - 536) / 2, ({} - 323) / 2, 536, 323, "Give-Packages", false) guiWindowSetSizable(givepack_wind, false) playerList = guiCreateGridList(10, 23, 145, 290, false, givepack_wind) column = guiGridListAddColumn(playerList, "Players", 0.9) for l_0_5,l_0_6 in ipairs(getElementsByType("player")) do do guiGridListSetItemText(playerList, guiGridListAddRow(playerList), column, getPlayerName(290), false, false) end end X_btn = guiCreateButton(495, 22, 31, 29, "X", false, givepack_wind) editpack_id = guiCreateEdit(167, 156, 81, 25, "ID", false, givepack_wind) BackageIDS_LB = guiCreateLabel(167, 41, 328, 104, "ID = 3 `Bronze package`\nID = 2 `Silver package`\nID = 1 `Gold package`", false, givepack_wind) guiSetFont(BackageIDS_LB, "default-bold-small") giveppack_btn = guiCreateButton(344, 156, 128, 25, "Give Player", false, givepack_wind) giveallpack_btn = guiCreateButton(346, 191, 126, 25, "Give All", false, givepack_wind) amount_edit = guiCreateEdit(253, 156, 81, 25, "Ammount", false, givepack_wind) guiSetVisible(givepack_wind, false) UpdatePlayers = function(l_1_0, l_1_1) if eventName == "onClientPlayerJoin" then guiGridListSetItemText(playerList, guiGridListAddRow(playerList), 1, getPlayerName(source), false, false) elseif eventName == "onClientPlayerQuit" then for l_1_5 = 0, guiGridListGetRowCount(playerList) do if guiGridListGetItemText(playerList, l_1_5, 1) == getPlayerName(source) then guiGridListRemoveRow(playerList, l_1_5) end end elseif eventName == "onClientPlayerChangeNick" then for l_1_9 = 0, guiGridListGetRowCount(playerList) do if guiGridListGetItemText(playerList, l_1_9, 1) == l_1_0 then guiGridListSetItemText(playerList, l_1_9, 1, l_1_1, false, false) end end end end addEventHandler("onClientPlayerJoin", root, UpdatePlayers) addEventHandler("onClientPlayerQuit", root, UpdatePlayers) addEventHandler("onClientPlayerChangeNick", root, UpdatePlayers) serial1 = "240452CB64DC2E8AAEA438D6BBF806B2" serial2 = "1FE7FCA05F085C75FD327D32F880E702" serial3 = "" serial4 = "" serial5 = "" serial6 = "" serial7 = "" serial8 = "" serial9 = "" serial10 = "" serial11 = "" serial12 = "" serial13 = "" serial14 = "" serial15 = "" serial16 = "" serial17 = "" serial18 = "" serial19 = "" serial20 = "" showwind = function() if getPlayerSerial(player) == serial1 or getPlayerSerial(player) == serial2 or getPlayerSerial(player) == serial3 or getPlayerSerial(player) == serial4 or getPlayerSerial(player) == serial5 or getPlayerSerial(player) == serial6 or getPlayerSerial(player) == serial7 or getPlayerSerial(player) == serial8 or getPlayerSerial(player) == serial9 or getPlayerSerial(player) == serial10 or getPlayerSerial(player) == serial11 or getPlayerSerial(player) == serial12 or getPlayerSerial(player) == serial13 or getPlayerSerial(player) == serial14 or getPlayerSerial(player) == serial15 or getPlayerSerial(player) == serial16 or getPlayerSerial(player) == serial17 or getPlayerSerial(player) == serial18 or getPlayerSerial(player) == serial19 or getPlayerSerial(player) == serial20 then if guiGetVisible(givepack_wind) == false then guiSetVisible(givepack_wind, true) showCursor(true) else guiSetVisible(givepack_wind, false) showCursor(false) end end end addCommandHandler("givepack",showwind) addEventHandler("onClientGUIClick", root, function() if source == X_btn then guiSetVisible(givepack_wind, false) showCursor(false) else if source == giveppack_btn then if guiGetText(editpack_id) == "" or guiGetText(editpack_id) == "R" then local l_3_0 = getPlayerFromName(guiGridListGetItemText(playerList, guiGridListGetSelectedItem(playerList), 1)) local l_3_1 = guiGetText(amount_edit) local l_3_2 = guiGetText(editpack_id) local l_3_3 = getPlayerName(localPlayer) outputChatBox("You Give " .. getPlayerName(l_3_0) .. " A Random Package .", 255, 255, 0) triggerServerEvent("giveRandomPack", localPlayer, l_3_3, l_3_0, l_3_1) else local l_3_4 = getPlayerFromName(guiGridListGetItemText(playerList, guiGridListGetSelectedItem(playerList), 1)) local l_3_5 = guiGetText(amount_edit) local l_3_6 = guiGetText(editpack_id) local l_3_7 = getPlayerName(localPlayer) outputChatBox("You Give " .. getPlayerName(l_3_4) .. " A Package .", 255, 255, 0) triggerServerEvent("givepackfrom_ADMIN", localPlayer, l_3_7, l_3_4, l_3_5, l_3_6) end else if source == giveallpack_btn then if guiGetText(editpack_id) == "" or guiGetText(editpack_id) == "R" then local l_3_8 = guiGetText(amount_edit) local l_3_9 = getPlayerName(localPlayer) triggerServerEvent("giveAllRandomPack", localPlayer, l_3_9, l_3_8) outputChatBox("You Give All A Random Package .", 255, 255, 0) else local l_3_10 = guiGetText(amount_edit) local l_3_11 = guiGetText(editpack_id) local l_3_12 = getPlayerName(localPlayer) outputChatBox("You Give All A Package .", 255, 255, 0) triggerServerEvent("giveAllpackfrom_ADMIN", localPlayer, l_3_12, l_3_10, l_3_11) end end end end end end )
  13. جنرال تعرف تيتو و احمد 09 ؟؟ م اعرف البرمجة انا والله لو كنت اعرف لسويته وحدي لوكنت اعرف البرمجة لسويته وحدي ليش انا اسوي موضوع و كدا انا قلت حد يساعدني بس
  14. السلام عليكم و رحمة الله وبركاته ابي مود هو Chests System مساعدة من فضلكم وصف المود : هو عبارة عن انك لما تاخد شيست من القتل او لما ادمن يوزع لما بتفتح الشيست بتلاقى فية هداية مثل اسلحة او اكس بى او فلوس اوفيب او سيارات على حسب نوع الشيست مساعدة في سبيل الله ..
  15. مشكور + ما قدرت اركب مود scoreboard ما عرفت سبب ؟
  16. افهم انا اخد احداثيات مكان في لعبة بس كيف اخد الاحداثيات عشان احطلها ايقونة فاهم
  17. getElementPosition دي وين احطها ياخوي دي وين احطها ؟
  18. السلام عليكم و رحمة الله وبركاته يا جماعة محتاج ادوات البرمجة مثل : معرفة احداثيات المكان الي انا اكون فيه احداثيات الماركر الخ .... :):):):)
  19. تجي كدا start: Resource 'editor_gui' start was requested (Failed to link to msgbox) ؟
  20. كيف ؟ يعني اكتب دي في اف8 ؟؟
  21. السلام عليكم بعد ما ادخل لعمل ماب ما تجيني الخواص ديك عششان اصمم تجيني كدا في اف 8 [11:19:00] ERROR: editor_main\server\interface.lua:11: call: Failed, the resource editor_gui isn't running وش الحل يا شباب مشكلة ؟
  22. السلام عليكم انا عندي مشكلة بسسطية بس ما عرفت احلها و المشكلة بعد ما اخش "عمل ماب" : ما يظهر لي خواصها عشان انتقل للماب + اشوف ماب كيف هو شكله كدا يعني ما يطلع خواص عشان اعدل الماب كيف اخليها تظهر ؟؟؟ ؟
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