local Show = false
function PointG ( )
if Show == true then
for i, valueT in ipairs(PointGang) do
dxDrawFramedText ( "Top Player : "..valueT[1].. " ("..convertNumber(valueT[2])..")",(sX/400)*8, (sY/600)*250, (sX/800)*30, (sY/600)*80, tocolor(255,0,0, 255),1.0, "arial", "left", "top", false, false, true, false, false)
dxDrawImage( (sX / 800) * 1.0, (sY / 600) * 250.0, (sX / 800) * 15.0, (sY / 600) * 15.0, "new.png",0,0,0,tocolor(255,255,255,255))
PlayerBestG = valueT[1]
end
end
end
addEventHandler("onClientRender", root,PointG)
bindKey ( "F2", "down",
function ( )
if Show == false then
Show = true
showCursor ( true )
else
Show = false
showCursor ( false )
end
end
)