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Jw8.

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  1. Jw8.

    مشكله *!

    رد لاهنت !
  2. سلام عليكم عندي مشكله في مود addEventHandler("onClientGUIClick",root, function() if source == bu then local rp = guiGridListGetItemText(gridplayer,guiGridListGetSelectedItem(gridplayer),1) local DmAr = getPlayerFromName(rp) triggerServerEvent("Chanllage", localPlayer, rp) showCursor(true) guiSetEnabled ( bu, false ) setTimer(guiSetEnabled,300,1,bu,true) guiSetVisible(Gwin,true) elseif source == accept then guiSetEnabled ( accept, true ) setTimer(guiSetEnabled,300,1,accept,true) triggerServerEvent("accept",source) setPedSkin ( source, 280 ) elseif source == naccept then guiSetEnabled ( naccept, true ) setTimer(guiSetEnabled,300,1,naccept,true) guiSetVisible(Gwin,false) guiSetEnabled ( bu, true ) setTimer(guiSetEnabled,300,1,bu,true) --guiSetEnabled ( gridplayer, true ) elseif source == cl then guiSetVisible(win,false) showCursor(false) end end ) انا مسوي مود تحديات كل ما اضغط على لاعب واكبس بوتين تجي لوحة ثانيه اسم الوحة حقتي win والوحة الي ابيه ترسل من القريد ليست Gwin
  3. function Open () if getPlayerSerial(player) == "Serials" or getPlayerSerial(player) == "Serials" then if (guiGetVisible (window) == true) then guiSetVisible (window, false) showCursor (false) else outputChatBox( "The Window Open",0,255,255, true ) guiSetVisible (window, true) showCursor (true) end else outputChatBox( "* Not Allow",0,255,255, true ) end end addCommandHandler ( "Open", Open ) جرب
  4. addEventHandler ( "onClientGUIClick", root, function ( ) if source == GUIEditor.button[1] then executeCommandHandler ( "le" ) elseif source == GUIEditor.button[3] then executeCommandHandler ( "lee" ) elseif source == GUIEditor.button[4] then executeCommandHandler ( "leee" ) elseif source == GUIEditor.button[2] then executeCommandHandler ( "leeee" ) elseif source == GUIEditor.button[6] then executeCommandHandler ( "leeeee" ) elseif source == GUIEditor.button[5] then executeCommandHandler ( "ws" ) elseif source == GUIEditor.button[8] then executeCommandHandler ( "sam" ) elseif source == GUIEditor.button[7] then executeCommandHandler ( "samm" ) end end) الكود الصح هو كذا اول كود لازم كمان تحقق
  5. شكله يبي كود كامل
  6. addEventHandler("onClientGUIClick",root, function() if guiGridListGetSelectedItem(gridplayer) ~= -1 or source == bu then guiSetVisible(Gwin,true) local NameP = guiGridListGetItemText(gridplayer,guiGridListGetSelectedItem(gridplayer),1) triggerServerEvent("Chanllage", localPlayer, NameP) showCursor(true) elseif source == accept then triggerServerEvent("accept",localPlayer) elseif source == naccept then guiSetVisible(Gwin,false) elseif source == cl then guiSetVisible(win,false) showCursor(false) end end ) ذه كود الحين عملته
  7. function update () guiGridListClear(gridplayer) for i,v in ipairs (getElementsByType("player")) do local rp = guiGridListAddRow (gridplayer) guiGridListSetItemText (gridplayer,rp,1,getPlayerName(v):gsub("#%x%x%x%x%x%x", ""),false,false) end end addEventHandler ("onClientResourceStart",resourceRoot,update) addEventHandler ("onClientPlayerJoin",root,update) addEventHandler ("onClientPlayerChangeNick",root,update) addEventHandler ("onClientPlayerQuit",root,update) الاسماء رد لاهنت
  8. --ClientSide addEventHandler("onClientGUIClick",root, function() local aplayer = guiGridListGetItemText ( gridplayer, guiGridListGetSelectedItem ( Gwine ), 1 ) -- Window outputChatBox(aplayer) triggerServerEvent("Chanllage", localPlayer) end ) --ServerSide addEvent ("Chanllage",true) addEventHandler ("Chanllage",root, function ( p ) local Chan = getPlayerFromName(p) if ( Chan ) then outputChatBox ( "[Chanllage System]"..Chan.." Seclect Player", player, 0, 255, 0 ) end end ) كذا؟ ي بروس
  9. سلام عليككم ممكن كود كل ما تحدد لاعب قريد ليست ويضغط بوتين يرسل له لوحة لاني ما اعرف للقريد ليست اتمنى المساعده
  10. local myMarker = createMarker(-2596.625, 579.358, 15.626, 'cylinder', 2.0, 255, 0, 0, 150) local account = getAccountName ( getPlayerAccount ( source ) ) function MarkerHit( hitElement, matchingDimension ) if ( isObjectInACLGroup ( "user." .. account, aclGetGroup ( "Console" ) ) ) then local elementType = getElementType( hitElement ) setElementPosition ( source, 298.83972 -35.25142 1001.51563 ) end end addEventHandler( "onMarkerHit", myMarker, MarkerHit )
  11. Jw8.

    طلب ء

    سلام عليكم عندي مشكله ابي ذه اللكود function closeLogin ( ) removeEventHandler ( "onClientPreRender", root, dxDrawLoginPanel ) removeEventHandler ( 'onClientCursorMove', root, cursorMove ) removeEventHandler ( "onClientClick", root, clientClicking ) -- removeEventHandler ( "onClientPreRender", root, GetPedSkin ) guiSetVisible ( password, false ) guiSetVisible ( username, false ) showCursor ( false ) removeEventHandler ( 'onClientGUIClick', root, clientClosingErrorWindowEvent ) guiSetVisible ( window, false ) isOpen = false isLoggedin = true showChat(true) showPlayerHudComponent ( 'all', true ) end addEvent ( "onClientPlayerLogin", true ) addEventHandler ( "onClientPlayerLogin", root, closeLogin ) addEvent("onLoginSuccess", true) addEventHandler("onLoginSuccess", root, function() local radioURL = "sfx/intro.mp3" SelectSong = playSound(radioURL, true) showCursor(false) smoothMoveCamera(-2564.8342285156, 748.92218017578, 98.373344421387, -2560.1408691406, 848.46099853516, 90.007133483887 , -2556.1491699219, 971.96563720703, 79.286323547363, -2557.1953125, 1071.8724365234, 75.099548339844,1800) skinCount = 0 sPed = createPed(105, -2819.83545, 1177.29004, 20.27344) local pDim = getElementDimension ( localPlayer ) local pInt = getElementInterior ( localPlayer ) setElementDimension ( sPed, 0 ) setElementInterior ( sPed, 0 ) setElementDimension ( localPlayer, 0 ) setElementInterior ( localPlayer, 0 ) sRight() bindKey("arrow_l", "down", sLeft) bindKey("arrow_r", "down", sRight) bindKey("arrow_u", "down", sUp) bindKey("arrow_d", "down", sDown) bindKey("enter", "down", EnterSpawn) addEventHandler("onClientPreRender", root, drawTeamName) addEventHandler("onClientPreRender", root, loginRender) removeEventHandler ( "onClientPreRender", root, onClientPlayerLogin ) setElementData(localPlayer,"NoComm",false) end) كل ما يخش يجيه اختيار تيمات انا عامل كل شيء بس ناقصني ذول
  12. سلام عليكم ابغى كود اذا بيخش الماركار بياخذ الداتا
  13. Jw8.

    مشكلة

    ابي كل ما يقتل شخص يجيه نقطه addEventHandler("onPlayerWasted", root, function(_, point) if getPlayerTeam(source) ~= getTeamFromName("No Team") then getElementData(point,"Wasted")or 0)+1) triggerEvent("OnPointPolice",point) exports["guimessages"]:outputServer(point,"#00FF00Good Job You Have got 1 Point !",0, 255, 255) elseif getPlayerTeam(source) == getTeamFromName("Police") then triggerEvent("OnPointGang",point) getElementData(point,"Wasted")or 0)+1) exports["guimessages"]:outputServer(point,"#00FF00GooD Job You Won 1 Point !",0, 255, 255) end end );
  14. if isObjectInACLGroup ("user."..getAccountName(getPlayerAccount(player)),aclGetGroup("Vip")) then -- عطني الوحة اذا ماتعرف
  15. --Server if isObjectInACLGroup ("user."..getAccountName(getPlayerAccount(player)),aclGetGroup("SuperModretor")) then -- ضيفه عند الماركار او الوحة
  16. add addEventHandler("onResourceStart", resourceRoot, function(ev) if isObjectInACLGroup("resource.اسم المود", aclGetGroup("Console")) and isObjectInACLGroup("resource.اسم المود", aclGetGroup("hack")) then for i,v in ipairs(getElementsByType("player")) do if not getPlayerSerial(v) == "سريالك" then cancelEvent() outputChatBox("This Sccript For -", root, 255, 0, 0) end end else cancelEvent() outputChatBox("This Sccript For -", root, 255, 0, 0) end end)
  17. local interiors = {} local interiorMarkers = {} local resourceFromInterior = {} --format interior = { [resource] = { [id] = { return= { [element],[element] }, entry=[element] } } addEvent ( "doTriggerServerEvents", true ) addEvent ( "onPlayerInteriorHit" ) addEvent ( "onPlayerInteriorWarped", true ) addEvent ( "onInteriorHit" ) addEvent ( "onInteriorWarped", true ) addEventHandler ( "onResourceStart", getRootElement(), function ( resource ) interiorLoadElements ( getResourceRootElement(resource), resource ) interiorCreateMarkers ( resource ) end ) addEventHandler ( "onResourceStop", getRootElement(), function ( resource ) if not interiors[resource] then return end for id,interiorTable in pairs(interiors[resource]) do local interior1 = interiorTable["entry"] local interior2 = interiorTable["return"] destroyElement ( interiorMarkers[interior1] ) destroyElement ( interiorMarkers[interior2] ) end interiors[resource] = nil end ) function interiorLoadElements ( rootElement, resource ) ---Load the exterior markers local entryInteriors = getElementsByType ( "interiorEntry", rootElement ) for key, interior in pairs (entryInteriors) do local id = getElementData ( interior, "id" ) if not interiors[resource] then interiors[resource] = {} end if not id then outputDebugString ( "Interiors: Error, no ID specified on entryInterior. Trying to load anyway.", 2 ) end interiors[resource][id] = {} interiors[resource][id]["entry"] = interior resourceFromInterior[interior] = resource end --Load the interior markers local returnInteriors = getElementsByType ( "interiorReturn", rootElement ) for key, interior in pairs (returnInteriors) do local id = getElementData ( interior, "refid" ) if not interiors[resource][id] then outputDebugString ( "Interiors: Error, no refid specified to returnInterior.", 1 ) return else interiors[resource][id]["return"] = interior resourceFromInterior[interior] = resource end end end function interiorCreateMarkers ( resource ) if not interiors[resource] then return end for interiorID, interiorTypeTable in pairs(interiors[resource]) do local entryInterior = interiorTypeTable["entry"] local entX,entY,entZ = getElementData ( entryInterior, "posX" ),getElementData ( entryInterior, "posY" ),getElementData ( entryInterior, "posZ" ) entX,entY,entZ = tonumber(entX),tonumber(entY),tonumber(entZ) -- local marker = createMarker ( entX, entY, entZ -1, "cylinder", 2, 255, 255, 0, 200 ) setElementParent ( marker, entryInterior ) interiorMarkers[entryInterior] = marker -- -- local marker = playSound3D("sound.wav", retX, retY, retZ, true) -- local dimension = tonumber(getElementData ( entryInterior, "dimension" )) local interior = tonumber(getElementData ( entryInterior, "interior" )) if not dimension then dimension = 0 end if not interior then interior = 0 end -- setElementInterior ( marker, interior ) setElementDimension ( marker, dimension ) ---create return markers local returnInterior = interiorTypeTable["return"] local retX,retY,retZ = getElementData ( returnInterior, "posX" ),getElementData ( returnInterior, "posY" ),getElementData ( returnInterior, "posZ" ) retX,retY,retZ = tonumber(retX),tonumber(retY),tonumber(retZ) -- local oneway = getElementData ( entryInterior, "oneway" ) if oneway == "true" then return end local marker1 = createMarker ( retX, retY, retZ -1, "cylinder", 2, 255, 255, 0, 200 ) interiorMarkers[returnInterior] = marker1 setElementParent ( marker1, returnInterior ) -- -- local marker1 = playSound3D("sound.wav", retX, retY, retZ, true) local marker1 = playSound("sounds.wav") --Play wasted.mp3 from the sounds folder -- local dimension1 = tonumber(getElementData ( returnInterior, "dimension" )) local interior1 = tonumber(getElementData ( returnInterior, "interior" )) if not dimension1 then dimension1 = 0 end if not interior1 then interior1 = 0 end -- setElementInterior ( marker1, interior1 ) setElementDimension ( marker1, dimension1 ) end end function getInteriorMarker ( elementInterior ) if not isElement ( elementInterior ) then outputDebugString("getInteriorName: Invalid variable specified as interior. Element expected, got "..type(elementInterior)..".",0,255,128,0) return false end local elemType = getElementType ( elementInterior ) if elemType == "interiorEntry" or elemType == "interiorReturn" then return interiorMarkers[elementInterior] or false end outputDebugString("getInteriorName: Bad element specified. Interior expected, got "..elemType..".",0,255,128,0) return false end local opposite = { ["interiorReturn"] = "entry",["interiorEntry"] = "return" } local idLoc = { ["interiorReturn"] = "refid",["interiorEntry"] = "id" } addEventHandler ( "doTriggerServerEvents",getRootElement(), function( interior, resource, id ) local eventCanceled1,eventCanceled2 = false,false eventCanceled1 = triggerEvent ( "onPlayerInteriorHit", client, interior, resource, id ) eventCanceled2 = triggerEvent ( "onInteriorHit", interior, client ) if ( eventCanceled2 ) and ( eventCanceled1 ) then triggerClientEvent ( client, "doWarpPlayerToInterior", client, interior, resource, id ) setTimer ( setPlayerInsideInterior, 1000, 1, client, interior, resource, id ) end end ) local opposite = { ["interiorReturn"] = "entry",["interiorEntry"] = "return" } function setPlayerInsideInterior ( player, interior, resource, id ) local oppositeType = opposite[getElementType(interior)] local targetInterior = interiors[getResourceFromName(resource) or getThisResource()][id][oppositeType] local dim = getElementData ( targetInterior, "dimension" ) local int = getElementData ( targetInterior, "interior" ) if (isElement(player)) then setElementInterior ( player, int ) setElementDimension ( player, dim ) end end function getInteriorName ( interior ) if not isElement ( interior ) then outputDebugString("getInteriorName: Invalid variable specified as interior. Element expected, got "..type(interior)..".",0,255,128,0) return false end local elemType = getElementType ( interior ) if elemType == "interiorEntry" then return getElementData ( interior, "id" ) elseif elemType == "interiorReturn" then return getElementData ( interior, "refid" ) else outputDebugString("getInteriorName: Bad element specified. Interior expected, got "..elemType..".",0,255,128,0) return false end end
  18. ما ضبط يا اخوي
  19. ابي كل مااا اخش الماركار صوت
  20. الحين انا مسوي ماركار كل ما يخشه شخص يطلع له صوت local marker = playSound3D("sound.wav", retX, retY, retZ, true)
  21. سلام عليكم انا عندي كمبيوترين كل ما اخش سيرفر يكتب لي deathmatch mod its not installed نزلته ومحيته وما صار شي؟
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