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SAM!!

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Everything posted by SAM!!

  1. اهنيك علي المود،، اللوحة يبيلها تحسين بس شكلها مو حلو تقبل مروري اعطيها 70%
  2. #\_oskar_/# حبيبي مو شغالة ؟
  3. elsif source == GUIEditor.button[8] then عدلتها مايشتغل بردو #\_oskar_/# كيف يخرب المود؟
  4. #\_oskar_/# في خطأ يقول لازم اقفل الفنكشن سطر 59 ومادري وش end addEventHandler ( "onClientGUIClick", root, function ( ) return source == GUIEditor.button[1] then executeCommandHandler ( "le" ) if source == GUIEditor.button[3] then executeCommandHandler ( "lee" ) elseif source == GUIEditor.button[4] then executeCommandHandler ( "leee" ) elseif source == GUIEditor.button[2] then executeCommandHandler ( "leeee" ) elseif source == GUIEditor.button[6] then executeCommandHandler ( "leeeee" ) elseif source == GUIEditor.button[5] then executeCommandHandler ( "ws" ) if source == GUIEditor.button[8] then executeCommandHandler ( "sam" ) elseif source == GUIEditor.button[7] then executeCommandHandler ( "samm" ) end end) مايبي يشتغل في شئ غلط
  5. #,+( _xiRoc[K]; > طيب الحل؟
  6. #,+( _xiRoc[K]; > اخي من قال لا تشتغل اللوحة 10/10 وتجيب كل شئ بس مشكلتها ابي بس اضغط علي الزر للمرة الثانية يقفل اللوحة مثل مافتحها
  7. GUIEditor = { button = {}, window = {}, edit = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(184, 41, 452, 535, "Player Control Panel|HarD|By:SAM", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible ( GUIEditor.window[1], false ) -- wnd GUIEditor.button[1] = guiCreateButton(27, 56, 145, 50, "نظام الحركات", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FF6CFF00") GUIEditor.button[2] = guiCreateButton(277, 56, 145, 50, "نظآم الشـوب", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") GUIEditor.button[3] = guiCreateButton(27, 170, 145, 50, "تحويل فلوس", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[3], "default-bold-small") guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FF00FEA7") GUIEditor.button[4] = guiCreateButton(277, 170, 145, 50, "القرآن الكريم", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[4], "default-bold-small") guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFFCFF00") GUIEditor.button[5] = guiCreateButton(27, 273, 145, 50, "نظام المشي", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[5], "default-bold-small") guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FF008FFD") GUIEditor.button[6] = guiCreateButton(277, 273, 145, 50, "معلومآت الاعـب", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[6], "default-bold-small") guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FF2300FC") GUIEditor.button[7] = guiCreateButton(27, 378, 145, 50, "اسـئلة شاآئعة", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[7], "default-bold-small") guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FFF900FB") GUIEditor.button[8] = guiCreateButton(277, 378, 145, 50, "القوانين ونظآم الـرتب", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[8], "default-bold-small") guiSetProperty(GUIEditor.button[8], "NormalTextColour", "FFFEFEFE") GUIEditor.edit[1] = guiCreateEdit(17, 495, 421, 25, "|Player Control Panel| | V1.00| |HarD Server| |By:SAM|", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.edit[1], "NormalTextColour", "FFFF0707") guiEditSetReadOnly(GUIEditor.edit[1], true) GUIEditor.button[9] = guiCreateButton(42, 438, 355, 37, "~~~اغلآق اللوحة~~~", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[9], "default-bold-small") guiSetProperty(GUIEditor.button[9], "NormalTextColour", "FFFE077B") end ) bindKey ( "/", "down", function ( ) guiSetVisible ( GUIEditor.window[1], not guiGetVisible ( GUIEditor.window[1] ) ) showCursor ( guiGetVisible ( GUIEditor.window[1] ) ) playSound("open.wav") end ) addEventHandler("onClientGUIClick", getRootElement(), function () if source == GUIEditor.button[9] then guiSetVisible (GUIEditor.window[1],false) showCursor (false) playSound("open.wav") end end ) addEventHandler ( "onClientGUIClick", root, function ( ) return source == GUIEditor.button[1] and executeCommandHandler ( "le" ) or source == GUIEditor.button[3] and executeCommandHandler ( "lee" ) or source == GUIEditor.button[4] and executeCommandHandler ( "leee" ) or source == GUIEditor.button[2] and executeCommandHandler ( "leeee" ) or source == GUIEditor.button[6] and executeCommandHandler ( "leeeee" ) or source == GUIEditor.button[5] and executeCommandHandler ( "ws" ) or source == GUIEditor.button[7] and executeCommandHandler ( "sam" ) or source == GUIEditor.button[8] and executeCommandHandler ( "samm" ) end ) اهي يا اخي #,+( _xiRoc[K]; >
  8. #\_oskar_/# ماهي اصلا ماشتغلت بس اسويها يوقف المود كله بسوي else ونفس الجملة تاني لتقفل مثل مافتحت ماتبي
  9. #,+( _xiRoc[K]; > جربت كل شئ وماظبطت لو كنت قولت كيف كنت خلصت المود من زمان ..
  10. #,+( _xiRoc[K]; > وش استفدت منك الحين لما دخلت كتبت كلمتين مالهم داعي وخرجت؟ ناسخ كودي تم عمل الكود بواسطة الاخ روك خخخ #,+( _xiRoc[K]; > +انا فاهم وش في الكود واللوحة كاملة بس ابي يقفل بس اضغط علي الزر تاني
  11. GUIEditor.button[1] = guiCreateStaticImage (11, 26, 96, 40, "example.png",false,wnd)
  12. السلام عليكم الحين انا مسوي لوحة ازرار بس اضغط علي الزر يفتح اللوحة المشكلة لو اضغط تاني مايقفلها يرجي تصحيح الكود return source == GUIEditor.button[1] and executeCommandHandler ( "le" ) -- ابي ذا بس اضغط علي الزر تاني يقفل or source == GUIEditor.button[3] and executeCommandHandler ( "lee" ) --- وذا كمان
  13. iyaad حطيتة وماظبت وش الحل
  14. iyaad #_# وش العلاقة؟
  15. المشكلة هون لو انا مامعي فلوس يخليني اختفي.. addEvent ( "buyInvisible", true) addEventHandler ( "buyInvisible", root, function ( ) local check = getElementAlpha ( source ) == 255 if ( getPlayerMoney ( source ) >= 200000 ) then takePlayerMoney ( source, check and 200000 or 200000 ) outputChatBox ( check and "#800080#[ Server - HarD ] #FF0000You are now ##00FFFFhidden" or "#800080#[ Server - HarD ] #FF0000Now you are not ##00FFFFhidden", source, 255, 255, 255, true ) else outputChatBox("#800080#[ Server - HarD ] #FF0000Your money is not ##00FFFFenough", source, 255, 255, 255, true) setElementAlpha ( source, check and 0 or 255 ) setPlayerNametagShowing ( source, not check ) end end ) انا ابي بس لو مامعي فلوس لايختفي
  16. Ahmed_Negm في شئ button وذي حق وش button1 ذي حق وش شوف الحمد لله ظبطت بس في شئ ابي لما يضغط علي نفس الزر ثاني يقفل اللوحة الي فتحها قبل
  17. Ahmed_Negm فهمت ياغالي وشكرا علي الشرح..
  18. #,+( _xiRoc[K]; > بس قول لي صح انا ولا لأ؟ +شكرا لك علي الكود انت ماقسرت معي :)
  19. #,+( _xiRoc[K]; > مشكور علي الشرح... تقصد ب Me اختصار مثلا لو انا ابي افتح لوحة الفيب من اف 8 Me1 ذي الي بتخليني افتح الفيب من الزر باللوحة الجديدة ولا شنو؟
  20. يرجال مساعدة؟
  21. السلام عليكم سويت مود يفتح كذا مود باللوحة واحدة مثلا مود الشوب يفتح بزر 1 بس للأسف مايبي يفتح لما اضغط ياريت تشوفو وين المشكل الكلنت GUIEditor = { edit = {} } addEventHandler("onClientResourceStart", resourceRoot, function() sam = guiCreateWindow(165, 40, 452, 535, "Player Control Panel|HarD", false) guiWindowSetSizable(sam, false) bsam2 = guiCreateButton(0.06, 0.10, 0.32, 0.09, "تـحويل الفلوس", true, sam) guiSetFont(bsam2, "default-bold-small") guiSetProperty(bsam2, "NormalTextColour", "FF6CFF00") bsam1 = guiCreateButton(277, 56, 145, 50, "نظآم الشـوب", false, sam) guiSetFont(bsam1, "default-bold-small") guiSetProperty(bsam1, "NormalTextColour", "FFFF0000") bsam3 = guiCreateButton(27, 170, 145, 50, "نظام الحركآت", false, sam) guiSetFont(bsam3, "default-bold-small") guiSetProperty(bsam3, "NormalTextColour", "FF00FEA7") bsam4 = guiCreateButton(277, 170, 145, 50, "القرآن الكريم", false, sam) guiSetFont(bsam4, "default-bold-small") guiSetProperty(bsam4, "NormalTextColour", "FFFCFF00") bsam5 = guiCreateButton(27, 273, 145, 50, "نظام المشي", false, sam) guiSetFont(bsam5, "default-bold-small") guiSetProperty(bsam5, "NormalTextColour", "FF008FFD") bsam6 = guiCreateButton(277, 273, 145, 50, "معلومآت الاعـب", false, sam) guiSetFont(bsam6, "default-bold-small") guiSetProperty(bsam6, "NormalTextColour", "FF2300FC") bsam7 = guiCreateButton(27, 378, 145, 50, "اسـئلة شاآئعة", false, sam) guiSetFont(bsam7, "default-bold-small") guiSetProperty(bsam7, "NormalTextColour", "FFF900FB") bsam8 = guiCreateButton(277, 378, 145, 50, "القوانين ونظآم الـرتب", false, sam) guiSetFont(bsam8, "default-bold-small") guiSetProperty(bsam8, "NormalTextColour", "FFFEFEFE") GUIEditor.edit[1] = guiCreateEdit(17, 495, 421, 25, "|Player Control Panel| | V1.00| |HarD Server| |By:SAM|", false, sam) guiSetProperty(GUIEditor.edit[1], "NormalTextColour", "FFFF0707") guiEditSetReadOnly(GUIEditor.edit[1], true) bsam9 = guiCreateButton(42, 438, 355, 37, "~~~اغلآق اللوحة~~~", false, sam) guiSetFont(bsam9, "default-bold-small") guiSetProperty(bsam9, "NormalTextColour", "FFFE077B") end ) bindKey("/","down", function () guiSetVisible(sam,not guiGetVisible(sam)) showCursor(guiGetVisible(GUIEditor.sam)) end) ddEventHandler ("onClientGUIClick", root, function() if (source == bsam1) then guiSetVisible(sam, false) showCursor(false) guiSetInputEnabled(false) end end ) addEventHandler ("onClientGUIClick", root, function() if (source == GUIEditor.button[2]) then guiSetVisible(Control, false) showCursor(false) guiSetInputEnabled(false) end end ) addEventHandler ("onClientGUIClick", root, function() if (source == GUIEditor.button[3]) then guiSetVisible(Control, false) showCursor(false) guiSetInputEnabled(false) end end ) addEventHandler ("onClientGUIClick", root, function() if (source == GUIEditor.button[4]) then guiSetVisible(Control, false) showCursor(false) guiSetInputEnabled(false) end end ) addEventHandler ("onClientGUIClick", root, function() if (source == GUIEditor.button[5]) then guiSetVisible(Control, false) showCursor(false) guiSetInputEnabled(false) end end ) addEventHandler ("onClientGUIClick", root, function() if (source == GUIEditor.button[6]) then guiSetVisible(Control, false) showCursor(false) guiSetInputEnabled(false) end end ) addEventHandler ("onClientGUIClick", root, function() if (source == GUIEditor.button[7]) then guiSetVisible(Control, false) showCursor(false) guiSetInputEnabled(false) end end ) addEventHandler ("onClientGUIClick", root, function() if (source == GUIEditor.button[8]) then guiSetVisible(Control, false) showCursor(false) guiSetInputEnabled(false) end end ) -- addEventHandler("onClientGUIClick",root, function () if source == bsam1 then if ( guiGetVisible(GUIEditor.window[1]) == false ) then guiSetVisible(sam,false) showCursor(false) guiSetInputEnabled(false) end guiSetVisible(Control,not guiGetVisible(sam)) showCursor(guiGetVisible(sam)) guiSetInputEnabled(guiGetVisible(sam)) end end ) -- المود الي حطيتة فيها ليفتح مسمية sshop الكلنت حق الشوب الي ابية يفتح من اللوحة الي مسويها GUIEditor = { staticimage = {}, edit = {}, button = {}, window = {}, label = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(82, 21, 569, 497, "HarD|Shop System", false) guiSetVisible ( GUIEditor.window[1], false ) -- wnd guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 0.87) GUIEditor.staticimage[1] = guiCreateStaticImage(28, 43, 91, 82, ":player_control_panel/images/16.png", false, GUIEditor.window[1]) GUIEditor.staticimage[2] = guiCreateStaticImage(159, 43, 96, 75, ":player_control_panel/images/22.png", false, GUIEditor.window[1]) GUIEditor.staticimage[3] = guiCreateStaticImage(307, 40, 100, 75, ":player_control_panel/images/23.png", false, GUIEditor.window[1]) GUIEditor.staticimage[4] = guiCreateStaticImage(434, 35, 80, 80, ":player_control_panel/images/24.png", false, GUIEditor.window[1]) GUIEditor.button[1] = guiCreateButton(28, 136, 84, 45, "1000000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(167, 136, 92, 45, "20000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFEEF00") GUIEditor.button[3] = guiCreateButton(304, 135, 96, 46, "10000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[3], "default-bold-small") guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FF3BFD00") GUIEditor.button[4] = guiCreateButton(430, 135, 104, 46, "50000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[4], "default-bold-small") guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FF00FCE8") GUIEditor.staticimage[5] = guiCreateStaticImage(30, 201, 92, 69, ":player_control_panel/images/25.png", false, GUIEditor.window[1]) GUIEditor.staticimage[6] = guiCreateStaticImage(169, 196, 91, 73, ":player_control_panel/images/26.png", false, GUIEditor.window[1]) GUIEditor.staticimage[7] = guiCreateStaticImage(304, 202, 86, 67, ":player_control_panel/images/28.png", false, GUIEditor.window[1]) GUIEditor.staticimage[8] = guiCreateStaticImage(448, 196, 74, 63, "player_control_panel/images/29.png", false, GUIEditor.window[1]) GUIEditor.button[5] = guiCreateButton(28, 269, 96, 45, "300000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[5], "default-bold-small") guiSetProperty(GUIEditor.button[5], "NormalTextColour", "FF0011FB") GUIEditor.button[6] = guiCreateButton(162, 270, 98, 45, "400000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[6], "default-bold-small") guiSetProperty(GUIEditor.button[6], "NormalTextColour", "FFFA00F2") GUIEditor.button[7] = guiCreateButton(304, 269, 86, 46, "30000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[7], "default-bold-small") guiSetProperty(GUIEditor.button[7], "NormalTextColour", "FFF90000") GUIEditor.button[8] = guiCreateButton(442, 265, 82, 50, "100000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[8], "default-bold-small") guiSetProperty(GUIEditor.button[8], "NormalTextColour", "FFF8CD00") GUIEditor.staticimage[9] = guiCreateStaticImage(32, 329, 80, 73, ":player_control_panel/images/90.png", false, GUIEditor.window[1]) GUIEditor.staticimage[10] = guiCreateStaticImage(172, 339, 82, 63, ":player_control_panel/images/80.png", false, GUIEditor.window[1]) GUIEditor.staticimage[11] = guiCreateStaticImage(304, 340, 82, 62, ":player_control_panel/images/100.png", false, GUIEditor.window[1]) GUIEditor.staticimage[12] = guiCreateStaticImage(434, 332, 71, 70, ":player_control_panel/images/30.png", false, GUIEditor.window[1]) GUIEditor.button[9] = guiCreateButton(35, 591, 120, 0, "150000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[9], "default-bold-small") guiSetProperty(GUIEditor.button[9], "NormalTextColour", "FF849C5B") GUIEditor.button[10] = guiCreateButton(242, 591, 120, 0, "500000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[10], "default-bold-small") guiSetProperty(GUIEditor.button[10], "NormalTextColour", "FF606D96") GUIEditor.button[11] = guiCreateButton(491, 591, 120, 0, "200000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[11], "default-bold-small") guiSetProperty(GUIEditor.button[11], "NormalTextColour", "FF3B7ABA") GUIEditor.button[12] = guiCreateButton(709, 591, 82, 0, "250000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[12], "default-bold-small") guiSetProperty(GUIEditor.button[12], "NormalTextColour", "FF51D81C") GUIEditor.label[1] = guiCreateLabel(29, 25, 93, 15, "Grenade | ID:16", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "default-bold-small") GUIEditor.label[2] = guiCreateLabel(169, 25, 93, 15, "Colt 45 | ID: 22", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[2], "default-bold-small") GUIEditor.label[3] = guiCreateLabel(28, 645, 204, 22, "HarD|Shop System By SAM | V 1.0.0", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[3], "default-small") guiLabelSetColor(GUIEditor.label[3], 255, 0, 0) GUIEditor.label[4] = guiCreateLabel(307, 25, 93, 15, "Silenced | ID: 23", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[4], "default-bold-small") GUIEditor.label[5] = guiCreateLabel(434, 25, 93, 15, "Deagle | ID: 24", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[5], "default-bold-small") GUIEditor.label[6] = guiCreateLabel(23, 186, 106, 15, "Combat SG | ID:27", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[6], "default-bold-small") GUIEditor.label[7] = guiCreateLabel(161, 181, 106, 15, "Sawed-off | ID:26", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[7], "default-bold-small") GUIEditor.label[8] = guiCreateLabel(318, 181, 106, 15, "UZI | ID:28", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[8], "default-bold-small") GUIEditor.label[9] = guiCreateLabel(438, 181, 106, 15, "MP5 | ID:29", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[9], "default-bold-small") GUIEditor.label[10] = guiCreateLabel(23, 314, 106, 15, "Nightvision| ID:44", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[10], "default-bold-small") GUIEditor.label[11] = guiCreateLabel(434, 315, 106, 15, "M4| ID:31", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[11], "default-bold-small") GUIEditor.label[12] = guiCreateLabel(299, 315, 106, 15, "Hide Skin: UA", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[12], "default-bold-small") GUIEditor.label[13] = guiCreateLabel(162, 314, 106, 15, "Super Jump: UA", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[13], "default-bold-small") GUIEditor.button[13] = guiCreateButton(30, 402, 84, 45, "100000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[13], "default-bold-small") guiSetProperty(GUIEditor.button[13], "NormalTextColour", "FFAD6A4F") GUIEditor.button[14] = guiCreateButton(172, 402, 84, 45, "Free", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[14], "default-bold-small") guiSetProperty(GUIEditor.button[14], "NormalTextColour", "FF7C639B") GUIEditor.button[15] = guiCreateButton(299, 402, 84, 45, "250000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[15], "default-bold-small") guiSetProperty(GUIEditor.button[15], "NormalTextColour", "FF7EA357") GUIEditor.button[16] = guiCreateButton(428, 402, 84, 45, "250000$", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[16], "default-bold-small") guiSetProperty(GUIEditor.button[16], "NormalTextColour", "FF42B7B0") GUIEditor.label[14] = guiCreateLabel(11, 463, 123, 15, "HarD|Shop System | V 2.0.0", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[14], "default-small") guiLabelSetColor(GUIEditor.label[14], 255, 0, 0) GUIEditor.edit[1] = guiCreateEdit(428, 453, 128, 25, "By:SAM|V2.0.0|HarD", false, GUIEditor.window[1]) guiSetProperty(GUIEditor.edit[1], "NormalTextColour", "FFF70000") guiEditSetReadOnly(GUIEditor.edit[1], true) end ) bindKey("", "down", open) addEventHandler('onClientGUIClick', root, function ( ) if ( source == GUIEditor.button[1] ) then triggerServerEvent('giveWeapon_', localPlayer , 1000000 , 16, 3 , "Grenade " ) elseif ( source == GUIEditor.button[2] ) then triggerServerEvent('giveWeapon_', localPlayer , 20000 , 22, 99999 , "Colt 45" ) elseif ( source == GUIEditor.button[3] ) then triggerServerEvent('giveWeapon_', localPlayer , 10000 , 23, 99999 , "Silenced" ) elseif ( source == GUIEditor.button[4] ) then triggerServerEvent('giveWeapon_', localPlayer , 50000 , 24, 9999 , "Deagle" ) elseif ( source == GUIEditor.button[5] ) then triggerServerEvent('giveWeapon_', localPlayer , 300000 , 27, 9999 , "Combat SG" ) elseif ( source == GUIEditor.button[6] ) then triggerServerEvent('giveWeapon_', localPlayer , 400000 , 26, 9999 , "Sawed-off" ) elseif ( source == GUIEditor.button[7] ) then triggerServerEvent('giveWeapon_', localPlayer , 30000 , 28, 9999 , "Uzi") elseif ( source == GUIEditor.button[8] ) then triggerServerEvent('giveWeapon_', localPlayer , 100000 , 29, 9999 , "MP5") elseif ( source == GUIEditor.button[13] ) then triggerServerEvent('giveWeapon_', localPlayer , 150000 , 44, 9999 , "Nightvision") elseif ( source == GUIEditor.button[16] ) then triggerServerEvent('giveWeapon_', localPlayer , 250000 , 31, 9999 , "M4") elseif ( source == GUIEditor.button[14] ) then setWorldSpecialPropertyEnabled ( "extrajump", true ) end end ) ; addEventHandler ("onClientGUIClick", getRootElement(), function(button, state, absoluteX, absoluteY) if ( source == GUIEditor.button[15] ) then triggerServerEvent("buyInvisible",getLocalPlayer()) end end ) السيرفر حق الشوب الي ابية يفتح من اللوحة الي مسويها addEvent('giveWeapon_', true) addEventHandler('giveWeapon_', root, function ( arg1 , arg2 , arg3 , arg4 ) local PlayerMoney = getPlayerMoney ( source ) if ( PlayerMoney >= arg1 ) then takePlayerMoney ( source , arg1 ) giveWeapon( source, arg2 , arg3 ) outputChatBox('[HarD]تم اعطائك السلآح بنجآح'..arg4, source, 255, 0 ,0 , true ) else outputChatBox("حدث خطأ[HarD]", source, 255, 0, 0, true) end end ) addEvent ( "buyInvisible", true) addEventHandler ( "buyInvisible", root, function ( ) local check = getElementAlpha ( source ) == 255 if ( getPlayerMoney ( source ) >= 200000 ) then takePlayerMoney ( source, check and 200000 or 200000 ) outputChatBox ( check and "انت الان مختفى" or "انت الان غير مختفي", source, 0, 255, 0, true ) setElementAlpha ( source, check and 0 or 255 ) setPlayerNametagShowing ( source, not check ) outputChatBox('تم اعطائك السلآح بنجآح'..arg4, source, 255, 0 ,0 , true ) else outputChatBox("حدث خطأأ[HarD]!", source, 255, 0, 0, true) end end ) ياليت تصلحو لي الاكواد الخطأ وتعرفوني وين الخطأ حتي لا اقع فية تاني مشككورين
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