function shootProjectile ( )
local vehicle = getPedOccupiedVehicle ( localPlayer )
if ( vehicle ) then
if getElementModel ( vehicle ) == 438 then
if ( getPlayerMoney ( localPlayer ) >= 1000 ) then
takePlayerMoney ( 1000 )
setElementData ( vehicle,'aDamage',true )
local x, y, z = getElementPosition(vehicle)
setTimer ( createProjectile,250,1, vehicle,19,x+math.random ( 1,5 ),y,z+3 )
setTimer ( createProjectile,250,2, vehicle,19,x+math.random ( 1,5 ),y,z+3 )
setTimer ( createProjectile,250,3,vehicle,19,x+math.random ( 1,5 ),y,z+3 )
setTimer ( setElementData,1500,1,vehicle,'aDamage',false )
else
outputChatBox ( 'ليس لديك المال الكافي',0,255,0 )
end
else
outputChatBox ('لي ضرب بي صواريخ يجب ان تكون لديك سيارة الجراد',0,255,0 )
end
end
end
bindKey ( 'lalt','down',shootProjectile )
addEventHandler ( 'onClientVehicleDamage',root,
function ( _,aWeapon )
if ( aWeapon and getElementData ( source,'aDamage') == true ) then
cancelEvent ( )
end
end
)
انا عملت كدا عشان الصواريخ تطلع ورى بعض