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Voltex'GNR

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  1. As the title said, I'created a new Script if its useful for you try to join this site. https://community.multitheftauto.com/index.php?p=resources&s=details&id=15501
  2. Un nouveau DD script, pour mieux comprendre: https://community.multitheftauto.com/index.php?p=resources&s=details&id=15501
  3. https://community.multitheftauto.com/index.php?p=resources&s=details&id=15501
  4. https://community.multitheftauto.com/index.php?p=resources&s=details&id=15501 سكربت خرافى لالقيام به روح الى ال اس و حتشوف صورة سيارات متصدمةمن خلال اف ١١ و بعد اعمل مشارك من خلال الماركر ازرق و انتضر ٦ كمان من اجل لبداية
  5. This is a DD event, Make sure that you open the resource customblips before starting the resource, Then open the map and you'll see a blip of Cars in LS, go to it and sign for DD for 5000$ (4players are required at least to start the event, and Maximum amount of players is 6), Use "Shift" to jump with the vehicle and use "ctrl" to shoot with the vehicle, Once you win the even you'll get 50000$ https://community.multitheftauto.com/index.php?p=resources
  6. Man, Just make it when some one enter the Col Shape he gets the DX message for 1minute. And When you leave the Col Shape, the message go.
  7. No When the Player join the Colshape it appears for 1minute and When player leave colshape it remove the appear.
  8. I want when the play hit the colshape
  9. Man function xDraw should be Client and The other server Any one help me PLease?
  10. local col3 = createColSphere ( 1787.3724365234, 1608.2197265625, 6.734375, 1000 ) function onPlayerJoin(thePlayer) if isElementWithinColShape ( thePlayer, col3 ) then addEventHandler("onClientRender", getRootElement(), dxDraw) end end addEvent("onColShapeHit") addEventHandler ( "onColShapeHit", col3, onPlayerJoin ) --Client local screenW, screenH = guiGetScreenSize() function dxDraw() dxDrawText("Updates", screenW*0.7891, screenH*0.7598, screenW*0.9187, screenH*0.8076, tocolor(255, 27, 27, 255), 1.00, "pricedown", "left", "top", false, false, false, false, false) end
  11. it doesn't work* Can you fix it?
  12. local col3 = createColSphere ( 1787.3724365234, 1608.2197265625, 6.734375, 1000 ) function onPlayerJoin(thePlayer) isElementWithinColShape ( thePlayer, col3 ) end addEvent("onColShapeHit") addEventHandler ( "onColShapeHit", col3, onPlayerJoin ) I want trigger onColShape hit this dxDraw dxDrawText("Updates", screenW*0.7891, screenH*0.7598, screenW*0.9187, screenH*0.8076, tocolor(255, 27, 27, 255), 1.00, "pricedown", "left", "top", false, false, false, false, false) get showen, I tried but I failed any one help me?
  13. Voltex'GNR

    DX help

    Here is my code local screenW, screenH = guiGetScreenSize() addEventHandler("onClientRender", root, function() dxDrawText("Updates", screenW 0.7891, screenH 0.7598, screenW 0.9187, screenH 0.8076, tocolor(255, 27, 27, 255), 1.00, "pricedown", "left", "top", false, false, false, false, false) end ) When I use this, this error comes IDK why ')' expected near '0.7891 In this line dxDrawText("Updates", screenW 0.7891, screenH 0.7598, screenW 0.9187, screenH 0.8076, tocolor(255, 27, 27, 255), 1.00, "pricedown", "left", "top", false, false, false, false, false)
  14. طيب لو المود لك انت تعرف تتكلم عربي ليه ما حطيت شرح للمود عربي و انجليزي ؟ انا عملت شرح انقليزى و الحين انا ععمل شرح عربى
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