This script is amazing , I had been wanting to create new things for a while but the limitations and bugs of the bone_attach they made it difficult for me.
I just have a question, it's possible to fix this little bug? Objects attached to a skin don't keep the brightness of that skin. I think it's a MTA limitation but I mention it in case it has a solution.
Pics about the issue:
( The head is a custom object exported with Normals )
Same here, 12:00 PM, the collision surface affect the skin brightness but not the parachute attached