addEventHandler("onPlayerWasted", root,
function(_, killer)
if getPlayerTable(source, CrTable) or getPlayerTable(source, PoTable) then
if killer and getElementType(killer) == "player" then
setElementData(source, "Cjoin", false)
TopKill[killer] = (TopKill[killer] or 0) + 1
TopKill[source] = TopKill[source] or 0
output(root, "#C38EC7[Gta-Ax Champions] #FA8072"..getPlayerName(killer).." #808080(#FFFF00"..TopKill[killer].." Kills#808080) Killed #9ACD32"..getPlayerName(source).." #808080(#FFFF00"..TopKill[source].." Kills#808080) ", 0, 10, 255)
end
end
if getPlayerTeam(source) == getTeamFromName("Mafia") then
RemovePlayer(source, CrTable)
elseif getPlayerTeam(source) == getTeamFromName("Rifa") then
RemovePlayer(source, PoTable)
end
end)
addCommandHandler ("cjoin", function (plr)
if getElementData( plr, "Group" ) == "[A7rAr]" and getPlayerTeam( plr ) and getTeamName( getPlayerTeam( plr ) ) == "Mafia" then
if getElementData(plr, "Stats") >= 2 then return end
if getElementDimension(plr) >= 1 then return end
if getElementData(plr, "Cjoin", false) then end
setElementDimension(plr, 1723)
setElementPosition(plr, 2.3752818107605,2501.5754394531,16.484375)
resetHealthArmy (plr,200)
setHealthAndArmor (plr,200)
AddPlayer(plr, CrTable)
end
end
)
نفس المشكلة
يقدر يدخل لها مجددا لما يموت