تفضل جرب :
-- Client Side --
addEventHandler ( "onClientGUIClick", resourceRoot,
function ( )
if source == button then
triggerServerEvent ( "onAccept", localPlayer, getPlayerName (localPlayer) )
end
end
)
addEvent ( "GridList", true )
addEventHandler ( "GridList", root,
function ( playerName )
if playerName then
local row = guiGridListAddRow ( gridList )
guiGridListSetItemText( gridList, row, 1, playerName, false, false )
end
end
)
-- Server Side --
addEvent ( "onAccept", true )
addEventHandler ( "onAccept", root,
function ( playerName )
if playerName then
triggerClientEvent ( root, "GridList", root, playerName )
end
end
)