Hello i find in forum zombie level script i request level skip on the screen tell. in the meantime, I'm sorry for asking for help, for everything I'm new in the script
function levelup ( )
if isElement ( expLabel ) then
destroyElement ( expLabel )
givePlayerMoney ( source, math.random(6500) )
end
local Exp = getElementData ( localPlayer, "ExP" ) or 0
local Level = getElementData ( localPlayer, "Level" ) or 0
expLabel = guiCreateLabel ( 0.777, 0.22, 0.1708, 0.0963, "\nToplam Exp: ".. tostring ( Exp ) .."\nLevel: ".. tostring ( Level ), true )
guiLabelSetColor ( expLabel, 0, 255, 0 )
guiLabelSetVerticalAlign ( expLabel, "top" )
guiLabelSetHorizontalAlign ( expLabel, "left", false )
guiSetFont ( expLabel, "clear-normal" )
setTimer ( levelup, 2000, 1 )
end
setTimer ( levelup, 2000, 1 )
guiSetText(Level, "LEVEL ATLADIN ! "..getElementData(localPlayer, "Level"))