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TorNix~|nR

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Everything posted by TorNix~|nR

  1. I'm using ./mta-server -d
  2. TorNix~|nR

    Console

    hello everyone I need to ask, I have a VPS CentOS 6 when I start server, it starts successfully but I do not know how to open the Console in Putty program please anyone help me?
  3. Work CodyL, thanks very much
  4. Not work:/ anyone can help me?
  5. local aSavePlaces = { Circle = { -- x, y, radius }, Cuboid = { -- x, y, z, Width, Depth, Height }, Rectangle = { -- X, Y, Width, Height { 108.46, -1977.84, 85, 58 }, -- Hospitals + Spawn Base { 1994.38, -1453.32, 110, 75 }, { 1155.28, -1350.23, 65, 58 }, { 1234.93, 302.44, 40, 58 }, { 191.56, -83.96, 40, 58 }, { 1589.75, 1800.18, 40, 58 }, { -339.67, 1029.49, 40, 58 }, { -1536.27, 2504.90, 40, 58 }, { -2681.42, 582.40, 40, 58 }, { -2224, -2326.97, 40, 58 }, { 1560, -1137.41, 165, 158 }, -- Boss { 2372.29, 1823.58, 135, 158 }, { -2145.80, 118.67, 158, 200 }, { 436.91, 767.93, 450, 280 }, -- Trabajos { -413.28, -1570.95, 270, 328 }, }, Sphere = { -- X, Y, Z, Radius }, Tube = { -- X, Y, Z, Radius, Height }, Polygon = { -- X, Y, X1, Y1, X2, Y2, X3, Y3, ... -- You can add like X4, Y4 .. } } local aRadarAreaPlaces = { { 108.46, -1977.84, 85, 58, 0, 255, 0, 0 }, -- Hospitals + Spawn Base { 1994.38, -1453.32, 110, 75, 0, 255, 0, 0 }, { 1155.28, -1350.23, 65, 58, 0, 255, 0, 0 }, { 1234.93, 302.44, 40, 58, 0, 255, 0, 0 }, { 191.56, -83.96, 40, 58, 0, 255, 0, 0 }, { 1589.75, 1800.18, 40, 58, 0, 255, 0, 0 }, { -339.67, 1029.49, 40, 58, 0, 255, 0, 0 }, { -1536.27, 2504.90, 40, 58, 0, 255, 0, 0 }, { -2681.42, 582.40, 40, 58, 0, 255, 0, 0 }, { -2224, -2326.97, 40, 58, 0, 255, 0, 0 }, { 1560, -1137.41, 165, 158, 0, 255, 0, 0 }, -- Boss { 2372.29, 1823.58, 135, 158, 0, 255, 0, 0 }, { -2145.80, 118.67, 158, 200, 0, 255, 0, 0 }, { 436.91, 767.93, 450, 280, 0, 255, 0, 0 }, -- Trabajos { -413.28, -1570.95, 270, 328, 0, 255, 0, 0 }, } local sResourceName = getResourceName ( resource ) local bUseGunsInSavePlace = get( sResourceName .. '.UseGunsInSaveZone' ) local bUseRadarArea = get( sResourceName .. '.UseRadarArea' ) local pColshape, pRadarArea local bUseRunInSaveZone = get( sResourceName .. '.UseRunInSaveZone' ) local bUseJumpInSaveZone = get( sResourceName .. '.UseJumpInSaveZone' ) local bUseWeaponHudInSaveZone = get( sResourceName .. '.UseWeaponHudInSaveZone' ) local bUseAmmoHudInSaveZone = get( sResourceName .. '.UseAmmoHudInSaveZone' ) local bUseDamageInSaveZone = get( sResourceName .. '.UseDamageInSaveZone' ) addEventHandler ( 'onResourceStart', resourceRoot, function ( ) local display = textCreateDisplay () local text = textCreateTextItem("Estas en Zona Segura !", 0.9, 0.7, "high", 0, 255, 0, 255, 2, "right", "bottom") textDisplayAddText(display, text) for s, _ in pairs( aSavePlaces ) do for _, a in pairs( aSavePlaces[ s ] ) do pColshape = _G[ 'createCol' .. s ]( unpack( a ) ) --setElementData( pColshape, 'zombieProof', true ) addEventHandler ( 'onColShapeHit', pColshape, function ( pHitElement ) if getElementType( pHitElement ) == 'player' then textDisplayAddObserver(display, pHitElement) if not bUseGunsInSavePlace then end if not bUseDamageInSaveZone then setElementData( pHitElement, 'damage', 'no' ) end elseif getElementType( pHitElement ) == 'ped' then -- check if the entered ped kill it if getElementData(pHitElement, "zombie") then killPed(pHitElement) end end end ) addEventHandler ( 'onColShapeLeave', pColshape, function ( pLeaveElement ) if getElementType( pLeaveElement ) == 'player' then textDisplayRemoveObserver(display, pLeaveElement) if not bUseGunsInSavePlace then end if not bUseDamageInSaveZone then setElementData( pLeaveElement, 'damage', 'yes' ) end elseif getElementType( pLeaveElement ) == 'ped' then -- check if the entered ped kill it end end ) end end if bUseRadarArea then for _, a in ipairs( aRadarAreaPlaces ) do pRadarArea = createRadarArea ( unpack( a ) ) setElementData( pRadarArea, 'zombieProof', true ) end end end )
  6. TorNix~|nR

    Safe zone

    hello everyone, I have a safe zone, so I made a safe zone in the zone of Boss we can not kill each other but the big problem is the boss can not damage us so what do I need the Players cannot damage other players But the boss can, any one help me? I try this but not work if not getElementData(pHitElement,"boss") then setElementData( pHitElement, 'damage', 'no' ) Thanks
  7. hello everyone I have a server, and I want to make a jail system + wanted system for example: when a player kill player get 1 Star, and when player get 3 Stars, go to jail automatically anyone can help me ?
  8. INFO: Done function working fine
  9. nothing in debug not work:/
  10. The debug is clean ._.
  11. Client local antiWeapon = {[0] = true, [1] = true, [2] = true, [4] = true, [5] = true, [6] = true, [8] = true, [9] = true, [10] = true, [12] = true, [14] = true, [34] = true, [35] = true, [36] = true, [37] = true, [38] = true, [16] = true, [17] = true, [18] = true, [39] = true, [14] = true, [40] = true, [41] = true} addEventHandler("onClientPedDamage", root, function (attacker, weapon) local pvp = getElementData(source, "PVP") if pvp and antiWeapon[weapon] then cancelEvent() end end) addEventHandler("onClientPlayerWeaponSwitch", localPlayer, function (prevSlot, newSlot) for _, pvp in ipairs(getElementsByType("player")) do if getElementData(pvp, "PVP") then local px, py, pz = getElementPosition(localPlayer) local x, y, z = getElementPosition(pvp) local dist = getDistanceBetweenPoints3D(px, py, pz, x, y, z) if dist < 300 and antiWeapon[getPedWeapon(getLocalPlayer())] then outputChatBox("No se puede utilizar esta arma en PVP Zona", 255, 0, 0) toggleControl("fire", false) return else toggleControl("fire", true) end end end end) addEventHandler("onClientPlayerWeaponFire", localPlayer, function (weapon, _, _, _, _, _, hitElement ) if hitElement and getElementData(hitElement, "PVP") and antiWeapon[weapon] then outputChatBox("No se puede utilizar esta arma en PVP Zona", 255, 0, 0) toggleControl("fire", false) end end) addEventHandler("onClientPlayerDamage", localPlayer, function (attacker,weapon, bodypart) if (attacker) and (isElement(attacker)) and not (attacker == source) then if (getElementType(attacker) == "vehicle") then attacker = getVehicleController(attacker) or false end if (attacker) and (getElementType(attacker) == "player") then local ff1, ff2, bag1, bag2 = getElementData(source, "friendlyFire"), getElementData(attacker, "friendlyFire"), getElementData(source, "bag"), getElementData(attacker, "bag") if (bag1 or bag2) then return end if (ff1 or ff2) then return end cancelEvent() end end end) addEventHandler("onClientPlayerStealthKill", localPlayer, function (attacker,weapon, bodypart) if (attacker) and (getElementType(attacker) == "player") then local ff1, ff2 = getElementData(source, "friendlyFire"), getElementData(attacker, "friendlyFire") if not (ff1 or ff2) then cancelEvent() end end end) addEventHandler("onClientPlayerSpawn", root, function ( ) if not (source == localPlayer) then setElementCollidableWith(source, localPlayer, false) end end) addEventHandler("onClientResourceStart", resourceRoot, function ( ) for _, thePlayer in ipairs(getElementsByType("player"))do if not (thePlayer == localPlayer) then setElementCollidableWith(thePlayer, localPlayer, false) end end end)
  12. Hello everyone I made a zone of PVP, I create for it an anti weapon for example (Minigun, Rocket Launcher...) etc but it doesn't work anyone help please?
  13. Thanks to everyone, it works for me <3 :D
  14. function Blip () for id, PLAYERS in ipairs(getElementsByType("player")) do local r, g, b = getTeamColor(getPlayerTeam(PLAYERS)) createBlipAttachedTo(PLAYERS, 0, 2, r, g, b) setTimer(Blip, 5000, 0) end end Blip() function quit () destroyBlipsAttachedTo(source) end addEventHandler("onPlayerQuit", getRootElement(), quit) function dead (totalammo, killer, killerweapon) destroyBlipsAttachedTo(source) end addEventHandler("onPlayerWasted", getRootElement(), dead) function destroyBlipsAttachedTo(player) local attached = getAttachedElements(player) if (attached) then for k,element in ipairs(attached) do if getElementType(element) == "blip" then destroyElement(element) end end end end Done, anyone help? the problem: when I open F11 it starts lag (FPS 5-10)
  15. sorry, that is my old script this is the new works but the problem in F11 (lag) function Blip () for id, PLAYERS in ipairs(getElementsByType("player")) do local r, g, b = getTeamColor(getPlayerTeam(PLAYERS)) createBlipAttachedTo(PLAYERS, 0, 2, r, g, b) setTimer(Blip, 5000, 0) end end Blip() function quit () destroyBlipsAttachedTo(source) end addEventHandler("onPlayerQuit", getRootElement(), quit) function dead (totalammo, killer, killerweapon) destroyBlipsAttachedTo(source) end addEventHandler("onPlayerWasted", getRootElement(), dead) function destroyBlipsAttachedTo(player) local attached = getAttachedElements(player) if (attached) then for k,element in ipairs(attached) do if getElementType(element) == "blip" then destroyElement(element) end end end end
  16. 9: Bad argument @ 'createBlipAttachedTo' [Expected element at argument 1, got nil] --- Can I get your skype please ?
  17. function Blip () for id, PLAYERS in ipairs(getElementsByType("player")) do local r, g, b = getTeamColor(getPlayerTeam(PLAYERS)) createBlipAttachedTo(PLAYERS, 0, 2, r, g, b) end end setTimer(Blip, 5000, 0) function quit () destroyBlipsAttachedTo(source) end addEventHandler("onPlayerQuit", getRootElement(), quit) function dead (totalammo, killer, killerweapon) destroyBlipsAttachedTo ( source ) end addEventHandler("onPlayerWasted", getRootElement(), dead) function destroyBlipsAttachedTo(player) local attached = getAttachedElements(player) if (attached) then for k,element in ipairs(attached) do if getElementType(element) == "blip" then destroyElement(element) end end end end ---- Thank you CodyL
  18. Hello everyone I have a problem please anyone help me? I create a player blips of team color, but there is an error has occurred when I open F11, it starts much lag (FPS 5-10) help? Thanks
  19. Same problem... and thanks for reponse problem of libs I think is not installed
  20. CiBeR I was have this problem in CentOS and I find solution for it is problem of (libs, wget...) and in Debian I think is more difficult Thanks for your reponse
  21. Hello Jusonex and thanks for the reply and Thanks to ccw too I'm with Wassim in the server, he disconnects now from his PC when I make it in root it say The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-i386 but it is not installable E: Unable to correct problems, you have held broken packages. Not work I think the problem is of libs
  22. You can help me please?
  23. Hello everyone I have an problem, I make a server zombie in my local server, my Zombie Kills are 4500 I have my command for give zombie kills I go to 'P' [Admin Panel] > Resources and I make this command setElementData(source,"Zombie kills",9999999) It works, but when I reconnect, my zombie kills back to 4500, any solution please?
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