so please can u check this ?
function purchaseAmmo()
local weapons = getPlayerWeapons( player, weaponSlot)
local currentWeaponAmmo = getPedTotalAmmo( player, getSlotFromWeapon(weaponID))
local totalAmmo = currentWeaponAmmo+weaponAmmo
if ammoType == "magazine" then
if currentWeaponAmmo then
setWeaponAmmo( player, weaponID, currentWeaponAmmo+weaponAmmo)
end