addEventHandler ("onPlayerWasted", root, function (_, klr,killerWeapon)
if klr and getElementType (klr) == "player" then
if killerWeapon == 34 then
setElementData (klr, "Sniper", (getElementData (klr, "Sniper") or 0) + 1)
end
if getElementData ( klr, "Sniper" ) == 10 then
outputChatBox ( "you killled 10 |By Sniper ", klr, 255, 0, 0, true )
end
end
end
)
ما جربت جرب انت