addEventHandler("onPlayerWasted",root,
function ( _,attacker,bodypart )
if (attacker and attacker ~= source and isElement(attacker)) and bodypart == 9 ) then
exports["topbarchat"]:sendClientMessage ( "[server-Dragon] Head Shot",attacker, 0, 255, 0 )
triggerClientEvent(attacker,"text",attacker)
end
end
)
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