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MR.GRAND

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Everything posted by MR.GRAND

  1. local key = "m" GUIEditor = { gridlist = {}, window = {}, button = {}, label = {} } local screenW, screenH = guiGetScreenSize() GUIEditor.window[1] = guiCreateWindow((screenW - 453) / 2, (screenH - 378) / 2, 453, 378, "xX[Police Panel|لوحة شرطي]Xx", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetProperty(GUIEditor.window[1], "CaptionColour", "9FFB0000") guiSetVisible (GUIEditor.window[1],false) GUIEditor.gridlist[1] = guiCreateGridList(13, 40, 231, 314, false, GUIEditor.window[1]) guiGridListAddColumn(GUIEditor.gridlist[1], "xX[Player|اللاعب]Xx", 0.9) GUIEditor.button[1] = guiCreateButton(252, 47, 191, 42, "xX[slap|سلاب]Xx", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "9F0750F6") GUIEditor.button[2] = guiCreateButton(252, 167, 191, 42, "xX[Destroy|سحب السيارة]Xx", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "9F0750F6") GUIEditor.label[1] = guiCreateLabel(260, 256, 173, 37, "By Am1N", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "sa-header") guiLabelSetColor(GUIEditor.label[1], 252, 0, 0) guiLabelSetHorizontalAlign(GUIEditor.label[1], "center", false) guiLabelSetVerticalAlign(GUIEditor.label[1], "center") GUIEditor.button[3] = guiCreateButton(394, 327, 29, 24, "X", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[3], "default-bold-small") guiSetProperty(GUIEditor.button[3], "NormalTextColour", "9FFB0000") guiGridListClear ( GUIEditor.gridlist[1] ) for i, v in ipairs (getElementsByType ( "player" )) do local Row = guiGridListAddRow ( GUIEditor.gridlist[1] ) guiGridListSetItemText ( GUIEditor.gridlist[1], Row, 1, getPlayerName ( v ), false, false ) end function Show_Hide() if guiGetVisible(GUIEditor.window[1]) == false then guiSetVisible(GUIEditor.window[1], true) showCursor(true) else guiSetVisible(GUIEditor.window[1], false) showCursor(false) end end bindKey(key,"down",Show_Hide) addEventHandler("onClientGUIClick",root, function () if source == GUIEditor.button[3] then if(guiGetVisible(GUIEditor.window[1]) == false)then end guiSetVisible(GUIEditor.window[1],false) showCursor(false) guiSetInputEnabled(false) end end )
  2. اطرح اكوادك
  3. هذا حطوه جديد الحين يليل متوفر فقط في الاصدار 1.6 احنا شغالين في 1.5 يعني يجيك nil
  4. local screenW, screenH = guiGetScreenSize() wnd = { } edit = { } GUIEditor = { button = {}, label = {} } wnd.give = guiCreateWindow((screenW - 373) / 2, (screenH - 189) / 2, 373, 189, "~# Give Level #~", false) guiWindowSetSizable(wnd.give, false) guiSetAlpha(wnd.give, 1.00) pList = guiCreateGridList(10, 22, 146, 157, false, wnd.give) guiGridListAddColumn(pList, "# Player Name", 0.9) GUIEditor.button[1] = guiCreateButton(251, 152, 112, 27, "~# Close #~", false, wnd.give) guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFAAAAAA") GUIEditor.label[1] = guiCreateLabel(161, 28, 202, 15, "Player Level :", false, wnd.give) GUIEditor.button[2] = guiCreateButton(163, 54, 88, 24, "Set Level", false, wnd.give) guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFAAAAAA") GUIEditor.button[3] = guiCreateButton(161, 83, 196, 30, "#Arabic", false, wnd.give) guiSetProperty(GUIEditor.button[3], "NormalTextColour", "FFAAAAAA") GUIEditor.button[4] = guiCreateButton(161, 118, 196, 30, "#English", false, wnd.give) guiSetProperty(GUIEditor.button[4], "NormalTextColour", "FFAAAAAA") guiSetVisible(wnd.give,false) SetLevelWnd = guiCreateWindow((screenW - 286) / 2, (screenH - 134) / 2, 286, 134, "# Set Level", false) guiWindowSetSizable(SetLevelWnd, false) guiSetAlpha(SetLevelWnd, 1.00) edit.gv = guiCreateEdit(11, 37, 265, 33, "", false, SetLevelWnd) guiEditSetMaxLength(edit.gv, 65535) SetLevel = guiCreateButton(23, 87, 94, 32, "Set Level", false, SetLevelWnd) guiSetProperty(SetLevel, "NormalTextColour", "FFAAAAAA") SLClose = guiCreateButton(166, 87, 94, 32, "Close", false, SetLevelWnd) guiSetProperty(SLClose, "NormalTextColour", "FFAAAAAA") guiSetVisible(SetLevelWnd,false) bindKey ("n","down", function () triggerServerEvent ("checkMido",localPlayer) end ) addEvent ("mIDO",true) addEventHandler ("mIDO",root, function () guiSetVisible(wnd.give,not guiGetVisible(wnd.give)) showCursor(guiGetVisible(wnd.give)) guiSetInputEnabled (guiGetVisible(wnd.give)) end ) addEventHandler("onClientGUIClick",root, function ( ) if ( source == SLClose ) then guiSetVisible(SetLevelWnd,false) showCursor(false) guiSetInputEnabled(false) elseif ( source == GUIEditor.button[1] ) then guiSetVisible(wnd.give,false) showCursor(false) guiSetInputEnabled(false) elseif ( source == GUIEditor.button[2] ) then guiSetVisible(SetLevelWnd,true) guiSetVisible(wnd.give,false) guiSetInputEnabled(false) end end ) function Up ( ) guiGridListClear(pList) for i,v in ipairs (getElementsByType("player")) do local rp = guiGridListAddRow (pList) guiGridListSetItemText (pList,rp,1,getPlayerName(v),false,false) end end addEventHandler ("onClientResourceStart",resourceRoot,Up) addEventHandler ("onClientPlayerJoin",getRootElement( ),Up) addEventHandler ("onClientPlayerChangeNick",getRootElement( ),Up) addEventHandler ("onClientPlayerQuit",getRootElement( ),Up)
  5. تأكد من الاحداثيات
  6. GUIEditor.staticimage[1] = guiCreateStaticImage(284, 244, 0, 0, "info.png", false, GUIEditor.window[1]) كيف رح تظهر وانت حاط حجم الصورة 0 تأكد من الارقمنت الثالث والرابع
  7. addEvent("onPlayerOpenChat",true) addEvent("onPlayerCloseChat",true) function playerchat() if eventName == "onPlayerOpenChat" then addEventHandler("onPlayerChat",root,chatbox) elseif eventName == "onPlayerCloseChat" then removeEventHandler("onPlayerChat",root,chatbox) end end addEventHandler("onPlayerCloseChat",root,playerchat) addEventHandler("onPlayerOpenChat",root,playerchat) addEventHandler("onPlayerChat",root, function( text, type) if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("LVL1")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#0099DC* [ Lv.1 ] " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("LVL2")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#2554C7* [ Lv.2 ] " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("LVL3")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#00cc11* [ Lv.3 ] " .. getPlayerName ( source ) ..": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("LVL4")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#007700* [ Lv.4 ] " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("LVL5")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#cc0000* [ Lv.5 ] " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Admin1")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#FF0000* [ Lv.6 ] " .. getPlayerName ( source ) ..": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Head-Admin")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#C11B17* [ Head.Admin ] " .. getPlayerName ( source ) ..": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Console")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#FF0000* [ Console ] " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Manager")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#347235* [ T-Developer ] " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Admin-Ex")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#777777* [ Admin - EX ] " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Police")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#007F7F* [ Soldier ] " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) elseif isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Everyone")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#FFFFFF* " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) end end ) addEvent("onPlayerCloseChat",true) function chatbox( text, type ) if isObjectInACLGroup("user." .. getAccountName(getPlayerAccount(source)), aclGetGroup("Console")) then cancelEvent() local r, g, b = getPlayerNametagColor(source) outputChatBox("#FF0000* [ Console ] " .. getPlayerName ( source ) .. ": #ffFFff" .. text, getRootElement(), r, g, b, true ) end end
  8. تأكد من وضع الصورة في المكان المناسب وتأكد من الميتا ^
  9. local marker = createMarker ( -711.24512, 957.28625, 12.37264, "arrow", 1.0, 0, 0, 255, 255 ) function mido (hitPlayer, matchingDimension) setElementPosition (hitPlayer, -721.17816, 971.19604, 12.17490) setElementRotation ( hitPlayer, 0, 0, 0 ) end addEventHandler ( "onMarkerHit", marker, mido ) الخطأ انك حاط اند زائد
  10. killPed = Server function only ولا في فلسفة جديدة تقول انه سيرفر وكلنت
  11. theNametagShopWindow = guiCreateWindow(0.0575,0.2917,0.1963,0.375,"Nametag Shop",true) guiWindowSetSizable(theNametagShopWindow,false) theNametagShopWindowRedLabel = guiCreateLabel(0.051,0.1333,0.535,0.0933,"Red",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowRedLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowRedLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowRedLabel,"left",false) theNametagShopWindowGreenLabel = guiCreateLabel(0.051,0.24,0.5096,0.1022,"Green",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowGreenLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowGreenLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowGreenLabel,"left",false) theNametagShopWindowBlueLabel = guiCreateLabel(0.051,0.3511,0.5414,0.0978,"Blue",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowBlueLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowBlueLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowBlueLabel,"left",false) theNametagShopWindowRedEdit = guiCreateEdit(0.6306,0.12,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowGreenEdit = guiCreateEdit(0.6306,0.2222,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowBlueEdit = guiCreateEdit(0.6306,0.3244,0.293,0.1022,"255",true,theNametagShopWindow) guiEditSetMaxLength (theNametagShopWindowRedEdit,3) guiEditSetMaxLength (theNametagShopWindowGreenEdit,3) guiEditSetMaxLength (theNametagShopWindowBlueEdit,3) theNametagShopWindowExampleTextLabel = guiCreateLabel(0.0573,0.4578,0.879,0.12,"Example Text",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowExampleTextLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowExampleTextLabel,"center") guiLabelSetHorizontalAlign(theNametagShopWindowExampleTextLabel,"center",false) theNametagShopWindowAcceptButton = guiCreateButton(0.0573,0.6089,0.8726,0.2089,"Buy Nametag\n1250$",true,theNametagShopWindow) theNametagShopWindowCloseButton = guiCreateButton(0.0573,0.8356,0.8854,0.12,"Close",true,theNametagShopWindow) guiSetVisible(theNametagShopWindow,false) nametagshopMarker = createMarker (-1951.66,642.98,45.5625,"cylinder",2,0,255,255,127) ------- addEventHandler( 'onClientGUIClick', root, function() if (source == theNametagShopWindowAcceptButton) then if (tonumber(guiGetText (theNametagShopWindowRedEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowGreenEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowBlueEdit)) ~= nil) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) triggerServerEvent ("gameMenuButtonClick",getLocalPlayer(),"nametagShopAccept",tonumber(guiGetText (theNametagShopWindowRedEdit)),tonumber(guiGetText (theNametagShopWindowGreenEdit)),tonumber(guiGetText (theNametagShopWindowBlueEdit))) end elseif (source == theNametagShopWindowCloseButton) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) elseif (buttonname == "theNametagShopWindowAcceptButton") then if (getPlayerMoney (source) > 2499) then local charactername = getPlayerNametagText (source) local accountName = getAccountName(getPlayerAccount(source)) local characterindex = getCharacterIndexByCharacterName (accountName,charactername) local playerRoot = xmlFindChild (root,"player",findPlayerIndexByName (tostring(accountName))) local characterRoot = xmlNodeGetChildren (playerRoot,tonumber(characterindex)-1) if (characterRoot) then setPlayerNametagColor (source,tonumber(arg1),tonumber(arg2),tonumber(arg3)) triggerClientEvent ("lolmodOpenInfoWindow",source,"Nametag color succesfully bought!") xmlNodeSetAttribute (characterRoot,"cr",tonumber(arg1)) xmlNodeSetAttribute (characterRoot,"cg",tonumber(arg2)) xmlNodeSetAttribute (characterRoot,"cb",tonumber(arg3)) xmlSaveFile (root) takePlayerMoney (source,1250) end end end end ) ---------- addEventHandler ("onClientMarkerHit",getRootElement(), function(hitElement,matchingDimension) if (getElementType (hitElement) == "player") and (hitElement == getLocalPlayer()) then if (source == nametagshopMarker) then showCursor (true,true) guiSetVisible (theNametagShopWindow,true) end end end ) ما نفعت يقلي ERROR: Loading script failed: nametag/client.lua:2 '=' expected near 'guiWindowSetSizable' theNametagShopWindow = guiCreateWindow(0.0575,0.2917,0.1963,0.375,"Nametag Shop",true) guiWindowSetSizable(theNametagShopWindow,false) theNametagShopWindowRedLabel = guiCreateLabel(0.051,0.1333,0.535,0.0933,"Red",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowRedLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowRedLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowRedLabel,"left",false) theNametagShopWindowGreenLabel = guiCreateLabel(0.051,0.24,0.5096,0.1022,"Green",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowGreenLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowGreenLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowGreenLabel,"left",false) theNametagShopWindowBlueLabel = guiCreateLabel(0.051,0.3511,0.5414,0.0978,"Blue",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowBlueLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowBlueLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowBlueLabel,"left",false) theNametagShopWindowRedEdit = guiCreateEdit(0.6306,0.12,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowGreenEdit = guiCreateEdit(0.6306,0.2222,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowBlueEdit = guiCreateEdit(0.6306,0.3244,0.293,0.1022,"255",true,theNametagShopWindow) guiEditSetMaxLength (theNametagShopWindowRedEdit,3) guiEditSetMaxLength (theNametagShopWindowGreenEdit,3) guiEditSetMaxLength (theNametagShopWindowBlueEdit,3) theNametagShopWindowExampleTextLabel = guiCreateLabel(0.0573,0.4578,0.879,0.12,"Example Text",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowExampleTextLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowExampleTextLabel,"center") guiLabelSetHorizontalAlign(theNametagShopWindowExampleTextLabel,"center",false) theNametagShopWindowAcceptButton = guiCreateButton(0.0573,0.6089,0.8726,0.2089,"Buy Nametag\n1250$",true,theNametagShopWindow) theNametagShopWindowCloseButton = guiCreateButton(0.0573,0.8356,0.8854,0.12,"Close",true,theNametagShopWindow) guiSetVisible(theNametagShopWindow,false) nametagshopMarker = createMarker (-1951.66,642.98,45.5625,"cylinder",2,0,255,255,127) ------- addEventHandler( 'onClientGUIClick', root, function() if (source == theNametagShopWindowAcceptButton) then if (tonumber(guiGetText (theNametagShopWindowRedEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowGreenEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowBlueEdit)) ~= nil) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) triggerServerEvent ("gameMenuButtonClick",getLocalPlayer(),"nametagShopAccept",tonumber(guiGetText (theNametagShopWindowRedEdit)),tonumber(guiGetText (theNametagShopWindowGreenEdit)),tonumber(guiGetText (theNametagShopWindowBlueEdit))) end elseif (source == theNametagShopWindowCloseButton) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) elseif (buttonname == "theNametagShopWindowAcceptButton") then if (getPlayerMoney (source) > 2499) then local charactername = getPlayerNametagText (source) local accountName = getAccountName(getPlayerAccount(source)) local characterindex = getCharacterIndexByCharacterName (accountName,charactername) local playerRoot = xmlFindChild (root,"player",findPlayerIndexByName (tostring(accountName))) local characterRoot = xmlNodeGetChildren (playerRoot,tonumber(characterindex)-1) if (characterRoot) then setPlayerNametagColor (source,tonumber(arg1),tonumber(arg2),tonumber(arg3)) triggerClientEvent ("lolmodOpenInfoWindow",source,"Nametag color succesfully bought!") xmlNodeSetAttribute (characterRoot,"cr",tonumber(arg1)) xmlNodeSetAttribute (characterRoot,"cg",tonumber(arg2)) xmlNodeSetAttribute (characterRoot,"cb",tonumber(arg3)) xmlSaveFile (root) takePlayerMoney (source,1250) end end end end ) ---------- addEventHandler ("onClientMarkerHit",getRootElement(), function(hitElement,matchingDimension) if (getElementType (hitElement) == "player") and (hitElement == getLocalPlayer()) then if (source == nametagshopMarker) then showCursor (true,true) guiSetVisible (theNametagShopWindow,true) end end end ) مجرب وشغال
  12. theNametagShopWindow = guiCreateWindow(0.0575,0.2917,0.1963,0.375,"Nametag Shop",true) guiWindowSetSizable(theNametagShopWindow,false) theNametagShopWindowRedLabel = guiCreateLabel(0.051,0.1333,0.535,0.0933,"Red",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowRedLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowRedLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowRedLabel,"left",false) theNametagShopWindowGreenLabel = guiCreateLabel(0.051,0.24,0.5096,0.1022,"Green",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowGreenLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowGreenLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowGreenLabel,"left",false) theNametagShopWindowBlueLabel = guiCreateLabel(0.051,0.3511,0.5414,0.0978,"Blue",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowBlueLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowBlueLabel,"top") guiLabelSetHorizontalAlign(theNametagShopWindowBlueLabel,"left",false) theNametagShopWindowRedEdit = guiCreateEdit(0.6306,0.12,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowGreenEdit = guiCreateEdit(0.6306,0.2222,0.293,0.1022,"255",true,theNametagShopWindow) theNametagShopWindowBlueEdit = guiCreateEdit(0.6306,0.3244,0.293,0.1022,"255",true,theNametagShopWindow) guiEditSetMaxLength (theNametagShopWindowRedEdit,3) guiEditSetMaxLength (theNametagShopWindowGreenEdit,3) guiEditSetMaxLength (theNametagShopWindowBlueEdit,3) theNametagShopWindowExampleTextLabel = guiCreateLabel(0.0573,0.4578,0.879,0.12,"Example Text",true,theNametagShopWindow) guiLabelSetColor(theNametagShopWindowExampleTextLabel,255,255,255) guiLabelSetVerticalAlign(theNametagShopWindowExampleTextLabel,"center") guiLabelSetHorizontalAlign(theNametagShopWindowExampleTextLabel,"center",false) theNametagShopWindowAcceptButton = guiCreateButton(0.0573,0.6089,0.8726,0.2089,"Buy Nametag\n1250$",true,theNametagShopWindow) theNametagShopWindowCloseButton = guiCreateButton(0.0573,0.8356,0.8854,0.12,"Close",true,theNametagShopWindow) guiSetVisible(theNametagShopWindow,false) nametagshopMarker = createMarker (-1951.66,642.98,45.5625,"cylinder",2,0,255,255,127) ------- addEventHandler( 'onClientGUIClick', root, function() if (source == theNametagShopWindowAcceptButton) then if (tonumber(guiGetText (theNametagShopWindowRedEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowGreenEdit)) ~= nil) and (tonumber(guiGetText (theNametagShopWindowBlueEdit)) ~= nil) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) triggerServerEvent ("gameMenuButtonClick",getLocalPlayer(),"nametagShopAccept",tonumber(guiGetText (theNametagShopWindowRedEdit)),tonumber(guiGetText (theNametagShopWindowGreenEdit)),tonumber(guiGetText (theNametagShopWindowBlueEdit))) end elseif (source == theNametagShopWindowCloseButton) then guiSetVisible (theNametagShopWindow,false) showCursor (false,false) elseif (buttonname == "theNametagShopWindowAcceptButton") then if (getPlayerMoney (source) > 2499) then local charactername = getPlayerNametagText (source) local accountName = getAccountName(getPlayerAccount(source)) local characterindex = getCharacterIndexByCharacterName (accountName,charactername) local playerRoot = xmlFindChild (root,"player",findPlayerIndexByName (tostring(accountName))) local characterRoot = xmlNodeGetChildren (playerRoot,tonumber(characterindex)-1) if (characterRoot) then setPlayerNametagColor (source,tonumber(arg1),tonumber(arg2),tonumber(arg3)) triggerClientEvent ("lolmodOpenInfoWindow",source,"Nametag color succesfully bought!") xmlNodeSetAttribute (characterRoot,"cr",tonumber(arg1)) xmlNodeSetAttribute (characterRoot,"cg",tonumber(arg2)) xmlNodeSetAttribute (characterRoot,"cb",tonumber(arg3)) xmlSaveFile (root) takePlayerMoney (source,1250) end end end end ) ---------- addEventHandler ("onClientMarkerHit",getRootElement(), function(hitElement,matchingDimension) if (getElementType (hitElement) == "player") and (hitElement == getLocalPlayer()) then if (source == nametagshopMarker) then showCursor (true,true) guiSetVisible (theNametagShopWindow,true) end end end )
  13. الكلنت حقك مليان اخطاء ~~~
  14. المود سويته بسرعة مو حق تصميم ساعتين وكذا هه يعني سكربت بسيط مرة
  15. احذف كودات الماركرات اللي معك وحط كودي اللي فوق مجرب 100%
  16. خذ ضبطت لك الأثنين -- الداخلي local marker2 = createMarker ( 246.775390625, 62.328125, 1001.640 + .8, "cylinder", 2.0, 0, 0, 0, 0 ) --- Posicion del Marcador ( teleport ). setElementInterior ( marker2, 6 ) function entrarGuard (hitPlayer, matchingDimension) local playerTeam = getPlayerTeam (hitPlayer) local Clann = getTeamFromName ( "Police LS" ) --Equipo que podra usar el marcador. if ( playerTeam ) == Clann then setElementPosition (hitPlayer, 1553.072265625, -1675.5419921875, 16.1953) -- Posicion del jugador donde aparecere cuando toque el marcador. setElementInterior ( hitPlayer, 0 ) -- Interior donde aparecera el jugador. "OJO" Si el jugador aparecera afuera el numero deve ser "0"- setElementRotation ( hitPlayer, 0, 0, 90 ) --Rotacion del jugador ( donde aparecera ) else end end addEventHandler ( "onMarkerHit", marker2, entrarGuard ) --other -- الخارجي --Police LS local marker = createMarker ( 1555.2763671875, -1675.646484375, 14.14 + .8, "cylinder", 2.0, 0, 0, 0, 0 ) --- Posicion del Marcador ( teleport ). function entrarGuard (hitPlayer, matchingDimension) local playerTeam = getPlayerTeam (hitPlayer) local Clann = getTeamFromName ( "Police LS" ) --Equipo que podra usar el marcador. if ( playerTeam ) == Clann then setElementPosition (hitPlayer, 246.8203125, 64.3037109375, 1003.640) -- Posicion del jugador donde aparecere cuando toque el marcador. setElementInterior ( hitPlayer, 6 ) -- Interior donde aparecera el jugador. setElementRotation ( hitPlayer, 0, 0, 0 ) --Rotacion del jugador ( donde aparecera ) else end end addEventHandler ( "onMarkerHit", marker, entrarGuard )
  17. ^ + 1 احسن له من اللفل الجاهز .. يسوي له لفل خاص فيهء
  18. جيب الكود حق زيادة لفل الاعب عند ما يقتل زومبي
  19. level = { Players = {} } addEventHandler("onClientResourceStart", resourceRoot, function() local screenW, screenH = guiGetScreenSize() level.Players.wnd = guiCreateWindow((screenW - 342) / 2, (screenH - 405) / 2, 342, 405, "~# Players Levels #~", false) guiWindowSetMovable(level.Players.wnd, false) guiWindowSetSizable(level.Players.wnd, false) guiSetAlpha(level.Players.wnd, 1.00) PlayerList = guiCreateGridList(10, 24, 322, 333, false, level.Players.wnd) guiGridListAddColumn(PlayerList, "# Players", 0.5) guiGridListAddColumn(PlayerList, "# Level", 0.5) PLClose = guiCreateButton(57, 367, 221, 26, "~# Close #~", false, level.Players.wnd) guiSetProperty(PLClose, "NormalTextColour", "FFAAAAAA") guiSetVisible(level.Players.wnd,false) end ) ------------------------------------------------------ bindKey("F5","down", function ( ) guiSetVisible(level.Players.wnd, not guiGetVisible(level.Players.wnd)) showCursor(guiGetVisible(level.Players.wnd)) end) ------------------------------------------------------ function update () guiGridListClear(PlayerList) for i,v in ipairs (getElementsByType("player")) do local rp = guiGridListAddRow (PlayerList) guiGridListSetItemText (PlayerList,rp,1,getPlayerName(v),false,false) guiGridListSetItemText (PlayerList,rp,2,getElementData(v, "kill.level"),false,false) end end addEventHandler ("onClientResourceStart",resourceRoot,update) addEventHandler ("onClientPlayerJoin",root,update) addEventHandler ("onClientPlayerChangeNick",root,update) addEventHandler ("onClientPlayerQuit",root,update)
  20. لو م معك كود لفل او مود لفل كيف رح نسوي توب لفل
  21. يبوي نبغى الكود اللي لما الاعب يقتل عدد لاعبين يعطيه لفل وزي كذا نبي كود اللي يعطي لفل
  22. انت مركب مود لفل ؟ جيب كودهء !
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