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Y0u$$eF

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Everything posted by Y0u$$eF

  1. لا مو موجوده aTabPanel = guiCreateTabPanel ( 0.01, 0.05, 0.98, 0.95, true, aAdminForm ) aTab1 = {} aTab1.Tab = guiCreateTab ( "Players", aTabPanel, "players" ) aTab1.Messages = guiCreateButton ( 0.75, 0.02, 0.23, 0.04, "0/0 unread messages", true, aTab1.Tab ) aTab1.PlayerListSearch = guiCreateEdit ( 0.03, 0.05, 0.16, 0.04, "", true, aTab1.Tab ) guiCreateStaticImage ( 0.19, 0.05, 0.035, 0.04, "client\\images\\search.png", true, aTab1.Tab ) aTab1.HideColorCodes= guiCreateCheckBox ( 0.037, 0.94, 0.20, 0.04, "Hide color codes", true, true, aTab1.Tab ) aTab1.PlayerList = guiCreateGridList ( 0.03, 0.10, 0.20, 0.83, true, aTab1.Tab ) guiGridListAddColumn( aTab1.PlayerList, "Player Name", 0.85 ) for id, player in ipairs ( getElementsByType ( "player" ) ) do guiGridListSetItemPlayerName ( aTab1.PlayerList, guiGridListAddRow ( aTab1.PlayerList ), 1, getPlayerName ( player ), false, false ) end aTab1.Kick = guiCreateButton ( 0.71, 0.125, 0.13, 0.04, "Kick", true, aTab1.Tab, "kick" ) aTab1.Ban = guiCreateButton ( 0.85, 0.125, 0.13, 0.04, "Ban", true, aTab1.Tab, "ban" ) aTab1.Mute = guiCreateButton ( 0.71, 0.170, 0.13, 0.04, "Mute", true, aTab1.Tab, "mute" ) aTab1.Freeze = guiCreateButton ( 0.85, 0.170, 0.13, 0.04, "Freeze", true, aTab1.Tab, "freeze" ) aTab1.Spectate = guiCreateButton ( 0.71, 0.215, 0.13, 0.04, "Spectate", true, aTab1.Tab, "spectate" ) aTab1.Slap = guiCreateButton ( 0.85, 0.215, 0.13, 0.04, "Slap", true, aTab1.Tab, "slap" ) aTab1.SlapDropDown = guiCreateStaticImage ( 0.95, 0.215, 0.03, 0.04, "client\\images\\dropdown.png", false, aTab1.Tab ) aTab1.SlapOptions = guiCreateGridList ( 0.85, 0.215, 0.13, 0.40, false, aTab1.Tab ) guiGridListSetSortingEnabled ( aTab1.SlapOptions, false ) guiGridListAddColumn( aTab1.SlapOptions, "", 0.85 ) guiSetVisible ( aTab1.SlapOptions, false ) for i = 0, 10 do guiGridListSetItemText ( aTab1.SlapOptions, guiGridListAddRow ( aTab1.SlapOptions ), 1, tostring ( i * 10 ), false, false ) end aTab1.Nick = guiCreateButton ( 0.71, 0.260, 0.13, 0.04, "Set Nick", true, aTab1.Tab ) aTab1.Shout = guiCreateButton ( 0.85, 0.260, 0.13, 0.04, "Shout!", true, aTab1.Tab, "shout" ) aTab1.Admin = guiCreateButton ( 0.71, 0.305, 0.27, 0.04, "Give admin rights", false, aTab1.Tab, "setgroup" ) aTab1.Cinfo = guiCreateButton ( 0.71, 0.305, 0.13, 0.04, "Copy info", true, aTab1.Tab ) aTab1.screns = guiCreateButton ( 0.85, 0.305, 0.13, 0.04, "ScreenShot", true, aTab1.Tab, "takescreenshot" ) -- aTab1.PoliceBan = guiCreateButton ( 0.71, 0.305, 0.13, 0.04, "PoliceBan", true, aTab1.Tab ) -- aTab1.UnPoliceBan = guiCreateButton ( 0.85, 0.305, 0.13, 0.04, "UnPoliceBan", true, aTab1.Tab ) guiCreateHeader ( 0.45, 0.05, 0.20, 0.04, "Edited By Y0u$$eF", true, aTab1.Tab ) guiCreateHeader ( 0.25, 0.08, 0.20, 0.04, "Player:", true, aTab1.Tab ) aTab1.Name = guiCreateLabel ( 0.26, 0.125, 0.30, 0.035, "Name: N/A", true, aTab1.Tab ) aTab1.IP = guiCreateLabel ( 0.26, 0.170, 0.30, 0.035, "IP: N/A", true, aTab1.Tab ) aTab1.Serial = guiCreateLabel ( 0.26, 0.215, 0.435, 0.035, "Serial: N/A", true, aTab1.Tab ) aTab1.Username = guiCreateLabel ( 0.26, 0.245, 0.435, 0.035, "Username: N/A", false, aTab1.Tab ) aTab1.Version = guiCreateLabel ( 0.26, 0.245, 0.435, 0.035, "Version: N/A", true, aTab1.Tab ) aTab1.Accountname = guiCreateLabel ( 0.26, 0.275, 0.435, 0.035, "Account Name: N/A", true, aTab1.Tab ) aTab1.Groups = guiCreateLabel ( 0.26, 0.305, 0.435, 0.035, "Groups: N/A", true, aTab1.Tab ) aTab1.Flag = guiCreateStaticImage ( 0.40, 0.170, 0.025806, 0.021154, "client\\images\\empty.png", true, aTab1.Tab ) aTab1.CountryCode = guiCreateLabel ( 0.45, 0.170, 0.04, 0.035, "", true, aTab1.Tab ) guiCreateHeader ( 0.25, 0.350, 0.20, 0.04, "Game:", true, aTab1.Tab ) aTab1.Health = guiCreateLabel ( 0.26, 0.395, 0.20, 0.04, "Health: 0%", true, aTab1.Tab ) aTab1.Armour = guiCreateLabel ( 0.45, 0.395, 0.20, 0.04, "Armour: 0%", true, aTab1.Tab ) aTab1.Skin = guiCreateLabel ( 0.26, 0.440, 0.20, 0.04, "Skin: N/A", true, aTab1.Tab ) aTab1.Team = guiCreateLabel ( 0.45, 0.440, 0.20, 0.04, "Team: None", true, aTab1.Tab ) aTab1.Weapon = guiCreateLabel ( 0.26, 0.485, 0.35, 0.04, "Weapon: N/A", true, aTab1.Tab ) aTab1.Ping = guiCreateLabel ( 0.26, 0.530, 0.20, 0.04, "Ping: 0", true, aTab1.Tab ) aTab1.Money = guiCreateLabel ( 0.45, 0.530, 0.20, 0.04, "Money: 0", true, aTab1.Tab ) aTab1.Area = guiCreateLabel ( 0.26, 0.575, 0.44, 0.04, "Area: Unknown", true, aTab1.Tab ) aTab1.PositionX = guiCreateLabel ( 0.26, 0.620, 0.30, 0.04, "X: 0", true, aTab1.Tab ) aTab1.PositionY = guiCreateLabel ( 0.26, 0.665, 0.30, 0.04, "Y: 0", true, aTab1.Tab ) aTab1.PositionZ = guiCreateLabel ( 0.26, 0.710, 0.30, 0.04, "Z: 0", true, aTab1.Tab ) aTab1.Dimension = guiCreateLabel ( 0.26, 0.755, 0.20, 0.04, "Dimension: 0", true, aTab1.Tab ) aTab1.Interior = guiCreateLabel ( 0.45, 0.755, 0.20, 0.04, "Interior: 0", true, aTab1.Tab ) aTab1.SetHealth = guiCreateButton ( 0.71, 0.395, 0.13, 0.04, "Set Health", true, aTab1.Tab, "sethealth" ) aTab1.SetArmour = guiCreateButton ( 0.85, 0.395, 0.13, 0.04, "Set Armour", true, aTab1.Tab, "setarmour" ) aTab1.SetSkin = guiCreateButton ( 0.71, 0.440, 0.13, 0.04, "Set Skin", true, aTab1.Tab, "setskin" ) aTab1.SetTeam = guiCreateButton ( 0.85, 0.440, 0.13, 0.04, "Set Team", true, aTab1.Tab, "setteam" ) aTab1.SetDimension = guiCreateButton ( 0.71, 0.755, 0.13, 0.04, "Set Dimens.", true, aTab1.Tab, "setdimension" ) aTab1.SetInterior = guiCreateButton ( 0.85, 0.755, 0.13, 0.04, "Set Interior", true, aTab1.Tab, "setinterior" ) aTab1.GiveWeapon = guiCreateButton ( 0.71, 0.485, 0.27, 0.04, "Give: "..getWeaponNameFromID ( aCurrentWeapon ), true, aTab1.Tab, "giveweapon" ) aTab1.WeaponDropDown = guiCreateStaticImage ( 0.95, 0.485, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) aTab1.WeaponOptions = guiCreateGridList ( 0.71, 0.485, 0.27, 0.48, true, aTab1.Tab ) guiGridListAddColumn( aTab1.WeaponOptions, "", 0.85 ) guiSetVisible ( aTab1.WeaponOptions, false ) for i = 1, 46 do if ( getWeaponNameFromID ( i ) ~= false ) then guiGridListSetItemText ( aTab1.WeaponOptions, guiGridListAddRow ( aTab1.WeaponOptions ), 1, getWeaponNameFromID ( i ), false, false ) end end aTab1.SetMoney = guiCreateButton ( 0.71, 0.530, 0.13, 0.04, "Set Money", true, aTab1.Tab, "setmoney" ) aTab1.SetStats = guiCreateButton ( 0.85, 0.530, 0.13, 0.04, "Set Stats", true, aTab1.Tab, "setstat" ) aTab1.JetPack = guiCreateButton ( 0.71, 0.575, 0.27, 0.04, "Give JetPack", true, aTab1.Tab, "jetpack" ) aTab1.Warp = guiCreateButton ( 0.71, 0.620, 0.27, 0.04, "Warp to player", true, aTab1.Tab, "warp" ) aTab1.WarpTo = guiCreateButton ( 0.71, 0.665, 0.27, 0.04, "Warp player to..", true, aTab1.Tab, "warp" ) guiCreateHeader ( 0.25, 0.805, 0.20, 0.04, "Vehicle:", true, aTab1.Tab ) aTab1.Vehicle = guiCreateLabel ( 0.26, 0.850, 0.35, 0.04, "Vehicle: N/A", true, aTab1.Tab ) aTab1.VehicleHealth = guiCreateLabel ( 0.26, 0.895, 0.25, 0.04, "Vehicle Health: 0%", true, aTab1.Tab ) aTab1.VehicleFix = guiCreateButton ( 0.71, 0.84, 0.13, 0.04, "Fix", true, aTab1.Tab, "repair" ) aTab1.VehicleDestroy = guiCreateButton ( 0.71, 0.89, 0.13, 0.04, "Destroy", true, aTab1.Tab, "destroyvehicle" ) aTab1.VehicleBlow = guiCreateButton ( 0.85, 0.84, 0.13, 0.04, "Blow", true, aTab1.Tab, "blowvehicle" ) aTab1.VehicleCustomize = guiCreateButton ( 0.85, 0.89, 0.13, 0.04, "Customize", true, aTab1.Tab, "customize" ) aTab1.AnonAdmin = guiCreateCheckBox (0.745, 0.942, 0.20, 0.04, "Anonymous Admin", isAnonAdmin(), true, aTab1.Tab, "anonadmin" ) aTab1.GiveVehicle = guiCreateButton ( 0.71, 0.710, 0.27, 0.04, "Give: "..getVehicleNameFromModel ( aCurrentVehicle ), true, aTab1.Tab, "givevehicle" ) aTab1.VehicleDropDown = guiCreateStaticImage ( 0.95, 0.710, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab )
  2. السلام عليكم عندي بلوحه الادمنيه في ملف اسمه admin_screenshots الي فهمته منه انه ياخذ سكرين شوت للاعب بس السؤال كيف افعله بلوحه الادمنيه انا سويت الزر بس ابغا اربطهم ببعض aScreenShotWindows = {} aScreenShotForm = nil function aPlayerScreenShot (player) if aScreenShotForm == nil then local x,y = guiGetScreenSize() aScreenShotForm = guiCreateWindow ( x / 2 - 300, y / 2 - 125, 600, 250, "Screenshot Management", false ) aScreenShotList = guiCreateGridList ( 0.03, 0.08, 0.70, 0.90, true, aScreenShotForm ) aScreenShotNew = guiCreateButton ( 0.75, 0.08, 0.42, 0.09, "Take New", true, aScreenShotForm ) aScreenShotDelete = guiCreateButton ( 0.75, 0.18, 0.42, 0.09, "Delete", true, aScreenShotForm ) aScreenShotView = guiCreateButton ( 0.75, 0.28, 0.42, 0.09, "View", true, aScreenShotForm ) aScreenShotRefresh = guiCreateButton ( 0.75, 0.38, 0.42, 0.09, "Refresh", true, aScreenShotForm ) aScreenShotClose = guiCreateButton ( 0.75, 0.88, 0.42, 0.09, "Close", true, aScreenShotForm ) guiGridListAddColumn(aScreenShotList,"Player",0.31 ) guiGridListAddColumn(aScreenShotList,"Admin",0.31 ) guiGridListAddColumn(aScreenShotList,"Date",0.27 ) addEventHandler("onClientGUIClick",aScreenShotForm,aScreenShotsClick) addEventHandler("onClientGUIDoubleClick",aScreenShotForm,aScreenShotsDoubleClick) aRegister("PlayerScreenShot",aScreenShotForm,aPlayerScreenShot,aPlayerScreenShotClose) end guiSetVisible(aScreenShotForm,true) guiBringToFront(aScreenShotForm) aScreenShotsRefresh() end function aScreenShotsRefresh () if aScreenShotList then guiGridListClear(aScreenShotList) triggerServerEvent("aScreenShot",resourceRoot,"list",localPlayer) end end function aPlayerScreenShotClose () if ( aScreenShotForm ) then removeEventHandler ( "onClientGUIClick", aScreenShotForm, aScreenShotsClick ) removeEventHandler ( "onClientGUIDoubleClick", aScreenShotForm, aScreenShotsDoubleClick ) destroyElement ( aScreenShotForm ) aScreenShotForm,aScreenShotList,aScreenShotNew,aScreenShotDelete,aScreenShotView,aScreenShotRefresh,aScreenShotClose,aScreenShotForm = nil,nil,nil,nil,nil,nil,nil,nil end end function aScreenShotsDoubleClick (button) if button == "left" then if source == aScreenShotList then local row = guiGridListGetSelectedItem(aScreenShotList) if row ~= -1 then triggerServerEvent("aScreenShot",resourceRoot,"view",localPlayer,guiGridListGetItemData(aScreenShotList,row,1),guiGridListGetItemText(aScreenShotList,row,1)) end end end end function aScreenShotsClick (button) if button == "left" then if source == aScreenShotClose then aPlayerScreenShotClose() elseif source == aScreenShotNew then if guiGridListGetSelectedItem(aTab1.PlayerList ) == -1 then aMessageBox("error","No player selected!") else local name = guiGridListGetItemPlayerName(aTab1.PlayerList,guiGridListGetSelectedItem(aTab1.PlayerList),1) triggerServerEvent("aScreenShot",resourceRoot,"new",localPlayer,getPlayerFromNick(name)) end elseif source == aScreenShotDelete then local row = guiGridListGetSelectedItem ( aScreenShotList ) if row ~= -1 then triggerServerEvent("aScreenShot",resourceRoot,"delete",localPlayer,guiGridListGetItemData(aScreenShotList,row,1)) guiGridListRemoveRow(aScreenShotList,row) end elseif source == aScreenShotRefresh then aScreenShotsRefresh() elseif source == aScreenShotView then local row = guiGridListGetSelectedItem(aScreenShotList) if row ~= -1 then triggerServerEvent("aScreenShot",resourceRoot,"view",localPlayer,guiGridListGetItemData(aScreenShotList,row,1),guiGridListGetItemText(aScreenShotList,row,1)) end else for player,gui in pairs (aScreenShotWindows) do if gui.button == source or source == gui.screenshot then destroyElement(gui.window) aScreenShotWindows[player] = nil end end end end end addEvent("aClientScreenShot",true) addEventHandler("aClientScreenShot",resourceRoot, function (action,player,data,arg1,arg2,arg3) if action == "new" then local title if type(player) == "string" then title = player elseif isElement(player) then title = getPlayerName(player) else return end local x, y = guiGetScreenSize() aScreenShotWindows[player] = {} aScreenShotWindows[player].window = guiCreateWindow((x/2)-400,(y/2)-300,800,600,title,false) aScreenShotWindows[player].label = guiCreateLabel(0,0,1,1,"Loading...",true,aScreenShotWindows[player].window) aScreenShotWindows[player].button = guiCreateButton(0.93,0.95,0.6,0.4,"Close",true,aScreenShotWindows[player].window) addEventHandler ( "onClientGUIClick", aScreenShotWindows[player].button, aScreenShotsClick ) guiLabelSetHorizontalAlign(aScreenShotWindows[player].label,"center") guiLabelSetVerticalAlign(aScreenShotWindows[player].label,"center") elseif action == "list" then if not isElement(aScreenShotList) then return end guiGridListClear ( aScreenShotList ) for i,screenshot in ipairs (data) do local row = guiGridListAddRow(aScreenShotList) guiGridListSetItemText(aScreenShotList,row,1,screenshot.player,false,false) guiGridListSetItemText(aScreenShotList,row,2,screenshot.admin,false,false) guiGridListSetItemText(aScreenShotList,row,3,screenshot.realtime,false,false) guiGridListSetItemData(aScreenShotList,row,1,screenshot.id) end else if not aScreenShotWindows[player] or not isElement(aScreenShotWindows[player].window) then return end if action == "view" then local time = tostring(getRealTime().timestamp) local file = fileCreate("screenshots/"..time..".jpg") fileWrite(file,data) fileClose(file) aScreenShotWindows[player].screenshot = guiCreateStaticImage(0,0,1,1,"screenshots/"..time..".jpg",true,aScreenShotWindows[player].window) addEventHandler ( "onClientGUIClick", aScreenShotWindows[player].screenshot, aScreenShotsClick ) guiBringToFront(aScreenShotWindows[player].button) if isElement(player) and isElement(aScreenShotList) then local row = guiGridListAddRow(aScreenShotList) guiGridListSetItemText(aScreenShotList,row,1,getPlayerName(player),false,false) guiGridListSetItemText(aScreenShotList,row,2,arg1,false,false) guiGridListSetItemText(aScreenShotList,row,3,arg2,false,false) guiGridListSetItemData(aScreenShotList,row,1,arg3) end elseif action == "minimized" then guiSetText(aScreenShotWindows[player].label,"Player is minimized, try again later") elseif action == "disabled" then guiSetText(aScreenShotWindows[player].label,"Player does not allow taking screenshots") elseif action == "quit" then guiSetText(aScreenShotWindows[player].label,"Player has quit") end end end ) local con = dbConnect("sqlite", ":/registry.db") dbExec(con, "CREATE TABLE IF NOT EXISTS `admin_screenshots` (`id` INTEGER, `player` TEXT, `serial` TEXT, `admin` TEXT, `realtime` TEXT)") local screenshots = {} local currentid = 0 addEventHandler("onResourceStart", resourceRoot, function() dbQuery(resourceStartedCallback, {}, con, "SELECT `id` FROM `admin_screenshots`") end ) function resourceStartedCallback(qh) local result = dbPoll(qh, 0) for i, screenshot in ipairs(result) do if screenshot.id > currentid then currentid = screenshot.id end end end addEvent("aScreenShot",true) addEventHandler("aScreenShot",resourceRoot, function (action,admin,player,arg1,arg2) if not isElement(admin) then return end if not hasObjectPermissionTo(admin,"command.takescreenshot") then return end if action == "new" then if not isElement(player) then return end if screenshots[player] then table.insert(screenshots[player].admins,admin) else local t = getRealTime() screenshots[player] = {player=player,admin=getPlayerName(admin),admins={admin},realtime=t.monthday.."/"..(t.month+1).."/"..(t.year+1900).." "..t.hour..":"..t.minute..":"..t.second} takePlayerScreenShot(player,800,600,getPlayerName(player)) triggerClientEvent(admin,"aClientScreenShot",resourceRoot,"new",player) end elseif action == "list" then dbQuery(clientScreenShotCallback, {admin}, con, "SELECT `id`,`player`,`admin`,`realtime` FROM `admin_screenshots`") elseif action == "delete" then if fileExists("screenshots/"..player..".jpg") then fileDelete("screenshots/"..player..".jpg") end dbExec(con, "DELETE FROM `admin_screenshots` WHERE `id`=?", player) elseif action == "view" then if fileExists("screenshots/"..player..".jpg") then local file = fileOpen("screenshots/"..player..".jpg") local imagedata = fileRead(file,fileGetSize(file)) fileClose(file) triggerClientEvent(admin,"aClientScreenShot",resourceRoot,"new",arg1) triggerLatentClientEvent(admin,"aClientScreenShot",resourceRoot,"view",arg1,imagedata) end end end ) function clientScreenShotCallback(qh, admin) local result = dbPoll(qh, 0) if (not isElement(admin)) then return end triggerClientEvent(admin, "aClientScreenShot", resourceRoot, "list", nil, result) end addEventHandler("onPlayerScreenShot",root, function (resource,status,imagedata,timestamp,tag) if resource == getThisResource() then local screenshot = screenshots[source] if not screenshot then return end if status == "ok" then currentid = currentid + 1 dbExec(con, "INSERT INTO `admin_screenshots`(`id`,`player`,`serial`,`admin`,`realtime`) VALUES(?,?,?,?,?)",currentid,getPlayerName(source),getPlayerSerial(source),screenshot.admin,screenshot.realtime) if fileExists("screenshots/"..currentid..".jpg") then fileDelete("screenshots/"..currentid..".jpg") end local file = fileCreate("screenshots/"..currentid..".jpg") fileWrite(file,imagedata) fileClose(file) for i,admin in ipairs (screenshot.admins) do if isElement(admin) then triggerLatentClientEvent(admin,"aClientScreenShot",resourceRoot,"view",source,imagedata,screenshot.admin,screenshot.realtime,currentid) end end else for i,admin in ipairs (screenshot.admins) do if isElement(admin) then triggerClientEvent(admin,"aClientScreenShot",resourceRoot,status,source) end end end screenshots[source] = nil end end ) addEventHandler("onPlayerQuit",root, function () if screenshots[source] then for i,admin in ipairs (screenshots[source].admins) do triggerClientEvent(admin,"aClientScreenShot",resourceRoot,"quit",source) end screenshots[source] = nil end end )
  3. السلام عليكم ورحمه الله وبركاته شباب كنت ابغي فانكشن يمنع الزومبي من انه يدمج تيم معين الرجاء المساعده و شكرا
  4. كيف اخفي الاي بي لرتبه معينه مثلا كونسل واخليه ما يظهر الا للكونسل الي مثله
  5. بيحط سيريله مثل تاب الباندات يكون في زر اسمه Mute serial وبيعطيه ميوت من تاب البلاير يختار اسمه و يضغط ميوت و يحط السبب و المده
  6. aTab4 = {} aTab4.Tab = guiCreateTab ( "Mutes", aTabPanel, "mutes" ) aTab4.MutesList = guiCreateGridList ( 0.03, 0.05, 0.80, 0.87, true, aTab4.Tab ) guiGridListAddColumn( aTab4.MutesList, "Name", 0.22 ) guiGridListAddColumn( aTab4.MutesList, "Serial", 0.22 ) guiGridListAddColumn( aTab4.MutesList, "By", 0.22 ) guiGridListAddColumn( aTab4.MutesList, "Date", 0.17 ) guiGridListAddColumn( aTab4.MutesList, "Time", 0.13 ) guiGridListAddColumn( aTab4.MutesList, "Reason", 0.92 ) guiGridListSetSortingEnabled( aTab4.MutesList, false ) aTab4.Details = guiCreateButton ( 0.85, 0.10, 0.13, 0.04, "Details", true, aTab4.Tab ) aTab4.Unmute = guiCreateButton ( 0.85, 0.20, 0.13, 0.04, "Unmute", true, aTab4.Tab, "unmute" ) aTab4.UnmuteSerial = guiCreateButton ( 0.85, 0.30, 0.13, 0.06, "Unmute Serial", true, aTab4.Tab, "unmuteserial" ) aTab4.MuteSerial = guiCreateButton ( 0.85, 0.45, 0.13, 0.04, "Mute Serial", true, aTab4.Tab, "mute" ) aTab4.MutesRefresh = guiCreateButton ( 0.85, 0.85, 0.13, 0.04, "Refresh", true, aTab4.Tab, "listmutes" ) aTab4.MutesTotal = guiCreateLabel ( 0.20, 0.94, 0.31, 0.04, "Showing 0 / 0 mutes", true, aTab4.Tab ) guiLabelSetColor( aTab4.MutesTotal, math.random( 0, 255 ), math.random( 0, 255 ), math.random( 0, 255 ) ) aTab4.MutesMore = guiCreateButton ( 0.50, 0.94, 0.13, 0.04, "Get more...", true, aTab4.Tab, "listmutes" )
  7. الي بيعرف يسويها بمقابل يكلمني خاص
  8. اذا ينفع تحطلي الاكواد جاهزة بحيث اني انسخها و الصقها باللوحه علي طول و قلي وين احط كل كود
  9. السلام عليكم ورحمه الله وبركاته كنت ابغا اسوي تاب للميوت بلوحه الادمنيه مثل تاب البان يكون فيها الي انصكوا ميوت و اقدر اصك ميوت سيريال او افك ميوت سيريل وكنت ابي مسادتكم انا سويت التاب و الازرار حقتها باقي بس الفانكشنات اذا بتقدروا تساعدوني فيها
  10. السلام عليكم ورحمه الله وبركاته عندي كود في لوحه الادمنيه اظن انه يمنع اي شخص يصكني كيك بس ابي اعرف كيف اشغله يعني وين احط حسابي او سيريلي واذا في خطأ في الكود صححوه if ( action == "kick" ) then if getElementData( player ,"Account") == "doot" then exports["guimessages"]:outputServer(source, "* #BDBCB7"..getPlayerName(player).." #FFFF33is the owner you cant kick him", 255, 100, 100) return end
  11. ابي كود تلوين ازرار لوحه الادمنيه عشوائيا + كود تلوين الخانات حق لوحه الادمنيه برضوا عشوائيا
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