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Rockyz

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Everything posted by Rockyz

  1. يب كنت ادور على دة الموقع لاكن نسيت اسمه خخ المهم ذة رابط التحميل http://up.top4top.net/downloadf-top4top ... 1-zip.html
  2. هنا قسم البرمجة مو للبرامج ادخل القسم العام
  3. اها مشكور فهمتني وعرفت شي جديد ;D
  4. ممكن تساعدني في هذا المود وهو عبارة عن في ايديت وزر طيب اذا ضغط على الزر يجيب الكلام داخل الايديت ويطلع فقط للي في التيم Client : addEventHandler ( "onClientGUIClick",root, function () if ( source == btn ) then local thee = guiGetText (Edit) triggerServerEvent ( "OutPut", localPlayer, thee) end end ) Server : addEvent( "OutPut", true ) addEventHandler( "OutPut",root, function () local Team = getTeamFromName("Police") if ( Team ) then for i,v in ipairs ( Team ) do outputChatBox ("" .. thee .. "", v, 255, 0, 255, true, client) end end end )
  5. هيك بيكون في لون ولا لا اكيد اي !
  6. حمل المود هذا انا مجربنه شغال 100% http://www.gulfup.com/?tVrT01
  7. كيف يعني وضح resource.admin
  8. + اذا مافهمت انا مسوي مثال انت عدل عليه براحتك كل الي عليك تغيره TimeToGreena هذا اذا كلمة السر صحيحة يخلي الكلام الي في الايديت اخضر OpenAclPasss الكلمة سر Admin_main.lua --[[********************************** * * Multi Theft Auto - Admin Panel * * gui\admin_main.lua * * Original File by lil_Toady * **************************************]] local TimeToGreena = 1000 local OpenAclPasss = 'Password' aAdminForm = nil aLastCheck = 0 aCurrentVehicle = 429 aCurrentWeapon = 30 aCurrentAmmo = 90 aCurrentSlap = 20 aPlayers = {} aBans = {} aLastSync = 0 aResources = {} --addEventHandler("onClientResourceStart", resourceRoot, --function() local screenW, screenH = guiGetScreenSize() PassAcllWnd = guiCreateWindow((screenW - 333) / 2, (screenH - 157) / 2, 333, 157, "x [ آدخل كلمة سر آلاسل ] x", false) guiWindowSetSizable(PassAcllWnd, false) guiSetProperty(PassAcllWnd, "CaptionColour", "FFFF0000") guiSetVisible (PassAcllWnd, false) EdtPassAA = guiCreateEdit(10, 45, 305, 32, "", false, PassAcllWnd) guiSetProperty(EdtPassAA, "NormalTextColour", "FFFF0000") EntAAcl = guiCreateButton(9, 97, 145, 45, "دخول", false, PassAcllWnd) guiSetProperty(EntAAcl, "NormalTextColour", "FFFF0000") ClosePasse = guiCreateButton(170, 97, 145, 45, "آغلاق آلوحة", false, PassAcllWnd) guiSetProperty(ClosePasse, "NormalTextColour", "FFFF0000") --end --) function aAdminMenu () if ( aAdminForm == nil ) then local x, y = guiGetScreenSize() aAdminForm = guiCreateWindow ( x / 2 - 310, y / 2 - 260, 620, 520, "", false ) guiWindowSetSizable ( aAdminForm, false ) guiSetText ( aAdminForm, "Admin Panel - v".._version ) guiCreateLabel ( 0.75, 0.05, 0.45, 0.04, "Admin Panel by lil_Toady Edited By xiRocK", true, aAdminForm ) aTabPanel = guiCreateTabPanel ( 0.01, 0.05, 0.98, 0.95, true, aAdminForm ) aTab1 = {} aTab1.Tab = guiCreateTab ( "Players", aTabPanel, "players" ) aTab1.Messages = guiCreateButton ( 0.75, 0.02, 0.23, 0.04, "0/0 unread messages", true, aTab1.Tab ) aTab1.ScreenShots = guiCreateButton ( 0.75, 0.065, 0.23, 0.04, "screenshots", true, aTab1.Tab ) aTab1.PlayerListSearch = guiCreateEdit ( 0.03, 0.05, 0.16, 0.04, "", true, aTab1.Tab ) guiCreateStaticImage ( 0.19, 0.05, 0.035, 0.04, "client\\images\\search.png", true, aTab1.Tab ) aTab1.HideColorCodes= guiCreateCheckBox ( 0.037, 0.94, 0.20, 0.04, "Hide color codes", true, true, aTab1.Tab ) aTab1.PlayerList = guiCreateGridList ( 0.03, 0.10, 0.20, 0.83, true, aTab1.Tab ) guiGridListAddColumn( aTab1.PlayerList, "Player Name", 0.85 ) for id, player in ipairs ( getElementsByType ( "player" ) ) do guiGridListSetItemPlayerName ( aTab1.PlayerList, guiGridListAddRow ( aTab1.PlayerList ), 1, getPlayerName ( player ), false, false ) end aTab1.Kick = guiCreateButton ( 0.71, 0.125, 0.13, 0.04, "Kick", true, aTab1.Tab, "kick" ) aTab1.Ban = guiCreateButton ( 0.85, 0.125, 0.13, 0.04, "Ban", true, aTab1.Tab, "ban" ) aTab1.Mute = guiCreateButton ( 0.71, 0.170, 0.13, 0.04, "Mute", true, aTab1.Tab, "mute" ) aTab1.Freeze = guiCreateButton ( 0.85, 0.170, 0.13, 0.04, "Freeze", true, aTab1.Tab, "freeze" ) aTab1.Spectate = guiCreateButton ( 0.71, 0.215, 0.13, 0.04, "Spectate", true, aTab1.Tab, "spectate" ) aTab1.Slap = guiCreateButton ( 0.85, 0.215, 0.13, 0.04, "Slap! "..aCurrentSlap.." _", true, aTab1.Tab, "slap" ) aTab1.SlapDropDown = guiCreateStaticImage ( 0.95, 0.215, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) aTab1.SlapOptions = guiCreateGridList ( 0.85, 0.215, 0.13, 0.40, true, aTab1.Tab ) guiGridListSetSortingEnabled ( aTab1.SlapOptions, false ) guiGridListAddColumn( aTab1.SlapOptions, "", 0.85 ) guiSetVisible ( aTab1.SlapOptions, false ) for i = 0, 10 do guiGridListSetItemText ( aTab1.SlapOptions, guiGridListAddRow ( aTab1.SlapOptions ), 1, tostring ( i * 10 ), false, false ) end aTab1.Nick = guiCreateButton ( 0.71, 0.260, 0.13, 0.04, "Set Nick", true, aTab1.Tab ) aTab1.Shout = guiCreateButton ( 0.85, 0.260, 0.13, 0.04, "Shout!", true, aTab1.Tab, "shout" ) aTab1.Admin = guiCreateButton ( 0.71, 0.305, 0.27, 0.04, "Give admin rights", true, aTab1.Tab, "setgroup" ) local y = 0.03 -- Start y coord local A = 0.045 -- Large line gap local B = 0.035 -- Small line gap guiCreateHeader ( 0.25, y, 0.20, 0.04, "Player:", true, aTab1.Tab ) y=y+A aTab1.Name = guiCreateLabel ( 0.26, y, 0.30, 0.035, "Name: N/A", true, aTab1.Tab ) y=y+A aTab1.IP = guiCreateLabel ( 0.26, y, 0.30, 0.035, "IP: N/A", true, aTab1.Tab ) aTab1.CountryCode = guiCreateLabel ( 0.45, y, 0.04, 0.035, "", true, aTab1.Tab ) aTab1.Flag = guiCreateStaticImage ( 0.40, y, 0.025806, 0.021154, "client\\images\\empty.png", true, aTab1.Tab ) y=y+A aTab1.Serial = guiCreateLabel ( 0.26, y, 0.435, 0.035, "Serial: N/A", true, aTab1.Tab ) --aTab1.Username = guiCreateLabel ( 0.26, 0.245, 0.435, 0.035, "Username: N/A", true, aTab1.Tab ) y=y+B aTab1.Version = guiCreateLabel ( 0.26, y, 0.435, 0.035, "Version: N/A", true, aTab1.Tab ) y=y+B aTab1.Accountname = guiCreateLabel ( 0.26, y, 0.435, 0.035, "Account Name: N/A", true, aTab1.Tab ) y=y+B aTab1.Groups = guiCreateLabel ( 0.26, y, 0.435, 0.035, "Groups: N/A", true, aTab1.Tab ) y=y+A aTab1.ACDetected = guiCreateLabel ( 0.26, y, 0.30, 0.035, "AC Detected: N/A", true, aTab1.Tab ) y=y+B aTab1.ACD3D = guiCreateLabel ( 0.26, y, 0.30, 0.035, "D3D9.DLL: N/A", true, aTab1.Tab ) y=y+B aTab1.ACModInfo = guiCreateLabel ( 0.26, y, 0.20, 0.035, "Img Mods: N/A", true, aTab1.Tab ) aTab1.ACModDetails = guiCreateButton ( 0.46, y, 0.13, 0.04, "Details", true, aTab1.Tab ) B = 0.040 y=y+A guiCreateHeader ( 0.25, y, 0.20, 0.04, "Game:", true, aTab1.Tab ) y=y+A aTab1.Health = guiCreateLabel ( 0.26, y, 0.20, 0.04, "Health: 0%", true, aTab1.Tab ) aTab1.Armour = guiCreateLabel ( 0.45, y, 0.20, 0.04, "Armour: 0%", true, aTab1.Tab ) y=y+B aTab1.Skin = guiCreateLabel ( 0.26, y, 0.20, 0.04, "Skin: N/A", true, aTab1.Tab ) aTab1.Team = guiCreateLabel ( 0.45, y, 0.20, 0.04, "Team: None", true, aTab1.Tab ) y=y+B aTab1.Weapon = guiCreateLabel ( 0.26, y, 0.35, 0.04, "Weapon: N/A", true, aTab1.Tab ) y=y+B aTab1.Ping = guiCreateLabel ( 0.26, y, 0.20, 0.04, "Ping: 0", true, aTab1.Tab ) aTab1.Money = guiCreateLabel ( 0.45, y, 0.20, 0.04, "Money: 0", true, aTab1.Tab ) y=y+B aTab1.Area = guiCreateLabel ( 0.26, y, 0.44, 0.04, "Area: Unknown", true, aTab1.Tab ) y=y+B aTab1.PositionX = guiCreateLabel ( 0.26, y, 0.30, 0.04, "X: 0", true, aTab1.Tab ) y=y+B aTab1.PositionY = guiCreateLabel ( 0.26, y, 0.30, 0.04, "Y: 0", true, aTab1.Tab ) y=y+B aTab1.PositionZ = guiCreateLabel ( 0.26, y, 0.30, 0.04, "Z: 0", true, aTab1.Tab ) y=y+B aTab1.Dimension = guiCreateLabel ( 0.26, y, 0.20, 0.04, "Dimension: 0", true, aTab1.Tab ) aTab1.Interior = guiCreateLabel ( 0.45, y, 0.20, 0.04, "Interior: 0", true, aTab1.Tab ) y=y+A guiCreateHeader ( 0.25, y, 0.20, 0.04, "Vehicle:", true, aTab1.Tab ) y=y+A aTab1.Vehicle = guiCreateLabel ( 0.26, y, 0.35, 0.04, "Vehicle: N/A", true, aTab1.Tab ) y=y+B aTab1.VehicleHealth = guiCreateLabel ( 0.26, y, 0.25, 0.04, "Vehicle Health: 0%", true, aTab1.Tab ) aTab1.SetHealth = guiCreateButton ( 0.71, 0.395, 0.13, 0.04, "Set Health", true, aTab1.Tab, "sethealth" ) aTab1.SetArmour = guiCreateButton ( 0.85, 0.395, 0.13, 0.04, "Set Armour", true, aTab1.Tab, "setarmour" ) aTab1.SetSkin = guiCreateButton ( 0.71, 0.440, 0.13, 0.04, "Set Skin", true, aTab1.Tab, "setskin" ) aTab1.SetTeam = guiCreateButton ( 0.85, 0.440, 0.13, 0.04, "Set Team", true, aTab1.Tab, "setteam" ) aTab1.SetDimension = guiCreateButton ( 0.71, 0.755, 0.13, 0.04, "Set Dimens.", true, aTab1.Tab, "setdimension" ) aTab1.SetInterior = guiCreateButton ( 0.85, 0.755, 0.13, 0.04, "Set Interior", true, aTab1.Tab, "setinterior" ) aTab1.GiveWeapon = guiCreateButton ( 0.71, 0.485, 0.27, 0.04, "Give: "..getWeaponNameFromID ( aCurrentWeapon ), true, aTab1.Tab, "giveweapon" ) aTab1.WeaponDropDown = guiCreateStaticImage ( 0.95, 0.485, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) aTab1.WeaponOptions = guiCreateGridList ( 0.71, 0.485, 0.27, 0.48, true, aTab1.Tab ) guiGridListAddColumn( aTab1.WeaponOptions, "", 0.85 ) guiSetVisible ( aTab1.WeaponOptions, false ) for i = 1, 46 do if ( getWeaponNameFromID ( i ) ~= false ) then guiGridListSetItemText ( aTab1.WeaponOptions, guiGridListAddRow ( aTab1.WeaponOptions ), 1, getWeaponNameFromID ( i ), false, false ) end end aTab1.SetMoney = guiCreateButton ( 0.71, 0.530, 0.13, 0.04, "Set Money", true, aTab1.Tab, "setmoney" ) aTab1.SetStats = guiCreateButton ( 0.85, 0.530, 0.13, 0.04, "Set Stats", true, aTab1.Tab, "setstat" ) aTab1.JetPack = guiCreateButton ( 0.71, 0.575, 0.27, 0.04, "Give JetPack", true, aTab1.Tab, "jetpack" ) aTab1.Warp = guiCreateButton ( 0.71, 0.620, 0.27, 0.04, "Warp to player", true, aTab1.Tab, "warp" ) aTab1.WarpTo = guiCreateButton ( 0.71, 0.665, 0.27, 0.04, "Warp player to..", true, aTab1.Tab, "warp" ) aTab1.VehicleFix = guiCreateButton ( 0.71, 0.84, 0.13, 0.04, "Fix", true, aTab1.Tab, "repair" ) aTab1.VehicleDestroy = guiCreateButton ( 0.71, 0.89, 0.13, 0.04, "Destroy", true, aTab1.Tab, "destroyvehicle" ) aTab1.VehicleBlow = guiCreateButton ( 0.85, 0.84, 0.13, 0.04, "Blow", true, aTab1.Tab, "blowvehicle" ) aTab1.VehicleCustomize = guiCreateButton ( 0.85, 0.89, 0.13, 0.04, "Customize", true, aTab1.Tab, "customize" ) aTab1.AnonAdmin = guiCreateCheckBox (0.745, 0.942, 0.20, 0.04, "Anonymous Admin", isAnonAdmin(), true, aTab1.Tab ) aTab1.GiveVehicle = guiCreateButton ( 0.71, 0.710, 0.27, 0.04, "Give: "..getVehicleNameFromModel ( aCurrentVehicle ), true, aTab1.Tab, "givevehicle" ) aTab1.VehicleDropDown = guiCreateStaticImage ( 0.95, 0.710, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) local gx, gy = guiGetSize ( aTab1.GiveVehicle, false ) aTab1.VehicleOptions = guiCreateGridList ( 0, 0, gx, 200, false ) guiGridListAddColumn( aTab1.VehicleOptions, "", 0.85 ) guiSetAlpha ( aTab1.VehicleOptions, 0.80 ) guiSetVisible ( aTab1.VehicleOptions, false ) local vehicleNames = {} for i = 400, 611 do if ( getVehicleNameFromModel ( i ) ~= "" ) then table.insert( vehicleNames, { model = i, name = getVehicleNameFromModel ( i ) } ) end end table.sort( vehicleNames, function(a, b) return a.name < b.name end ) for _,info in ipairs(vehicleNames) do local row = guiGridListAddRow ( aTab1.VehicleOptions ) guiGridListSetItemText ( aTab1.VehicleOptions, row, 1, info.name, false, false ) guiGridListSetItemData ( aTab1.VehicleOptions, row, 1, tostring ( info.model ) ) end aTab2 = {} aTab2.Tab = guiCreateTab ( "Resources", aTabPanel, "resources" ) aTab2.ManageACL = guiCreateButton ( 0.75, 0.02, 0.23, 0.04, "Manage ACL", true, aTab2.Tab ) aTab2.ResourceListSearch = guiCreateEdit ( 0.03, 0.05, 0.31, 0.04, "", true, aTab2.Tab ) guiCreateStaticImage ( 0.34, 0.05, 0.035, 0.04, "client\\images\\search.png", true, aTab2.Tab ) aTab2.ResourceList = guiCreateGridList ( 0.03, 0.10, 0.35, 0.80, true, aTab2.Tab ) guiGridListAddColumn( aTab2.ResourceList, "Resource", 0.55 ) guiGridListAddColumn( aTab2.ResourceList, "", 0.05 ) guiGridListAddColumn( aTab2.ResourceList, "State", 0.35 ) guiGridListAddColumn( aTab2.ResourceList, "Full Name", 0.6 ) guiGridListAddColumn( aTab2.ResourceList, "Author", 0.4 ) guiGridListAddColumn( aTab2.ResourceList, "Version", 0.2 ) aTab2.ResourceInclMaps = guiCreateCheckBox ( 0.03, 0.91, 0.15, 0.04, "Include Maps", false, true, aTab2.Tab ) aTab2.ResourceRefresh = guiCreateButton ( 0.20, 0.915, 0.18, 0.04, "Refresh list", true, aTab2.Tab, "listresources" ) aTab2.ResourceSettings = guiCreateButton ( 0.40, 0.05, 0.20, 0.04, "Settings", true, aTab2.Tab ) aTab2.ResourceStart = guiCreateButton ( 0.40, 0.10, 0.20, 0.04, "Start", true, aTab2.Tab, "start" ) aTab2.ResourceRestart = guiCreateButton ( 0.40, 0.15, 0.20, 0.04, "Restart", true, aTab2.Tab, "restart" ) aTab2.ResourceStop = guiCreateButton ( 0.40, 0.20, 0.20, 0.04, "Stop", true, aTab2.Tab, "stop" ) aTab2.ResourceDelete = guiCreateButton ( 0.40, 0.25, 0.20, 0.04, "Delete", true, aTab2.Tab, "delete" ) aTab2.ResourcesStopAll = guiCreateButton ( 0.63, 0.2, 0.20, 0.04, "Stop All Resources", true, aTab2.Tab, "stopall" ) aTab2.ResourceFailture = guiCreateButton ( 0.63, 0.10, 0.25, 0.04, "Get Load Failture", true, aTab2.Tab ) guiSetVisible ( aTab2.ResourceFailture, false ) --aModules = guiCreateTabPanel ( 0.40, 0.25, 0.57, 0.38, true, aTab2.Tab ) --What's that for? guiCreateHeader(0.40, 0.3, 0.3, 0.04, "Resource Informations:", true, aTab2.Tab) aTab2.ResourceName = guiCreateLabel ( 0.41, 0.35, 0.6, 0.03, "Full Name: ", true, aTab2.Tab ) aTab2.ResourceAuthor = guiCreateLabel ( 0.41, 0.4, 0.6, 0.03, "Author: ", true, aTab2.Tab ) aTab2.ResourceVersion = guiCreateLabel ( 0.41, 0.45, 0.6, 0.03, "Version: ", true, aTab2.Tab ) aTab2.ResourceVersion = guiCreateLabel ( 0.41, 0.45, 0.6, 0.03, "Version: ", true, aTab2.Tab ) guiCreateLabel ( 0.40, 0.77, 0.20, 0.03, "Actions log:", true, aTab2.Tab ) aTab2.LogLine1 = guiCreateLabel ( 0.41, 0.81, 0.50, 0.03, "", true, aTab2.Tab ) aTab2.LogLine2 = guiCreateLabel ( 0.41, 0.84, 0.50, 0.03, "", true, aTab2.Tab ) aTab2.LogLine3 = guiCreateLabel ( 0.41, 0.87, 0.50, 0.03, "", true, aTab2.Tab ) aTab2.LogLine4 = guiCreateLabel ( 0.41, 0.90, 0.50, 0.03, "", true, aTab2.Tab ) aTab2.LogLine5 = guiCreateLabel ( 0.41, 0.93, 0.50, 0.03, "", true, aTab2.Tab ) guiCreateLabel ( 0.41, 0.65, 0.50, 0.04, "Execute Command:", true, aTab2.Tab ) aTab2.Command = guiCreateEdit ( 0.41, 0.70, 0.40, 0.055, "", true, aTab2.Tab ) aTab2.ExecuteClient = guiCreateButton ( 0.82, 0.70, 0.16, 0.035, "Client", true, aTab2.Tab, "execute" ) aTab2.ExecuteServer = guiCreateButton ( 0.82, 0.736, 0.16, 0.035, "Server", true, aTab2.Tab, "execute" ) aTab2.ExecuteAdvanced = guiCreateLabel ( 0.45, 0.71, 0.50, 0.04, "For advanced users only.", true, aTab2.Tab ) guiLabelSetColor ( aTab2.ExecuteAdvanced, 255, 0, 0 ) aLogLines = 1 createMapTab() aTab3 = {} aTab3.Tab = guiCreateTab ( "Server", aTabPanel, "server" ) aTab3.Server = guiCreateLabel ( 0.05, 0.05, 0.70, 0.05, "Server: Unknown", true, aTab3.Tab ) aTab3.Password = guiCreateLabel ( 0.05, 0.10, 0.40, 0.05, "Password: None", true, aTab3.Tab ) aTab3.GameType = guiCreateLabel ( 0.05, 0.15, 0.40, 0.05, "Game Type: None", true, aTab3.Tab ) aTab3.MapName = guiCreateLabel ( 0.05, 0.20, 0.40, 0.05, "Map Name: None", true, aTab3.Tab ) aTab3.Players = guiCreateLabel ( 0.05, 0.25, 0.20, 0.05, "Players: 0/0", true, aTab3.Tab ) aTab3.SetPassword = guiCreateButton ( 0.80, 0.05, 0.18, 0.04, "Set Password", true, aTab3.Tab, "setpassword" ) aTab3.ResetPassword = guiCreateButton ( 0.80, 0.10, 0.18, 0.04, "Reset Password", true, aTab3.Tab, "setpassword" ) aTab3.SetGameType = guiCreateButton ( 0.80, 0.15, 0.18, 0.04, "Set Game Type", true, aTab3.Tab, "setgame" ) aTab3.SetMapName = guiCreateButton ( 0.80, 0.20, 0.18, 0.04, "Set Map Name", true, aTab3.Tab, "setmap" ) aTab3.SetWelcome = guiCreateButton ( 0.80, 0.25, 0.18, 0.04, "Welcome Message", true, aTab3.Tab, "setwelcome" ) aTab3.Shutdown = guiCreateButton ( 0.80, 0.3, 0.18, 0.04, "Shutdown", true, aTab3.Tab, "shutdown" ) guiCreateStaticImage ( 0.05, 0.32, 0.50, 0.0025, "client\\images\\dot.png", true, aTab3.Tab ) aTab3.WeatherCurrent = guiCreateLabel ( 0.05, 0.35, 0.45, 0.05, "Current Weather: "..getWeather().." ("..getWeatherNameFromID ( getWeather() )..")", true, aTab3.Tab ) aTab3.WeatherDec = guiCreateButton ( 0.05, 0.40, 0.035, 0.04, "<", true, aTab3.Tab ) aTab3.Weather = guiCreateEdit ( 0.095, 0.40, 0.35, 0.04, getWeather().." ("..getWeatherNameFromID ( getWeather() )..")", true, aTab3.Tab ) aTab3.WeatherInc = guiCreateButton ( 0.45, 0.40, 0.035, 0.04, ">", true, aTab3.Tab ) guiEditSetReadOnly ( aTab3.Weather, true ) aTab3.WeatherSet = guiCreateButton ( 0.50, 0.40, 0.10, 0.04, "Set", true, aTab3.Tab, "setweather" ) aTab3.WeatherBlend = guiCreateButton ( 0.61, 0.40, 0.15, 0.04, "Set Blended", true, aTab3.Tab, "blendweather" ) local th, tm = getTime() aTab3.TimeCurrent = guiCreateLabel ( 0.05, 0.45, 0.25, 0.04, "Time: "..th..":"..tm, true, aTab3.Tab ) aTab3.TimeH = guiCreateEdit ( 0.35, 0.45, 0.055, 0.04, "12", true, aTab3.Tab ) aTab3.TimeM = guiCreateEdit ( 0.425, 0.45, 0.055, 0.04, "00", true, aTab3.Tab ) guiCreateLabel ( 0.415, 0.45, 0.05, 0.04, ":", true, aTab3.Tab ) guiEditSetMaxLength ( aTab3.TimeH, 2 ) guiEditSetMaxLength ( aTab3.TimeM, 2 ) aTab3.TimeSet = guiCreateButton ( 0.50, 0.45, 0.10, 0.04, "Set", true, aTab3.Tab, "settime" ) guiCreateLabel ( 0.63, 0.45, 0.12, 0.04, "( 0-23:0-59 )", true, aTab3.Tab ) aTab3.GravityCurrent = guiCreateLabel ( 0.05, 0.50, 0.28, 0.04, "Gravitation: "..string.sub ( getGravity(), 0, 6 ), true, aTab3.Tab ) aTab3.Gravity = guiCreateEdit ( 0.35, 0.50, 0.135, 0.04, "0.008", true, aTab3.Tab ) aTab3.GravitySet = guiCreateButton ( 0.50, 0.50, 0.10, 0.04, "Set", true, aTab3.Tab, "setgravity" ) aTab3.SpeedCurrent = guiCreateLabel ( 0.05, 0.55, 0.30, 0.04, "Game Speed: "..getGameSpeed(), true, aTab3.Tab ) aTab3.Speed = guiCreateEdit ( 0.35, 0.55, 0.135, 0.04, "1", true, aTab3.Tab ) aTab3.SpeedSet = guiCreateButton ( 0.50, 0.55, 0.10, 0.04, "Set", true, aTab3.Tab, "setgamespeed" ) guiCreateLabel ( 0.63, 0.55, 0.09, 0.04, "( 0-10 )", true, aTab3.Tab ) aTab3.WavesCurrent = guiCreateLabel ( 0.05, 0.60, 0.25, 0.04, "Wave Height: "..getWaveHeight(), true, aTab3.Tab ) aTab3.Waves = guiCreateEdit ( 0.35, 0.60, 0.135, 0.04, "0", true, aTab3.Tab ) aTab3.WavesSet = guiCreateButton ( 0.50, 0.60, 0.10, 0.04, "Set", true, aTab3.Tab, "setwaveheight" ) guiCreateLabel ( 0.63, 0.60, 0.09, 0.04, "( 0-100 )", true, aTab3.Tab ) aTab3.FPSCurrent = guiCreateLabel ( 0.05, 0.65, 0.25, 0.04, "FPS Limit: 38", true, aTab3.Tab ) aTab3.FPS = guiCreateEdit ( 0.35, 0.65, 0.135, 0.04, "38", true, aTab3.Tab ) aTab3.FPSSet = guiCreateButton ( 0.50, 0.65, 0.10, 0.04, "Set", true, aTab3.Tab, "setfpslimit" )
  9. *Security tip: Do not give 'Admin' to any resource unless you trust it 100% هذا المكتوب في الموقع اذا تحمل شي يعني الموقع مايكشف فقط العبة
  10. start: Resource 'robot' start was requested (File 'server.luac' is blocked (See https://mtasa.com/2585)) مود ملغم ؟
  11. يعني انت مزعج بعد اذا العب ماشوف الي واحد ياكلني في esport/agario
  12. وش فايدة هذي ؟ ; اشوفها في بعض الاكواد
  13. سكربت خرافي , واصل
  14. https://community.multitheftauto.com/ind ... s&id=11943 Delete My Resource DONE
  15. فريق ام تي اي عندهم الطريقة لفك التشفير
  16. طيب ليش يفك تشفير مود قوانين ويقدر يسوي واحد
  17. Rockyz

    local?

    bindKey(source,"u","down","chatbox","Local Chat") الساينتكس غلط source = XX
  18. -__- من الفنكشنات تعرف الاساسيات ؟ اذا ماتعرف مابتعرف شي
  19. ادخل عليهم وخذ الشي الي تحتاجه شوف الامثلة
  20. شكرا على التنبيه تخربط خخ
  21. local marke = createMarker ( x, y, z, "cylinder", 1.5, 255, 0, 0, 255 ) addEventHandler ( "onClientMarkerHit",root, function ( hitPlayer ) if ( hitPlayer == localPlayer ) then if ( source == marke ) then setElementPosition ( hitPlayer, x, y, z ) end end end ) جربه
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