اخ عرفيت بجرب الان
اخ تابل ذي الاكواد كل ابوها
addEventHandler("onClientResourceStart", resourceRoot,
function()
setDevelopmentMode(true)
end
)
function music()
local sound = playSound("missionDone.mp3")
end
addEvent("onTakeTurf", true)
addEventHandler("onTakeTurf", resourceRoot, music)
------------------------------------------------------
-- Scripting By Sasu
-- Copyright © 2013-2015 - All rights reserved.
------------------------------------------------------
local turfPos = {
{ 2133.1950683594, 633.66455078125, 0, 197.5, 92, 90 },
{ 2486.5935058594, 678.20172119141, 0, 245, 133, 30 },
{ 1856.2864990234, 627.07629394531, 0, 138.25, 152.75, 90 },
{ 1576.8956298828, 662.84362792969, 0, 181, 120.5, 90 },
{ 1577.6783447266, 943.66607666016, 0, 190, 190, 90 },
{ 1383.4364013672, 909.61499023438, 0, 142, 230, 90 },
{ 956.94744873047, 1011.635925293, 0, 220, 140, 90 },
{ 1017.7476196289, 1203.4068603516, 0, 180, 165, 90 },
{ 1017.623046875, 1383.4741210938, 0, 190, 290, 90 },
{ 917.99707031253, 1623.6003417969, 0, 80, 220, 90 },
{ 1017.7178955078, 1862.6740722656, 0, 140, 180, 90 },
{ 912.50573730469, 1958.6761474609, 0, 90, 230, 90 },
{ 1017.3455200195, 2063.38671875, 0, 150, 300, 90 },
{ 1300.7644042969, 2095.5100097656, 0, 200, 140, 90 },
{ 1398.1997070313, 2323.5505371094, 0, 160, 65, 90 },
{ 1578.1955566406, 2284.0825195313, 0, 180, 110, 90 },
{ 1237.6285400391, 2581.4663085938, 0, 450, 130, 90 },
{ 1780.478515625, 2567.2121582031, 0, 130, 130, 90 },
{ 1698.2750244141, 2724.494140625, 0, 200, 150, 90 },
{ 2237.9494628906, 2723.7814941406, 0, 180, 110, 90 },
{ 2498.6853027344, 2704.6188964844, 0, 300, 140, 90 },
{ 2798.1267089844, 2303.9643554688, 0, 120, 300, 90 },
{ 2557.5688476563, 2243.4963378906, 0, 100, 230, 90 },
{ 2532.5830078125, 2063.4118652344, 0, 100, 150, 90 },
{ 2558.1779785156, 1624.0816650391, 0, 100, 300, 90 },
{ 2437.685546875, 1483.7209472656, 0, 160, 120, 90 },
{ 2077.7106933594, 1203.5559082031, 0, 340, 170, 90 },
{ 2082.3193359375, 979.23583984375, 0, 270, 210, 90 }
}
local turfElement = {}
local turfTimer = {}
local checkComplete = false
local messages = {
[1] = "Turf System by Sasuke* was started correctly!",
[2] = "This territory already belongs to %s",
[3] = "You enter into de %s's turf zone. Wait 2 minutes to capture the turf and win 4k",
[4] = "This turf doesn't belong to anyone. Wait 2 minutes to capture the turf and win 4k",
[5] = "Congratulations. You capture the turf. +4K!",
[6] = "If you don't come back within 20s, you won't capture the turf",
[7] = "You couldn't capture the turf because of absence"
}
-- Nadie = None | Just a translation
addEventHandler("onResourceStart", resourceRoot,
function()
executeSQLQuery("CREATE TABLE IF NOT EXISTS Turf_System ( Turfs TEXT, GangOwner TEXT, r INT, g INT, b INT)")
--
local check = executeSQLQuery("SELECT * FROM Turf_System" )
if #check == 0 then
for i=1,#turfPos do
executeSQLQuery("INSERT INTO Turf_System(Turfs,GangOwner,r,g,b) VALUES(?,?,?,?,?)", "Turf["..tostring(i).."]", "Nadie", 0, 255, 0)
end
elseif #check > 1 then
for i = #check, #turfPos do
executeSQLQuery("INSERT INTO Turf_System(Turfs,GangOwner,r,g,b) VALUES(?,?,?,?,?)", "Turf["..tostring(i).."]", "Nadie", 0, 255, 0)
end
end
for i,v in ipairs(turfPos) do
local sqlData = executeSQLQuery("SELECT * FROM Turf_System WHERE Turfs=?", "Turf["..tostring(i).."]")
local turfCol = createColCuboid(unpack(v))
setElementData(turfCol, "getTurfGang", sqlData[1].GangOwner)
local turfArea = createRadarArea(v[1], v[2], v[4], v[5], sqlData[1].r, sqlData[1].g, sqlData[1].b, 175)
turfElement[turfCol] = {turfCol, turfArea, i}
turfTimer[turfCol] = {}
end
outputDebugString( messages[1] )
end )
addEventHandler ( "onColShapeHit", root,
function ( player )
if turfElement[source] and source == turfElement[source][1] then
local turf,area,id = unpack( turfElement[source] )
local playerGang = getElementData ( player, "gang" )
local turfGang = executeSQLQuery("SELECT GangOwner FROM Turf_System WHERE Turfs=?", "Turf["..tostring(id).."]" )
if ( turfGang[1].GangOwner == playerGang ) then
outputChatBox( messages[2]:format( turfGang[1].GangOwner or "None" ), player, 0, 255, 0, false )
else
local playerGang = getElementData ( player, "gang" )
setElementData( source, "warTurf", playerGang )
if ( isTimer ( turfTimer[source][1] ) ) then
if isTimer( turfTimer[source][2] ) then killTimer( turfTimer[source][2] ) end
return
end
if ( playerGang ) then
local r, g, b = unpack ( exports [ "gang_system" ]:getGangColor ( playerGang ) )
-- local r, g, b = 255, 255, 255
setRadarAreaFlashing ( area, true )
if turfGang[1].GangOwner ~= "Nadie" then
outputChatBox( messages[3]:format( turfGang[1].GangOwner ), player, 0, 255, 0, false )
else
outputChatBox( messages[4], player, 0, 255, 0, false )
end
turfTimer[source][1] = setTimer (
function ( )
local players = getGangPlayersInTurf ( turf, playerGang )
setRadarAreaColor ( area, tonumber(r), tonumber(g), tonumber(b), 175 )
for _, player in ipairs ( players ) do
outputChatBox( messages[5], player, 0, 255, 0, false )
triggerClientEvent(player, "onTakeTurf", player)
givePlayerMoney ( player, 4000 )
executeSQLQuery("UPDATE Turf_System SET GangOwner=?,r=?,g=?,b=? WHERE Turfs=?", playerGang, tonumber(r), tonumber(g), tonumber(b), "Turf["..tostring(id).."]" )
-- setElementData ( turf, "getTurfGang", playerGang )
end
setRadarAreaFlashing ( area, false )
end
,120000, 1)
end
end
end
end
)
addEventHandler ( "onColShapeLeave", root,
function( player )
if turfElement[source] and source == turfElement[source][1] then
if isTimer( turfTimer[source][1] ) then
local aGang = getElementData( source, "warTurf" )
local ps = getGangPlayersInTurf( source, aGang )
if #ps == 0 then
outputChatBox( messages[6], player, 255, 0, 0 )
turfTimer[source][2] = setTimer(
function(source, aGang)
if isTimer(turfTimer[source][1]) then killTimer(turfTimer[source][1]) end
setRadarAreaFlashing(turfElement[source][2], false)
for _, v in ipairs( getElementsByType("player") ) do
if getElementData(v, "gang") == aGang then
outputChatBox(messages[7], v, 255, 0, 0)
end
end
end
, 20000, 1, source, aGang)
end
end
end
end
)
function getGangPlayersInTurf( turf, gang ) -- element, string
if turf and gang then
local players = getElementsWithinColShape ( turf, "player" )
local gPla = {}
for _, v in ipairs( players ) do
if getElementData(v, "gang") == gang then
table.insert(gPla, v)
end
end
return gPla
end
end