here it is
function open ()
if ( guiGetVisible (text25)) then
removeEventHandler ( "onClientRender", getRootElement(), dxObjects2 )
guiSetVisible ( page3, false )
guiSetVisible ( page4, false )
guiSetVisible ( text25, false )
guiSetVisible ( text26, false )
guiSetVisible ( text27, false )
guiSetVisible ( text28, false )
guiSetVisible ( text29, false )
guiSetVisible ( text30, false )
guiSetVisible ( text31, false )
guiSetVisible ( text32, false )
guiSetVisible ( text33, false )
guiSetVisible ( text34, false )
guiSetVisible ( text35, false )
guiSetVisible ( text36, false )
guiSetVisible ( text37, false )
stopSound ( sound )
end
if ( guiGetVisible (text38)) then
removeEventHandler ( "onClientRender", getRootElement(), dxObjects3 )
guiSetVisible ( page5, false )
guiSetVisible ( page6, false )
guiSetVisible ( text38, false )
guiSetVisible ( text39, false )
guiSetVisible ( text40, false )
guiSetVisible ( text41, false )
guiSetVisible ( text42, false )
stopSound ( sound )
end
if ( guiGetVisible ( text25)) or ( guiGetVisible ( text38)) then
return end
if ( guiGetVisible ( text1 )) then
removeEventHandler ( "onClientRender", getRootElement(), dxObjects )
guiSetVisible ( text1, false )
guiSetVisible ( text2, false )
guiSetVisible ( text3, false )
guiSetVisible ( text4, false )
guiSetVisible ( text5, false )
guiSetVisible ( text6, false )
guiSetVisible ( text7, false )
guiSetVisible ( text8, false )
guiSetVisible ( text9, false )
guiSetVisible ( text10, false )
guiSetVisible ( text11, false )
guiSetVisible ( text12, false )
guiSetVisible ( text13, false )
guiSetVisible ( text14, false )
guiSetVisible ( text15, false )
guiSetVisible ( text16, false )
guiSetVisible ( text17, false )
guiSetVisible ( text18, false )
guiSetVisible ( text19, false )
guiSetVisible ( text20, false )
guiSetVisible ( text21, false )
guiSetVisible ( text22, false )
guiSetVisible ( text23, false )
guiSetVisible ( text24, false )
guiSetVisible ( page1, false )
guiSetVisible ( page2, false )
showCursor ( false )
setGameSpeed ( 1 )
stopSound( sound )
else
addEventHandler ( "onClientRender", getRootElement(), dxObjects )
guiSetVisible ( text1, true )
guiSetVisible ( text2, true )
guiSetVisible ( text3, true )
guiSetVisible ( text4, true )
guiSetVisible ( text5, true )
guiSetVisible ( text6, true )
guiSetVisible ( text7, true )
guiSetVisible ( text8, true )
guiSetVisible ( text9, true )
guiSetVisible ( text10, true )
guiSetVisible ( text11, true )
guiSetVisible ( text12, true )
guiSetVisible ( text13, true )
guiSetVisible ( text14, true )
guiSetVisible ( text15, true )
guiSetVisible ( text16, true )
guiSetVisible ( text17, true )
guiSetVisible ( text18, true )
guiSetVisible ( text19, true )
guiSetVisible ( text20, true )
guiSetVisible ( text21, true )
guiSetVisible ( text22, true )
guiSetVisible ( text23, true )
guiSetVisible ( text24, true )
guiSetVisible ( page1, true )
guiSetVisible ( page2, true )
showCursor ( true )
setGameSpeed ( 0.3 )
sound = playSound("open.mp3")
end
end
bindKey ( "F3", "down", open )