Jump to content

StefanKsV

Members
  • Posts

    12
  • Joined

  • Last visited

Everything posted by StefanKsV

  1. It didn't workd. But I found a function that worked function() if ( guiCheckBoxGetSelected (txdModCheckBox) ) then txd = engineLoadTXD ( "RoadTexture/vgncarshade1.txd" ) engineImportTXD ( txd, 3458 ) else destroyElement(txd, 3458) Thanks for the spending time.
  2. It's still not removing. Sry, I'm noob scripter but Is that lua file correct? function replace () txd = engineLoadTXD ("vgncarshade1.txd") engineImportTXD( txd , 3458) dff = engineLoadDFF ("vgncarshade1.dff", 0 ) engineReplaceModel( dff ,3458) end addEventHandler("onClientResourceStart",getRootElement(), replace) local state = false bindKey( 'F3', 'down', function( ) if state then engineRestoreModel (3458) outputChatBox( '#ffcc00[MSG]: #c0c0c0Road texture disabled!', 255,255,255,true ) state = false else txd = engineLoadTXD( 'vgncarshade1.txd', 3458 ) engineImportTXD( txd, 3458 ) state = true outputChatBox( '#ffcc00[MSG]: #c0c0c0Road texture enabled!', 255,255,255,true ) end end ) I got only this, and the meta.xml
  3. There are some screenshots http://i.imgur.com/YDIHEaC.jpg http://i.imgur.com/CzF4Beh.jpg Please If someone know how to fix it, to reply.. I really need this script :c
  4. Well It's not working As it should, It disables and enables the roads when I turn 2 roads on and disable one, But after I reconnect it's only restarting the roads. It types '''road texture disabled and ''road ''texture enabled'' but It's not working :cc*
  5. Sry I'm new scripter. Can u explain me how to do it please?
  6. So I created some vgncarshade1 (road) textures and landjump (ramp) The thing is, I want to put a option ''When the player press a button, lets say ''F3'' and then, the Texture should be disabled I tried with bindKey( 'F3', 'down', function( ) state = not state if state then destroyElement( txd ) outputChatBox( '#ffcc00[MSG]: #c0c0c0Road texture disabled!', 255,255,255,true ) else txd = engineLoadTXD( 'vgncarshade1.txd', 3458 ) engineImportTXD( txd, 3458 ) outputChatBox( '#ffcc00[MSG]: #c0c0c0Road texture enabled!', 255,255,255,true ) end end ) It's not disabling the txd, only restarting it. ;c
  7. Nvm Fixed The script had no premission to the ACL.Meta file Thx for the support Walid!
  8. I told you need to use aclReload() because refresh can't reload your ACL.xml file. Example function reload (player, command ) local reloadAcl = aclReload() if ( reloadAcl ) then outputChatBox ( "ACL was successfully reloaded.", player, 255, 0, 0 ) end end addCommandHandler ( "reload", reload ) I reloaded and tried the command again
  9. You don't need to stop the server just use aclReload () The resource works good, it types '' ACL: [Mk1]Stefan^ added [Mk1]RealFix to admin group: 11 "" But when I go to Manage Acl and look at lvl 11 users I see that he's not added I tried ''refresh'' on console and he's still not added
  10. Hey, I got one admin lvl script, There's a command /setlvl [user] (2-11) But there's a problem, it's not working. I can only set lvl from panel/resource/Manage acl. I want to give them rights typing /setlvl blabla 11 and boom.. done! I Would be happy if someone helps me to fix it. Thanks!
×
×
  • Create New...