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Posts
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Everything posted by Mr.Ronaldo
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وانت اكثر منه عندك شي ؟؟
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+1 اول شي ذول فنكشنات مب اكواد انت عليك تسوي الاكواد احنا نساعدك بس + لو انت ما تعرف وين تحط الكود لازم تتعمل برمجه من جديد
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علي ما اعتقد انه دااتا شو دخل الداتا بالموضوع تخبيص × تخبيص
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لا عناد اكثر بكثير
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اهنيك روك فنكشن مفيد للمبتدئين دائما مبدع ^
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معني اسم لوز اختصار لـ لوزر = فاشل اري جبهات متطياره عبادي بيسلم عليك
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بيغ شو ولا ميك فولي ميك قولي ولا شو سلبي شو شو سلبي شو ولا اندرتيكر
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اسمع يا موز غلطت في عادي هددتني وعادي انما تغلط فى لعبي للكره ذا ما راح اسكت عليه ضض بيكفي عليك
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WOW ! Nice Work
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ميسي ولا تيسي مين تيسي اخو ميسي O_O
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يقدر يسوي ماركر مخفي بدل الكول شيب لانه لما استخدم الكول شيب خرب المود كله الله يهديك الماركر ضبطه من حيث المقاسات صعب + الكول شيب مخصص للاماكن وافضل
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سمعت ان فيه نوع من الزبادي راح ينافس جهينه اسمه كنق الزبادي اجود انواع اللبن
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addEventHandler ("onResourceStart", getRootElement(), function() setTimer (moneyZoneTimerFunction, 2500, 0) local allGreenzones = getElementsByType ("radararea") for i,v in ipairs (allGreenzones) do local r,g,b,a = getRadarAreaColor (v) if (r == 0) and (g == 255) and (b == 0) and (a == 127) then local x,y = getElementPosition (v) local sx,sy = getRadarAreaSize (v) local col = createColCuboid (x,y, -50, sx,sy, 7500) setElementID (col, "greenzoneColshape") end end end) addEventHandler ("onColShapeHit", getRootElement(), function(hitElement, matchingDimension) if (getElementType (hitElement) == "player") and (getElementID (source) == "greenzoneColshape") then local theVehicle = getPedOccupiedVehicle ( hitElement ) if theVehicle then destroyElement(theVehicle) end outputChatBox ("You entered the greenzone", hitElement, 255, 0, 0, false) toggleControl (hitElement, "fire", false) toggleControl (hitElement, "next_weapon", false) toggleControl (hitElement, "previous_weapon", false) toggleControl (hitElement, "sprint", false) toggleControl (hitElement, "aim_weapon", false) toggleControl (hitElement, "vehicle_fire", false) showPlayerHudComponent (hitElement, "ammo", false) showPlayerHudComponent (hitElement, "weapon", false) triggerClientEvent (hitElement, "enableGodMode", hitElement) end end if (source == moneyZoneCol) and (getElementType (hitElement) == "vehicle") then setElementVelocity (hitElement, 0, 0, 0) setElementPosition (hitElement, 2018.33, 1534.77, 12.37) setVehicleRotation (hitElement, 0,0,270) if (getVehicleOccupant (hitElement, 0)) then outputChatBox ("You can't enter the moneyzone with your car!", getVehicleOccupant (hitElement, 0), 255, 0, 0, false) end end) addEventHandler ("onColShapeLeave", getRootElement(), function(leaveElement, matchingDimension) if (getElementType (leaveElement) == "player") and (getElementID (source) == "greenzoneColshape") then outputChatBox ("You left the greenzone", leaveElement, 255, 0, 0, false) toggleControl (leaveElement, "fire", true) toggleControl (leaveElement, "next_weapon", true) toggleControl (leaveElement, "previous_weapon", true) toggleControl (leaveElement, "sprint", true) toggleControl (leaveElement, "aim_weapon", true) toggleControl (leaveElement, "vehicle_fire", true) showPlayerHudComponent (leaveElement, "ammo", true) showPlayerHudComponent (leaveElement, "weapon", true) triggerClientEvent (leaveElement, "disableGodMode", leaveElement) end end) --money zone col moneyZoneCol = createColCuboid (1993.12, 1519.14, -100, 17.43, 54.24, 117) --stop moneyzone col function moneyZoneTimerFunction () local allPlayersInCol = getElementsWithinColShape (moneyZoneCol, "player") for i,v in ipairs (allPlayersInCol) do givePlayerMoney (v, 5) end end -- marker bij hospital createMarker (1607.36, 1814.24, -10, "cylinder", 24, 0, 255, 0, 190, getRootElement()) جرب
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استخدم الكول شيب عشان تختفي بمكان معين Functions: createColRectangle setPlayerHudComponentVisible Events: onColShapeHit onColShapeLeave
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في شي اخترعوه اسمه setClipboard ادري ضيفو بكودك عشان الرجال ما يجي الموضوع كل دقيقه ويطلب
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اكل موز ههههههههههههههههههههههههههههههههههههههه يدوم الضحك
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والافضل نسويله لوحة ميكرو بانل مجانيه
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افتتاح سيرفر الحياة الواقعية اهلاً وسهلاً بكم [CMG]
Mr.Ronaldo replied to game*over's topic in Arabic / العربية
بالتوفيق -
جرب addEventHandler ("onResourceStart", getRootElement(), function() setTimer (moneyZoneTimerFunction, 2500, 0) local allGreenzones = getElementsByType ("radararea") for i,v in ipairs (allGreenzones) do local r,g,b,a = getRadarAreaColor (v) if (r == 0) and (g == 255) and (b == 0) and (a == 127) then local x,y = getElementPosition (v) local sx,sy = getRadarAreaSize (v) local col = createColCuboid (x,y, -50, sx,sy, 7500) setElementID (col, "greenzoneColshape") end end end) addEventHandler ("onColShapeHit", getRootElement(), function(hitElement, matchingDimension) if (getElementType (hitElement) == "player") and (getElementID (source) == "greenzoneColshape") then if not getElementType (hitElement) == "vehicle" then outputChatBox ("You entered the greenzone", hitElement, 255, 0, 0, false) toggleControl (hitElement, "fire", false) toggleControl (hitElement, "next_weapon", false) toggleControl (hitElement, "previous_weapon", false) toggleControl (hitElement, "sprint", false) toggleControl (hitElement, "aim_weapon", false) toggleControl (hitElement, "vehicle_fire", false) showPlayerHudComponent (hitElement, "ammo", false) showPlayerHudComponent (hitElement, "weapon", false) triggerClientEvent (hitElement, "enableGodMode", hitElement) else destroyElement (hitElement) end end if (source == moneyZoneCol) and (getElementType (hitElement) == "vehicle") then setElementVelocity (hitElement, 0, 0, 0) setElementPosition (hitElement, 2018.33, 1534.77, 12.37) setVehicleRotation (hitElement, 0,0,270) if (getVehicleOccupant (hitElement, 0)) then outputChatBox ("You can't enter the moneyzone with your car!", getVehicleOccupant (hitElement, 0), 255, 0, 0, false) end end end) addEventHandler ("onColShapeLeave", getRootElement(), function(leaveElement, matchingDimension) if (getElementType (leaveElement) == "player") and (getElementID (source) == "greenzoneColshape") then outputChatBox ("You left the greenzone", leaveElement, 255, 0, 0, false) toggleControl (leaveElement, "fire", true) toggleControl (leaveElement, "next_weapon", true) toggleControl (leaveElement, "previous_weapon", true) toggleControl (leaveElement, "sprint", true) toggleControl (leaveElement, "aim_weapon", true) toggleControl (leaveElement, "vehicle_fire", true) showPlayerHudComponent (leaveElement, "ammo", true) showPlayerHudComponent (leaveElement, "weapon", true) triggerClientEvent (leaveElement, "disableGodMode", leaveElement) end end) --money zone col moneyZoneCol = createColCuboid (1993.12, 1519.14, -100, 17.43, 54.24, 117) --stop moneyzone col function moneyZoneTimerFunction () local allPlayersInCol = getElementsWithinColShape (moneyZoneCol, "player") for i,v in ipairs (allPlayersInCol) do givePlayerMoney (v, 5) end end -- marker bij hospital createMarker (1607.36, 1814.24, -10, "cylinder", 24, 0, 255, 0, 190, getRootElement())
