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Everything posted by The moVer
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جربت ما ظبط لو انو ظبط ما طرحت الكود
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local blip2 = createBlip (1536.27, -1686.387, 13.546,5) addEventHandler( "onClientResourceStart", resourceRoot, function ( ) police = guiCreateLabel(50, 246, 191, 24, "CTF :- Capturing Criminal location", false) progresscriminalcriminal = guiCreateProgressBar(44, 280, 207, 32, false) markercriminal = createMarker (1536.27, -1686.387, 13.546,"cylinder", 2, 255, 255, 255, 255) guiSetVisible ( progresscriminal, false ) guiSetVisible ( criminal, false ) guiSetFont(criminal, "default-bold-small") guiLabelSetColor(criminal, 255, 0, 0) setElementDimension ( markercriminal, 2 ) criminal = guiCreateLabel(50, 246, 191, 24, "CTF :- Capturing Police location", false) progresscriminalpolice = guiCreateProgressBar(44, 280, 207, 32, false) markerpolice = createMarker (1536.27, -1686.387+5, 13.546,"cylinder", 2, 255, 255, 255, 255) guiSetVisible ( progresscriminalp, false ) guiSetVisible ( Police, false ) guiSetFont(Police, "default-bold-small") guiLabelSetColor(Police, 0, 0, 255) setElementDimension ( markerpolice, 2 ) end ) addEventHandler ( "onClientMarkerHit", resourceRoot, function ( element ) if ( source == markercriminal ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then if ( getElementDimension ( element ) == 2 ) then local Teams = getTeamFromName('criminal') if (Teams) then if ( getPlayersInTeam (Teams) )then guiSetVisible ( criminal, true ) guiSetVisible ( progresscriminal, true ) guiProgressBarSetProgress ( progresscriminal, 0 ) function updateProgress ( ) guiProgressBarSetProgress ( progresscriminal, guiProgressBarGetProgress ( progresscriminal ) + 1 ) if ( guiProgressBarGetProgress ( progresscriminal ) == 100 ) then guiSetVisible ( progresscriminal, false ) guiSetVisible ( criminal, false ) outputChatBox ( "* CTF Completed" ) triggerServerEvent("CtfP", localPlayer) guiProgressBarSetProgress ( progresscriminal, 0 ) if isTimer ( timer ) then killTimer ( timer ) end end end end timer = setTimer ( updateProgress, 50, 0) end end end end end) addEventHandler ( "onClientMarkerLeave", resourceRoot, function ( element ) if ( source == markercriminal ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then end if isTimer ( timer ) then killTimer ( timer ) timer = nil guiProgressBarSetProgress ( progresscriminal, 0 ) guiSetVisible ( progresscriminal, false ) guiSetVisible ( criminal, false ) end end end) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- يا شباب لو سمحتو سوولي الكود على تيم االشرطة يعني انا مسوي على تيم الحرامية انا ابي على تيم الشرطة كمان بس الماركر والبروجرس بار غير موجودات فوق يا شباب الي يقول تبي جاهز ومدري ايش والله اني جربت بس ما ضبط يعني نفس الكود بنفس المود بس لتيم ثاني والمركر غير موجود ات من فوق بالكود وشكرا
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local blip2 = createBlip (1536.27, -1686.387, 13.546,5) addEventHandler( "onClientResourceStart", resourceRoot, function ( ) criminal = guiCreateLabel(50, 246, 191, 24, "CTF :- Capturing Criminal location", false) progress = guiCreateProgressBar(44, 280, 207, 32, false) marker = createMarker (1536.27, -1686.387, 13.546,"cylinder", 2, 255, 255, 255, 255) guiSetVisible ( progress, false ) guiSetVisible ( criminal, false ) guiSetFont(criminal, "default-bold-small") guiLabelSetColor(criminal, 255, 0, 0) setElementDimension ( marker, 2 ) Police = guiCreateLabel(50, 246, 191, 24, "CTF :- Capturing Police location", false) progressp = guiCreateProgressBar(44, 280, 207, 32, false) markerp = createMarker (1536.27, -1686.387+5, 13.546,"cylinder", 2, 255, 255, 255, 255) guiSetVisible ( progressp, false ) guiSetVisible ( Police, false ) guiSetFont(Police, "default-bold-small") guiLabelSetColor(Police, 0, 0, 255) setElementDimension ( markerp, 2 ) end ) addEventHandler ( "onClientMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then if ( getElementDimension ( element ) == 2 ) then local Teams = getTeamFromName('criminal') if (Teams) then if ( getPlayersInTeam (Teams) )then guiSetVisible ( criminal, true ) guiSetVisible ( progress, true ) guiProgressBarSetProgress ( progress, 0 ) function updateProgress ( ) guiProgressBarSetProgress ( progress, guiProgressBarGetProgress ( progress ) + 1 ) if ( guiProgressBarGetProgress ( progress ) == 100 ) then guiSetVisible ( progress, false ) guiSetVisible ( criminal, false ) outputChatBox ( "* CTF Completed" ) triggerServerEvent("CtfP", localPlayer) guiProgressBarSetProgress ( progress, 0 ) if isTimer ( timer ) then killTimer ( timer ) end end end end timer = setTimer ( updateProgress, 50, 0) end end end end end) addEventHandler ( "onClientMarkerLeave", resourceRoot, function ( element ) if ( source == marker ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then end if isTimer ( timer ) then killTimer ( timer ) timer = nil guiProgressBarSetProgress ( progress, 0 ) guiSetVisible ( progress, false ) guiSetVisible ( criminal, false ) end end end) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ( "onClientMarkerHit", resourceRoot, function ( element ) if ( source == markerp ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then if ( getElementDimension ( element ) == 2 ) then local Teamsp = getTeamFromName('Police') if (Teamsp) then if ( getPlayersInTeam (Teamsp) )then guiSetVisible ( Police, true ) guiSetVisible ( progress, true ) guiProgressBarSetProgress ( progress, 0 ) function updateProgressp ( ) guiProgressBarSetProgress ( progressp, guiProgressBarGetProgress ( progressp ) + 1 ) if ( guiProgressBarGetProgress ( progressp ) == 100 ) then guiSetVisible ( progressp, false ) guiSetVisible ( Police, false ) outputChatBox ( "* CTF Completed" ) triggerServerEvent("CtfP", localPlayer) guiProgressBarSetProgress ( progressp, 0 ) if isTimer ( timerp ) then killTimer ( timerp ) end end end end timerp = setTimer ( updateProgressp, 50, 0) end end end end end) addEventHandler ( "onClientMarkerLeave", resourceRoot, function ( element ) if ( source == markerp ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then end if isTimer ( timerp ) then killTimer ( timerp ) timerp = nil guiProgressBarSetProgress ( progress, 0 ) guiSetVisible ( progress, false ) guiSetVisible ( criminal, false ) end end end) تفضل
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يعني نفس الكود بس على تيم بوليس والنوافذ والماركرموجودة فوق انا جربت ما ظبطت ما ادري ليه
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قصدي التيمات police criminals انا عملهم من قبل
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اقلك خلي كودك كلنت مثل ما وريتك فوق اذا اعملها على ماركر ثاني ما يضبط يصير نفس المشكلة يشتغل عكل لتيمات
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انا مسوي ماركرين بس ادخل واد لازم اكون تيم معين والثاني برضو تيم معين بس المشكلة انو الوظيفة تصير للتيمين يعني ماركر الشرطة ينفع للحراميه
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شلون ماله داعي انا بعدني مو مكمل المود بس ابي اعرف مشكلة الكود بس
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انا عامل ماركرين كل ماركر لتيم معين يظهر عندي كل شي بس الماركر حق الشرطة يصير برضو للحرامية والعكس كمان
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السلام عليكم ورحمة الله وبركاته صح انو طلباتي او مشاكلي كثرت بش ابي افهو وش مشكلته والله يوك كامل وانا احاول ما قدرت اتمنى تساعدوني --Client Side local blip2 = createBlip (1536.27, -1686.387, 13.546,5) addEventHandler( "onClientResourceStart", resourceRoot, function ( ) criminal = guiCreateLabel(50, 246, 191, 24, "CTF :- Capturing Criminal location", false) progress = guiCreateProgressBar(44, 280, 207, 32, false) marker = createMarker (1536.27, -1686.387, 13.546,"cylinder", 2, 255, 255, 255, 255) guiSetVisible ( progress, false ) guiSetVisible ( criminal, false ) guiSetFont(criminal, "default-bold-small") guiLabelSetColor(criminal, 255, 0, 0) setElementDimension ( marker, 2 ) Police = guiCreateLabel(50, 246, 191, 24, "CTF :- Capturing Police location", false) progressp = guiCreateProgressBar(44, 280, 207, 32, false) markerp = createMarker (1536.27, -1686.387+5, 13.546,"cylinder", 2, 255, 255, 255, 255) guiSetVisible ( progressp, false ) guiSetVisible ( Police, false ) guiSetFont(Police, "default-bold-small") guiLabelSetColor(Police, 0, 0, 255) setElementDimension ( markerp, 2 ) end ) addEventHandler ( "onClientMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then if ( getElementDimension ( element ) == 2 ) then triggerServerEvent("chp", localPlayer) end end end end) addEvent("p", true) addEventHandler("p", root, function () guiSetVisible ( criminal, true ) guiSetVisible ( progress, true ) guiProgressBarSetProgress ( progress, 0 ) function updateProgress ( ) guiProgressBarSetProgress ( progress, guiProgressBarGetProgress ( progress ) + 1 ) if ( guiProgressBarGetProgress ( progress ) == 100 ) then guiSetVisible ( progress, false ) guiSetVisible ( criminal, false ) outputChatBox ( "* CTF Completed" ) triggerServerEvent("CtfP", localPlayer) guiProgressBarSetProgress ( progress, 0 ) if isTimer ( timer ) then killTimer ( timer ) end end end timer = setTimer ( updateProgress, 50, 0) end) addEventHandler ( "onClientMarkerLeave", resourceRoot, function ( element ) if ( source == marker ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then end if isTimer ( timer ) then killTimer ( timer ) timer = nil guiProgressBarSetProgress ( progress, 0 ) guiSetVisible ( progress, false ) guiSetVisible ( criminal, false ) end end end) ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- addEventHandler ( "onClientMarkerHit", resourceRoot, function ( element ) if ( source == markerp ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then if ( getElementDimension ( element ) == 2 ) then triggerServerEvent("chc", localPlayer) end end end end) addEvent("c", true) addEventHandler("c", root, function () guiSetVisible ( Police, true ) guiSetVisible ( progressp, true ) guiProgressBarSetProgress ( progressp, 0 ) function updateProgressp ( ) guiProgressBarSetProgress ( progressp, guiProgressBarGetProgress ( progressp ) + 1 ) if ( guiProgressBarGetProgress ( progressp ) == 100 ) then guiSetVisible ( progressp, false ) guiSetVisible ( Police, false ) outputChatBox ( "* CTF Completed" ) triggerServerEvent("CtfC", localPlayer) guiProgressBarSetProgress ( progressp, 0 ) if isTimer ( timerp ) then killTimer ( timerp ) end end end timerp = setTimer ( updateProgressp, 50, 0) end) addEventHandler ( "onClientMarkerLeave", resourceRoot, function ( element ) if ( source == markerp ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then end if isTimer ( timerp ) then killTimer ( timerp ) timerp = nil guiProgressBarSetProgress ( progressp, 0 ) guiSetVisible ( progressp, false ) guiSetVisible ( Police, false ) end end end) ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ---Server Side addEvent("chp", true) addEventHandler("chp", root, function () local policeTeam = getTeamFromName ("Police") if (policeTeam) then local police = getPlayersInTeam (policeTeam) triggerClientEvent(client, "p", client) end end) addEvent("chc", true) addEventHandler("chc", root, function () local CriminalTeam = getTeamFromName ("Criminal") if (CriminalTeam) then local Criminal = getPlayersInTeam (CriminalTeam) triggerClientEvent(client, "c", client) end end) addEvent("CtfC", true) addEventHandler("CtfC", root, function() outputChatBox("Police") end) addEvent("CtfP", true) addEventHandler("CtfP", root, function() outputChatBox("Criminal") end)
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--Client Side local blip2 = createBlip (1536.27, -1686.387, 13.546,5) addEventHandler( "onClientResourceStart", resourceRoot, function ( ) progress = guiCreateProgressBar( 0.8, 0.8, 0.1, 0.1, true ) marker = createMarker ( 3005.3,817,45.6,"cylinder", 2, 255, 255, 255, 50) guiSetVisible ( progress, false ) setElementDimension ( marker, 2 ) end ) addEventHandler ( "onClientMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then triggerServerEvent("chp", localPlayer) end end end) addEvent("p", true) addEventHandler("p", root, function guiSetVisible ( progress, true ) guiProgressBarSetProgress ( progress, 0 ) function updateProgress ( ) guiProgressBarSetProgress ( progress, guiProgressBarGetProgress ( progress ) + 1 ) if ( guiProgressBarGetProgress ( progress ) == 100 ) then guiSetVisible ( progress, false ) outputChatBox ( "* CTF Completed" ) triggerServerEvent("CtfC", localPlayer) guiProgressBarSetProgress ( progress, 0 ) if isTimer ( timer ) then killTimer ( timer ) end end end timer = setTimer ( updateProgress, 600, 0) end end addEventHandler ( "onClientMarkerLeave", resourceRoot, function ( element ) if ( source == marker ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then end if isTimer ( timer ) then killTimer ( timer ) timer = nil guiProgressBarSetProgress ( progress, 0 ) guiSetVisible ( progress, false ) end end) --Server Side addEvent("chp", true) addEventHandler("chp", root, function local policeTeam = getTeamFromName ("Police") if (policeTeam) then local police = getPlayersInTeam (policeTeam) triggerClientEvent(client, "p", client) end end end
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يعني انا عامل ماركر سيارات في دمنشن 1 بس اخش المنطقة حقت الماركر في دمنشن 2 تشتغل الوظيفة انا ابيها بس بدمنشن واحد
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--Client Side local blip2 = createBlip (1536.27, -1686.387, 13.546,5) addEventHandler( "onClientResourceStart", resourceRoot, function ( ) progress = guiCreateProgressBar( 0.8, 0.8, 0.1, 0.1, true ) marker = createMarker ( 3005.3,817,45.6,"cylinder", 2, 255, 255, 255, 50) guiSetVisible ( progress, false ) setElementDimension ( marker, 2 ) end ) addEventHandler ( "onClientMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then triggerServerEvent("chp", localPlayer) end end end) addEvent("p", true) addEventHandler("p", root, function guiSetVisible ( progress, true ) guiProgressBarSetProgress ( progress, 0 ) function updateProgress ( ) guiProgressBarSetProgress ( progress, guiProgressBarGetProgress ( progress ) + 1 ) if ( guiProgressBarGetProgress ( progress ) == 100 ) then guiSetVisible ( progress, false ) outputChatBox ( "* CTF Completed" ) triggerServerEvent("CtfC", localPlayer) guiProgressBarSetProgress ( progress, 0 ) if isTimer ( timer ) then killTimer ( timer ) end end end timer = setTimer ( updateProgress, 600, 0) end end addEventHandler ( "onClientMarkerLeave", resourceRoot, function ( element ) if ( source == marker ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then end if isTimer ( timer ) then killTimer ( timer ) timer = nil guiProgressBarSetProgress ( progress, 0 ) guiSetVisible ( progress, false ) end end end) --Server Side addEvent("chp", true) addEventHandler("chp", root, function local policeTeam = getTeamFromName ("Police") if (policeTeam) then local police = getPlayersInTeam (policeTeam) triggerClientEvent(client, "p", client) end end end السلام عليكم ورحمة الله وبركاته وش مشكلة هاذا الكود ما يشتغل الديبوق:[19:31:40] SCRIPT ERROR: ctf-tarek\mapEditorScriptingExtension_s.lua:4: '(' expec ted near 'local' [19:31:40] ERROR: Loading script failed: ctf-tarek\mapEditorScriptingExtension_s. lua:4: '(' expected near 'local'
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لما انقل ماركر بتضل وظيفته موجودة لام اخش المنطقة نفسها بالدمنشن الاول تشتغل وبالدمنشن الثاني تشتغل
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السلام عليكم ورحمة الله وبركاته ابي تجاوبوني على سؤال بسيط والي هة كيف اعمل ماركر بدمنشن غير يعني عالم غير وكيف اخلي اللاعب يرسبن بدمنشن غير
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local blip2 = createBlip (1536.27, -1686.387, 13.546,5) addEventHandler( "onClientResourceStart", resourceRoot, function ( ) progress = guiCreateProgressBar( 0.8, 0.8, 0.1, 0.1, true ) marker = createMarker ( 1536.27,-1686.387,13.546,"cylinder", 2, 0, 255, 0, 255) guiSetVisible ( progress, false ) end ) addEventHandler ( "onClientMarkerHit", resourceRoot, function ( element ) if ( source == marker ) then if ( element == getLocalPlayer ( ) and not getPedOccupiedVehicle ( element ) ) then end guiSetVisible ( progress, true ) guiProgressBarSetProgress ( progress, 0 ) function updateProgress ( ) guiProgressBarSetProgress ( progress, guiProgressBarGetProgress ( progress ) + 1 ) if ( guiProgressBarGetProgress ( progress ) == 100 ) then guiSetVisible ( progress, false ) outputChatBox ( "* Progress has been Completed" ) if isTimer ( timer ) then killTimer ( timer ) end end end timer = setTimer ( updateProgress, 200, 1) end end ) طيب وش الغلط
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كل ما ادخل الماركر يزيد 1 بس اخرجوادخل يزيد كمان واحد بس وانا بالماركر ما يزيد