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Artyom888

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About Artyom888

  • Birthday 01/01/1970

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  1. How do I see the error "sending request to server". Possible reasons: 1. No response from the database 2. No connection to the database. 3. The database is not working. Use the command "debugscript 3" for debugging and look for errors there.
  2. Subject: Issue with Transparency on Replaced Vehicles When Using dl_lightmanager Problem Description: I am using the dl_lightmanager resource to create headlight effects in MTA:SA. The issue is that when the light hits replaced (modded) vehicles, their body becomes semi-transparent. Details: The issue does not occur on default GTA SA vehicles. On modded vehicles, when exposed to light, the body becomes partially transparent. I am using standard dl_lightmanager functions to create light sources. I have checked various textures and shaders, but I couldn’t identify the cause. What I've tried so far: Removing shaders using engineRemoveShaderFromWorldTexture, but it doesn’t fix the problem. Checking model textures using engineGetModelTextureNames() — all textures seem to load correctly. Adjusting light parameters (setLightAttenuation, setLightColor), but the transparency issue persists. Question: How can I fix this issue? Could it be related to how dl_lightmanager handles lighting or to the material settings in the vehicle model? Any help would be greatly appreciate https://ibb.co/x83mZzHw
  3. local Rotation = {vehicle:getComponentRotation("door_lr_ok")} vehicle:setComponentRotation("minigun", unpack(Rotation)) getVehicleComponentRotation I can find out the position of door_lr_dummy, but can I find out the rotation of door_lr_ok?
  4. Арендую хостинг на myarena. Ошибка при обновлении сервера до версии 1.5.9. Самый интересный путь, по которому идет поиск. Это путь локального хостинга. То есть, я перенес проект с локального хостинга на онлайн хостинг. (На локалке такой проблемы нету) Поэтому путь такой же остался. Переносил исключительно файлы проекта. Может его как нибудь изменить?(На хостинге такого пути нет)
  5. [22-04-14 14:20:45] ERROR: Could not load /game/mods/deathmatch/dbconmy.so - libssl.so.1.1: cannot open shared object file: No such file or directory[22-04-14 14:20:45] WARNING: Core/server/database/Database.lua:30: Bad usage @ 'dbConnect' [Could not connect] [22-04-14 14:20:45] INFO: ERROR: Database.connect: failed to connect [22-04-14 14:20:45] INFO: ERROR: Database connection failed
  6. [22-04-14 14:20:45] ERROR: Could not load /game/mods/deathmatch/dbconmy.so - libssl.so.1.1: cannot open shared object file: No such file or directory[22-04-14 14:20:45] WARNING: Core/server/database/Database.lua:30: Bad usage @ 'dbConnect' [Could not connect] [22-04-14 14:20:45] INFO: ERROR: Database.connect: failed to connect [22-04-14 14:20:45] INFO: ERROR: Database connection failed
  7. К сожалению не получилось(
  8. Спасибо, попробую!
  9. Подскажите пожалуйста как мне сделать невидимую маску вокруг стикера. Чтобы видно было цвет авто? Стикеры на авто рисую через DxDrawImage
  10. Please tell me. How do I make the black background on the model invisible?
  11. Hi, I use this code to create a vehicle with a ped inside. When i use setVehicleEngineState that the car that I created does not turn off function start () local playerPosition = Vector3( getElementPosition( localPlayer ) ) local theVehicle = createVehicle( 401, playerPosition ) local thePed = createPed( 0, playerPosition ) warpPedIntoVehicle( thePed, theVehicle ) setVehicleEngineState(theVehicle, false) end addCommandHandler ( "create", start )
  12. By comparing passwords local password_player --password entered by player local password_db --password that we received from the database if md5(password_player) == password_db then outputDebugString("passwords match") else outputDebugString("Error: Passwords do not match") end
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