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zorrigas

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Everything posted by zorrigas

  1. rootElement = getRootElement() function bindTheKeys() unbindKey("mouse1", "down") bindKey("mouse1", "down", projectile) end addEventHandler ( "onClientPlayerSpawn", rootElement, bindTheKeys ) rootElement = getRootElement() on top of you script!
  2. rootElement = getRootElement() function bindTheKeys() unbindKey("mouse1", "down") bindKey("mouse1", "down", projectile) end addEventHandler ( "onClientPlayerSpawn", rootElement, bindTheKeys ) rootElement = getRootElement() on top of you script!
  3. mmm, well understood your point of view.
  4. mmm, well understood your point of view.
  5. the code will not have problems, remember that it ClientSide (type="client") and this event is triggered when any player spawns and must have a function with projectile. You can also use ServerSide which only activated for the player onPlayerSpawn
  6. the code will not have problems, remember that it ClientSide (type="client") and this event is triggered when any player spawns and must have a function with projectile. You can also use ServerSide which only activated for the player onPlayerSpawn
  7. For example, there is a post on the forum to tell a user who wants to create a door with a numpad in gui to set the password on the same clientside, where they would have to be a TriggerServerEvent to check the password.
  8. For example, there is a post on the forum to tell a user who wants to create a door with a numpad in gui to set the password on the same clientside, where they would have to be a TriggerServerEvent to check the password.
  9. What are you trying to achieve here? I'm just showing that it is not advisable to put important data on clientside, such as passwords, data, mysql, etc ...
  10. What are you trying to achieve here? I'm just showing that it is not advisable to put important data on clientside, such as passwords, data, mysql, etc ...
  11. http://penguinzoft.pl/pub/private/cbns/1/ http://penguinzoft.pl/pub/private/tutorial_html/ http://penguinzoft.pl/pub/private/top/ http://penguinzoft.pl/pub/private/main/ http://penguinzoft.pl/pub/private/voozz/ http://penguinzoft.pl/pub/private/patry ... lery=dni08 http://penguinzoft.pl/pub/ loool good security dont use IMPORTANT Data in clientside!
  12. http://penguinzoft.pl/pub/private/cbns/1/ http://penguinzoft.pl/pub/private/tutorial_html/ http://penguinzoft.pl/pub/private/top/ http://penguinzoft.pl/pub/private/main/ http://penguinzoft.pl/pub/private/voozz/ http://penguinzoft.pl/pub/private/patry ... lery=dni08 http://penguinzoft.pl/pub/ loool good security dont use IMPORTANT Data in clientside!
  13. South America Mirror (Chile) [url=http://foro.gtagamingchile.com/index.php?app=downloads&showfile=1]http://foro.gtagamingchile.com/index.ph ... showfile=1[/url] No registration needed. and Direct Link [url=http://www.gtagamingchile.com/MTASA-1.0.3.exe]http://www.gtagamingchile.com/MTASA-1.0.3.exe[/url]
  14. Oldgarage allows you to use the garage in Doherty, sf. that is used in single player missions. Video: Features: * FULL Collision * New desing and editable textures * Command to open the garage: sfgarage * Towtruck in the Interior * Reload Collision Command: reloadmod This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License Download! https://community.multitheftauto.com/index.php?p= ... ils&id=536
  15. https://wiki.multitheftauto.com/wiki/CreateVehicle https://wiki.multitheftauto.com/wiki/Tog ... cleRespawn
  16. getElementsByType('player'), this get ALL PLAYERS! I edit the script and make it work properly achieved without any problem. this is a small sample as I was able to operate function teamsloginhandlePlayerJoin() local teamsLoginPlayerName = getPlayerName(source) if teamsLoginPlayerName == "blabla" then setPlayerTeam ( source, teamlist[1]) end end addEventHandler('onPlayerJoin', getRootElement(), teamsloginhandlePlayerJoin) addEventHandler('onResourceStart', getResourceRootElement(getThisResource()), function() teamlist = {} teamlist[1] = createTeam ( "Pico", 255, 255, 255 ) teamlist[2] = createTeam ( "Pal que", 255, 255, 255 ) teamlist[3] = createTeam ( "Lee", 255, 255, 255 ) end ) greetings and sharing resources remember
  17. See Wiki =D https://wiki.multitheftauto.com/wiki/Vehicle_Upgrades https://wiki.multitheftauto.com/wiki/AddVehicleUpgrade
  18. replaces only if the name of the texture (inside the txd) is the same as the original e.g. 217.txd (inside wmyclot)
  19. Read it before asking = D appears all the information https://forum.multitheftauto.com/viewtop ... 0&start=46 (YOU WILL ALSO NEED A COMPATABLE MAP LISTED BELOW) List of maps that use this script Ztown - entire town of Palamino creek (CDM) Hideout - custom city map (CTF) Zmall - large indoor mall (CDM or STEALTH) Zcrypt - an underground crypt (DEATHMATCH) How Use: in console e.g.: start zombies gamemode cdm changemap cdm-zmall Bye
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