في مود انا سويته
local ca3 = { { 0, 0, 3 }, { 0, 0, 3 }, { 0, 0, 3 }, { 0, 0, 3 } }
local marker = { --You can add more locations here
{ 511.94174194336, -1655.2518310547, 18.948333740234 },
{ 1841.0515136719, -1797.8941650391, 13.546875 }
}
local vehicle_ = {}
local blip = {}
local rand = {}
local Markers = {}
function CreatCarRandom ()
rand.random = ca3[math.random(#ca3)]
vehicle_.car = createVehicle(560, 2228.9113769531, -1152.0667724609, 25.854433059692)
blip.blip1Car = createBlipAttachedTo(vehicle_.car, 53)
end
addEventHandler("onResourceStart", root, CreatCarRandom)
addEventHandler("onPlayerVehicleEnter", root,
function(vehicle)
if(isElement(vehicle_.car))then
if (vehicle == vehicle_.car) then
local x,y,z = unpack(marker[math.random(#marker)])
Markers.Marker = createMarker(x, y, z, "cylinder", 5, 0, 0, 205, 170)
blip.blipCar2 = createBlipAttachedTo(Markers.Marker, 51)
setElementVisibleTo(Markers.Marker, root, false)
setElementVisibleTo(Markers.Marker, source, true)
end
end
end
)
addEventHandler( "onMarkerHit", root,
function(hitElement)
if ( getElementType( hitElement ) == "player" ) then
if( isPedInVehicle( hitElement ) )then
givePlayerMoney ( hitElement, math.random(10000,10001) )
triggerClientEvent(hitElement, "playSoundC", hitElement)
for i,v in pairs(vehicle_) do
destroyElement(v)
end
for i,v in pairs(Markers) do
destroyElement(v)
end
for i,v in pairs(blip) do
destroyElement(v)
end
CreatCarRandom ()
end
end
end
)
1-بدي اخلي كل دقيقتين
2-كل الي فلسياره ياخذ الفلوس
ارجو الرد السريع