local Timer_ = { }
addEvent("JetPack",true)
addEventHandler("JetPack",root, function ( )
if ( isTimer ( Timer_ [ source ] ) ) then killTimer ( Timer_ [ source ] ) end
if ( getElementData(source, "Money") >= 20000 ) then
setElementData(source,"Money",(getElementData(source,"Money") or 0) - 20000)
givePedJetPack ( source )
exports["guimessages"]:outputServer(source, "#FF0000*#FFFF00[VIP System] #00FF00You have bought a jetpack for (20,000$).", 255, 0, 0, true)
exports["guimessages"]:outputServer(source, "#FF0000*#FFFF00[VIP System] #00FF00Your jetpack will be remove after 5 minutes.", 255, 0, 0, true)
exports["guimessages"]:outputServer(source, "#FF0000*#FFFF00[VIP System] #FF0000The lock button, You can buy more jetpack after 30 minutes.", 255, 0, 0, true)
playSoundFrontEnd(source, 3)
triggerClientEvent(source,'close_jetpack',source)
Client = source
Timer_ [ Client ] = setTimer ( function ( )
if ( doesPedHaveJetPack ( Client ) ) then
removePedJetPack ( Client )
end
end,300000,1)
else
exports["guimessages"]:outputServer(source, "#FF0000*#FFFF00[VIP System] #FF0000You don't have enough money (20,000$).", 255, 0, 0, true)
playSoundFrontEnd(source, 3)
triggerClientEvent(source,'open_jetpack',source)
end
end)