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' A F .

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Everything posted by ' A F .

  1. مايحتاج يسوي لوب للاعبين ويتحقق getPlayersInTeam تكفي
  2. مو مشكلة , حياك الله
  3. وش يقولك الدي بق مع اني ماشوف اي خطا بالكود .
  4. يب تظبط بس لازم تعرفها بداخل الوظيفة
  5. اصلا هو بالكود حقه فوق حط الارقمنت الاول بـ setPlayerTeam source = والسورس الي هي الماركر .
  6. Teams = {'Team1' , 'Team2', 'Team3'} for _ , v in ipairs ( Teams ) do setTeamFriendlyFire ( createTeam ( v , 255 , 255 , 255 ) , false ) end addEventHandler ( "onMarkerHit" , root , function ( element ) if ( source == EnterMarker1 and getElementType ( element ) == "player" and getTeamFromName ( "Team1" ) ) then setPlayerTeam ( element , getTeamFromName ( "Team1" ) ); setPedArmor ( element , 100 ); setElementModel ( element , 176 ); giveWeapon ( element , 34 , 9999 ); outputChatBox("* تم دخول التيم ",element,0,255,0,true); end end );
  7. 'onMarkerHit' getPlayerTeam setPlayerTeam
  8. @Abdul KariM سطر 6 responseData مو معرفة .
  9. local value = "1000"; iprint ( convertNumber(value) ); لاتنسى السورس كود
  10. @#F9SoOoL اذا احد راح يعطي جاهز الباقي ماراح يساعد لانه بيتعب يكتب له الوظائف ويجيك واحد مسوي فاهم ويعطية الكود متى راح ينتهون الناس الي كذا ؟
  11. مالها داعي يستخدم اليوزفل فنكشن لان الطلب حقه بسيط SetElementVelocity
  12. -- # Server Side ; createMarker 'onMarkerHit' getElementType getPlayerAccount + isGuestAccount isObjectInACLGroup triggerClientEvent -- # Client Side ; addEvent addEventHandler guiSetVisible 'onClientGUIClick' guiGetText triggerServerEvent -- اذا تبي الصوت يشتغل للكل -- or playSound
  13. -- # Client Side 'onClientGUIClick' triggerServerEvent guiSetVisible showCursor addEvent addEventHandler guiGridListClear guiGridListAddRow guiGridListSetItemText -- # Server Side 'onPlayerChat' executeSQLQuery triggerClientEvent حاول ولو عندك أخطاء بنساعدك
  14. @#_iMr.[E]coo بالنسبة للفنكشن الاول مو هو الي فهمته انه مسوي لوحة دي اكس عدل على postGUI الخاصة بـ dxDrawRectangle
  15. مافية مركبة رقم 750 جرب غيرها ل 411 وشوف
  16. @MR.NaiF-MTA من وين جايب rungate
  17. قبل كم يوم ساعدت واحد بنفس طلبك ابحث وتلاقية اسم الي طلب w7sH دور بالمواضيع حقته
  18. اذا سويت دروب للقاعدة يحذف لك الجدول
  19. createBlip ( -1657.838, 1210.947, 6.5, 55, 2, 0, 0, 0, 255, 0, 99999.0, getRootElement( ) ) local vehDB = dbConnect( 'sqlite', 'Vehicles System - Database.db' ) dbExec( vehDB, ' CREATE TABLE IF NOT EXISTS `VehiclesSystem_Players` (pSerial, vehID, vehName, vehPrice, Subscription) ' ) --dbExec( vehDB, ' DROP TABLE `VehiclesSystem_Players` ' ) vehPers = { }; vehview = { }; function refreshMyList( ) local check = dbQuery( vehDB, ' SELECT * FROM `VehiclesSystem_Players` WHERE pSerial=?',tostring(getPlayerSerial(source)) ); local results = dbPoll( check, -1 ) if ( type( results ) == 'table' and #results == 0 or not results ) then triggerClientEvent( root, 'VehiclesSystem;emptyMyList', root ) return end triggerClientEvent( root, 'VehiclesSystem;putMyVehicles', root, results ) end addEvent( 'refreshMyListS', true ) addEventHandler( 'refreshMyListS', root, refreshMyList ) function viewVehiclex( ID, x, y, z, state ) if ( state == 'close' ) then if ( isElement( vehview[source] ) ) then destroyElement( vehview[source] ) end elseif ( state == 'view' ) then if ( isElement( vehview[source] ) ) then if ( getElementModel( vehview[source] ) ) == ID then return end destroyElement( vehview[source] ) end vehview[source] = createVehicle( ID, x, y, z + 0.2, 0, 0, 10 ) setElementDimension( vehview[source], getElementData( root, 'vehiclesSystem;dimension' ) or 1 ) setElementDimension( source, getElementData( root, 'vehiclesSystem;dimension' ) or 1 ) setElementData( root, 'vehiclesSystem;dimension', getElementData( root, 'vehiclesSystem;dimension' ) + 1 or 1 ) end end addEvent( 'VehiclesSystem;createViewVehicle', true ) addEventHandler( 'VehiclesSystem;createViewVehicle', root, viewVehiclex ) addEvent( 'VehiclesSystem;destroyPersonalVehicle', true ) addEventHandler( 'VehiclesSystem;destroyPersonalVehicle', root, function( ) if ( isElement( vehPers[source] ) ) then destroyElement( vehPers[source] ) end end ) addEvent( 'VehiclesSystem;createRentVehicle', true ) addEventHandler( 'VehiclesSystem;createRentVehicle', root, function( ID, vehName ) if ( isElement( vehPers[source] ) ) then destroyElement( vehPers[source] ) end vehPers[source] = createVehicle( ID, -1633.87439, 1208.09277, 7.03906 + 1, -0, 0, 224.5189666748 ) fadeCamera( source, false ) setTimer( fadeCamera, 1500, 1, source, true ) takePlayerMoney( source, 10000 ) setElementDimension( vehPers[source], 0 ) setElementDimension( source, 0 ) setTimer( warpPedIntoVehicle, 1500, 1, source, vehPers[source] ) setTimer( destroyElement, 300000, 1, vehPers[source] ) setTimer( function( ) outputChatBox( '#FFFFFFWarning, Your subscription has been ended #FF0000!', source, 255, 255, 255, true ) end, 300000, 1 ) triggerClientEvent( source, 'VehiclesSystem;gridListAddRent', source, ID, vehName ) end ) addEvent( 'VehiclesSystem;lock/unlockPersonalVehicle', true ) addEventHandler( 'VehiclesSystem;lock/unlockPersonalVehicle', root, function( ) if ( not isElement( vehPers[source] ) ) then outputChatBox( '#FFFFFFError, You don\'t have vehicle #FF0000!', source, 255, 255, 255, true ) return end if ( isVehicleLocked( vehPers[source] ) == true ) then setVehicleLocked( vehPers[source], false ) outputChatBox( '#FFFFFFSuccess, Your vehicle has been unlocked #2BFF00!', source, 255, 255, 255, true ) else setVehicleLocked( vehPers[source], true ) outputChatBox( '#FFFFFFSuccess, Your vehicle has been locked #2BFF00!', source, 255, 255, 255, true ) end end ) addEvent( 'VehiclesSystem;off/onPersonalVehicle', true ) addEventHandler( 'VehiclesSystem;off/onPersonalVehicle', root, function( ) if ( not isElement( vehPers[source] ) ) then outputChatBox( '#FFFFFFError, You don\'t have vehicle #FF0000!', source, 255, 255, 255, true ) return end if ( getVehicleEngineState( vehPers[source] ) == true ) then setVehicleEngineState( vehPers[source], false ) outputChatBox( '#FFFFFFSuccess, Your vehicle has been turned off #2BFF00!', source, 255, 255, 255, true ) else setVehicleEngineState( vehPers[source], true ) outputChatBox( '#FFFFFFSuccess, Your vehicle has been turned on #2BFF00!', source, 255, 255, 255, true ) end end ) addEvent( 'VehiclesSystem;off/onLightsPersonalVehicle', true ) addEventHandler( 'VehiclesSystem;off/onLightsPersonalVehicle', root, function( ) if ( not isElement( vehPers[source] ) ) then outputChatBox( '#FFFFFFError, You don\'t have vehicle #FF0000!', source, 255, 255, 255, true ) return end if ( getVehicleLightState( vehPers[source], 0 ) == 0 and getVehicleLightState( vehPers[source], 1 ) == 0 ) then setVehicleLightState( vehPers[source], 0, 1 ) setVehicleLightState( vehPers[source], 1, 1 ) setVehicleLightState( vehPers[source], 2, 1 ) setVehicleLightState( vehPers[source], 3, 1 ) outputChatBox( '#2BFF00*#FFFF00 Vehicles System #2BFF00 : #FFFFFFSuccess, Your vehicle lights turned off #2BFF00!', source, 255, 255, 255, true ) else setVehicleLightState( vehPers[source], 0, 0 ) setVehicleLightState( vehPers[source], 1, 0 ) setVehicleLightState( vehPers[source], 2, 0 ) setVehicleLightState( vehPers[source], 3, 0 ) outputChatBox( '#2BFF00*#FFFF00 Vehicles System #2BFF00 : #FFFFFFSuccess, Your vehicle lights turned on #2BFF00!', source, 255, 255, 255, true ) end end ) addEvent( 'VehiclesSystem;sellMyPersonalVehicle', true ) addEventHandler( 'VehiclesSystem;sellMyPersonalVehicle', root, function( ID, price ) local check = dbQuery( vehDB, ' SELECT * FROM `VehiclesSystem_Players` WHERE pSerial = ? AND vehID = ? ', getPlayerSerial( source ), ID ) local results = dbPoll( check, -1 ) if ( type( results ) == 'table' and #results == 0 or not results ) then outputChatBox( '#FFFFFFError, This vehicle is not permanently for you, You cannot sell it #FF0000!', source, 255, 255, 255, true ) return end if ( isElement( vehPers[source] ) ) then destroyElement( vehPers[source] ) end dbExec( vehDB, ' DELETE FROM `VehiclesSystem_Players` WHERE pSerial = ? AND vehID = ? ', getPlayerSerial( source ), ID ) refreshMyList( ) givePlayerMoney( source, price ) outputChatBox( '#FFFFFFSuccess, Your vehicle has been sold successfully #2BFF00!', source, 255, 255, 255, true ) end ) addEvent( 'VehiclesSystem;createPersonalVehicle', true ) addEventHandler( 'VehiclesSystem;createPersonalVehicle', root, function( ID ) local x, y, z = getElementPosition( source ) if ( isElement( vehPers[source] ) ) then destroyElement( vehPers[source] ) end vehPers[source] = createVehicle( ID, x + 2, y + 2, z + 1 ) if ( getElementData( source, 'VehiclesSystem;WarpToVehicle' ) == 'Enabled' ) then warpPedIntoVehicle( source, vehPers[source] ) setElementData( vehPers[source], 'myPersVehicle', getPlayerName( source ) ) end end ) addEvent( 'VehiclesSystem;buyCurrentCar', true ) addEventHandler( 'VehiclesSystem;buyCurrentCar', root, function( ID, Name, Price ) local check = dbQuery( vehDB, ' SELECT * FROM `VehiclesSystem_Players` WHERE pSerial = ? AND vehID = ? ', getPlayerSerial( source ), ID ) local results = dbPoll( check, -1 ) if ( type( results ) == 'table' and #results == 0 or not results ) then dbExec( vehDB, ' INSERT INTO `VehiclesSystem_Players` VALUES(?,?,?,?,?) ', getPlayerSerial( source ), tonumber(ID), Name, Price, 'Permanent Subscription' ) vehPers[source] = createVehicle( ID, -1633.87439, 1208.09277, 7.03906 + 1, -0, 0, 224.5189666748 ) warpPedIntoVehicle( source, vehPers[source] ) takePlayerMoney( source, Price ) setTimer(setCameraTarget, 1500, 1, source ) setElementDimension( vehPers[source], 0 ) setElementDimension( source, 0 ) fadeCamera( source, false ) setTimer( fadeCamera, 1500, 1, source, true ) triggerClientEvent( source, 'VehiclesSystem;hideBuyWindow', source ) viewVehiclex( nil, nil, nil, nil, 'close' ) refreshMyList( ) else outputChatBox( '#FFFFFFError, This vehicle is already exists in your list #FF0000!', source, 255, 255, 255, true ) return end end ) ------------------------ --vehicle controls serverside-- function openDoor(door, position) local vehicle = getPedOccupiedVehicle(source) if getPedOccupiedVehicleSeat(source) == 0 then if door == 0 then if position==0 then setVehicleDoorOpenRatio(vehicle, 0, 0, 0.5) end if position==100 then setVehicleDoorOpenRatio(vehicle, 0, 1, 0.5) end if position>0 and position<100 then setVehicleDoorOpenRatio(vehicle, 0, position/100, 0.5) end end if door == 1 then if position==0 then setVehicleDoorOpenRatio(vehicle, 1, 0, 0.5) end if position==100 then setVehicleDoorOpenRatio(vehicle, 1, 1, 0.5) end if position>0 and position<100 then setVehicleDoorOpenRatio(vehicle, 1, position/100, 0.5) end end if door == 2 then if position==0 then setVehicleDoorOpenRatio(vehicle, 2, 0, 0.5) end if position==100 then setVehicleDoorOpenRatio(vehicle, 2, 1, 0.5) end if position>0 and position<100 then setVehicleDoorOpenRatio(vehicle, 2, position/100, 0.5) end end if door == 3 then if position==0 then setVehicleDoorOpenRatio(vehicle, 3, 0, 0.5) end if position==100 then setVehicleDoorOpenRatio(vehicle, 3, 1, 0.5) end if position>0 and position<100 then setVehicleDoorOpenRatio(vehicle, 3, position/100, 0.5) end end if door == 4 then if position==0 then setVehicleDoorOpenRatio(vehicle, 4, 0, 0.5) end if position==100 then setVehicleDoorOpenRatio(vehicle, 4, 1, 0.5) end if position>0 and position<100 then setVehicleDoorOpenRatio(vehicle, 4, position/100, 0.5) end end if door == 5 then if position==0 then setVehicleDoorOpenRatio(vehicle, 5, 0, 0.5) end if position==100 then setVehicleDoorOpenRatio(vehicle, 5, 1, 0.5) end if position>0 and position<100 then setVehicleDoorOpenRatio(vehicle, 5, position/100, 0.5) end end end end addEvent("moveThis:~", true) addEventHandler("moveThis:~", getRootElement(), openDoor) Server side
  20. @#BrosS لا انا اعطيته مثال بس
  21. كيف مافهمت ؟ تقصد كذا ؟ iprint ( guiGetText ( element ) ) ?
  22. رائعه الوظيفة صراحتاً , بس لو تعدل عليها مو شرط لوحة اي شيء من العناصر الي بـ gui
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