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Everything posted by z24d
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ty but i edit what did u do to this function msg(thePlayer, cmd, ...) -- '...' will catch all words you wrote after the command if isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "oneradmin" ) ) or isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Head.Admin" ) ) or isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "Console" ) ) or isObjectInACLGroup ( "user." .. accName, aclGetGroup ( "big.Admin" ) ) then end local message = table.concat({...}, " ") -- so it will catch your sentence but without spaces, need to concat all words with a space between them if #message == 0 then -- if there is no message outputChatBox("[ERROR] You must specify a message with that command !", thePlayer, 200, 0, 0) else if message == "Delete" then -- if the message is exactly Delete then ask for all clients to stop rendring the message triggerClientEvent("hideAdminMessage", thePlayer) else -- else it's a real message so ask them to get it and start rendering it triggerClientEvent("showAdminMessage", thePlayer, message) end end addCommandHandler("admin", msg) Client local adminMsg = {adminName, message} -- this struct will store our admin's name and his message -- SHOW addEvent("showAdminMessage", true) function showAdminMessage(theMessage) local theAdminName = getPlayerName(source) -- I triggered that event with the player who used the command so source is our admin adminMsg = {adminName=theAdminName, message=theMessage} -- updating the struct addEventHandler("onClientRender", getRootElement(), dx) -- start rendering end addEventHandler("showAdminMessage", root, showAdminMessage) -- root is the same as getRootElement() -- HIDE addEvent("hideAdminMessage", true) function hideAdminMessage() removeEventHandler("onClientRender", getRootElement(), dx) -- stop rendering end addEventHandler("hideAdminMessage", root, hideAdminMessage) -- root is the same as getRootElement() function dx() local theAdmin = adminMsg.adminName local theMessage = adminMsg.message dxDrawText("* [ Admin ] : #FFFFFF"..theMessage, 22, 202, 180, 250, tocolor(150,0,0), 1.3, "default", "left", "top", false, false, true, true, false) dxDrawText(theAdmin, 32, 225, 206, 250, tocolor(255, 255, 255, 255), 1.00, "default-bold", "left", "top", false, false, true, true, false) end bindKey("u", "down", "chatbox", "AM") and its not work : ( Sorry for the distrubance
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when i write Delete its not working i mean its not delete the Draws texts when i write Delete on message
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From Debug .. ERROR: Loading script failed: xMsg-GA\Client.lua:14: '' expected near '('
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Hi guys i had some problems on my code where is it : ( ? function msg(message, thePlayer) removeEventHandler ( "onClientRender", getRootElement(), dx ) function dx() local nameAdmin = getPlayerName(thePlayer) dxDrawText("* [ Admin ] : #FFFFFF".. message .."", 22, 202, 180, 250, tocolor(150,0,0), 1.3, "default", "left", "top", false, false, true, true, false) dxDrawText(""..nameAdmin.."", 32, 225, 206, 250, tocolor(255, 255, 255, 255), 1.00, "default-bold", "left", "top", false, false, true, true, false) end addEventHandler("onClientRender", getRootElement(), dx) end addEvent("admin",true) addEventHandler("admin", getRootElement(), msg) bindKey("u", "down", "chatbox","AM") function () if string.find(message ,"Delete") then return removeEventHandler ( "onClientRender", getRootElement(), dx ) end end
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addEventHandler( "onClientGUIClick" ,root , function () if ( source == Button) then local GetText = guiGetText( Edit ) local Music = playSound ( GetText ) setSoundVolume(Music, 0.1) end end )
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والله ماضبط يطلعلي ورونق علا كل شيء ومايطلع سيآرة !
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addEventHandler("onClientResourceStart", resourceRoot, function() wnd = guiCreateWindow(294, 202, 475, 393, "", false) guiWindowSetSizable(wnd, false) btn = guiCreateButton(65, 245, 350, 93, "Get a Car", false, wnd) guiSetProperty(btn, "NormalTextColour", "FFAAAAAA") edt = guiCreateEdit(164, 127, 131, 54, "", false, wnd) end ) Table = { "Master","Monster","Faster" } addEventHandler("onClientGUIClick",root,function () if ( source == btn ) then local veha = guiGetText(edt) for _,i in pairs ( Table ) do if not string.find(veha,Table) then outputChatBox("Wrong",255,255,0) return end triggerServerEvent( "GiveCar", localPlayer, veha ) end end end ) انا ابيه كذا يعني يطلع للاعب اذا كتب ماستر ورونق بالشاتبوكس فهمتو ؟ ماضبط
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ERROR: Loading script failed gere\client.lua:24: unexpected symbol near ')'
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لا ماأقصد كذا انا ابي مثلا Table = { {"الكلمة الي مأبيها بالادت"} {"الكلمة الثانية ^"} } فهمت كيف يعني ابيك تشرحلي اخطائي
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لا معليك منها ذي انا مزودها من راسي لكن ابغاك تحددلي اخطاأي عشان معاد اسويها
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addEventHandler("onClientResourceStart", resourceRoot, function() wnd = guiCreateWindow(294, 202, 475, 393, "", false) guiWindowSetSizable(wnd, false) btn = guiCreateButton(65, 245, 350, 93, "Get a Car", false, wnd) guiSetProperty(btn, "NormalTextColour", "FFAAAAAA") edt = guiCreateEdit(164, 127, 131, 54, "", false, wnd) end ) Table = { "master","monster","faster" } addEventHandler ( "onClientGUIClick", resourceRoot, function () if ( source == btn ) then local veha = guiGetText(edt) triggerServerEvent( "GiveCar", localPlayer, veha ) for _,i in pairs ( Table ) do if string.find(veha,Table) then return outputChatBox("Wrong",255,255,0) end end end end ) -- Server side ~# local Vehicle = { }; addEvent ( "GiveCar", true ) addEventHandler ( "GiveCar", root, function ( veha ) if ( isElement ( Vehicle[source] ) ) then destroyElement ( Vehicle[source] ) else local x, y, z = getElementPosition ( source ) Vehicle[source] = createVehicle ( veha, x, y, z ) addVehicleUpgrade ( Vehicle[source], 1074 ) addVehicleUpgrade ( Vehicle[source], 1087 ) addVehicleUpgrade ( Vehicle[source], 1010 ) setPedArmor(source, 100) attachElements ( Marker,Vehicle[source] , 0, 0, 2 ) outputChatBox("Welcome To The Car", source, 255, 0, 0) setPlayerMoney(source, 5000) createBlipAttachedTo ( source, 55 ) warpPedIntoVehicle ( source, Vehicle[source] ) end end ) addEventHandler ( "onVehicleExplode", resourceRoot, function ( ) if ( isElement ( Vehicle[source] ) ) then destroyElement ( Vehicle[source] ) Vehicle[source] = nil end end ) addEventHandler ( "onPlayerQuit", resourceRoot, function ( ) if ( isElement ( Vehicle[source] ) ) then destroyElement ( Vehicle[source] ) Vehicle[source] = nil end end )
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تسلم هذي من الي ماعرفها طيب اسمع وش الخطأ بالله : (
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لآلالا فهمت غلط انت انا ابي اذا حط الكلمات بالادت بوكس وضغط زر يشوف اذا كانت 432 او ماستر او مونستر او فاستر يعني كلها اشياء اتعلم فيها البرمجه شويء شوي فهمت ؟
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[f] addEventHandler("onClientResourceStart", resourceRoot, function() wnd = guiCreateWindow(294, 202, 475, 393, "", false) guiWindowSetSizable(wnd, false) btn = guiCreateButton(65, 245, 350, 93, "Get a Car", false, wnd) guiSetProperty(btn, "NormalTextColour", "FFAAAAAA") edt = guiCreateEdit(164, 127, 131, 54, "", false, wnd) end ) Table = { "master","monster","faster" } addEventHandler ( "onClientGUIClick", resourceRoot, function () if ( source == btn ) then local veha = guiGetText(edt) triggerServerEvent( "GiveCar", localPlayer, veha ) for _,i in pairs ( Table ) do if string.find(veha,Table) then return outputChatBox("Wrong",255,255,0) end end end end ) [/f]
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طيب حليت المشكلة لكن هنا وش المشكلة حطيت كم كلمة بجدول ولا نفع addEventHandler("onClientResourceStart", resourceRoot, function() wnd = guiCreateWindow(294, 202, 475, 393, "", false) guiWindowSetSizable(wnd, false) btn = guiCreateButton(65, 245, 350, 93, "Get a Car", false, wnd) guiSetProperty(btn, "NormalTextColour", "FFAAAAAA") edt = guiCreateEdit(164, 127, 131, 54, "", false, wnd) end ) Table = { 432,"master","monster","faster",412 } addEventHandler ( "onClientGUIClick", resourceRoot, function () if ( source == btn ) then local veha = guiGetText(edt) triggerServerEvent( "GiveCar", localPlayer, veha ) for _,i in ipairs ( Table ) do if string.find(veha,Table) then return outputChatBox("Wrong",255,255,0) end end end end )
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حليت المشكلة لكن اذا كتبت master بالايديت وضغطت الزر مايسوي شيء !
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Debugscript say ERROR: Client (##00FFFFMaster) triggered serverside event GiveCar, but event is not added server side
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local text = guiGetText(edit) if string.find(text,"الكلام الي تبيه") then addEventHandler("onClientResourceStart", resourceRoot, function() wnd = guiCreateWindow(294, 202, 475, 393, "", false) guiWindowSetSizable(wnd, false) btn = guiCreateButton(65, 245, 350, 93, "Get a Car", false, wnd) guiSetProperty(btn, "NormalTextColour", "FFAAAAAA") edt = guiCreateEdit(164, 127, 131, 54, "", false, wnd) end ) addEventHandler ( "onClientGUIClick", resourceRoot, function () if ( source == btn ) then local veha = guiGetText(edt) triggerServerEvent( "GiveCar", localPlayer, veha ) end end ) -- server side local Vehicle = { }; addEvent ( "GiveCar", true ) addEventHandler ( "GiveCar", root, function ( veha ) if ( isElement ( Vehicle[source] ) ) then destroyElement ( Vehicle[source] ) else local x, y, z = getElementPosition ( source ) Vehicle[source] = createVehicle ( veha, x, y, z ) addVehicleUpgrade ( Vehicle[source], 1074 ) addVehicleUpgrade ( Vehicle[source], 1087 ) addVehicleUpgrade ( Vehicle[source], 1010 ) setPedArmor(source, 100) attachElements ( Marker,Vehicle[source] , 0, 0, 2 ) outputChatBox("Welcome To The Car", source, 255, 0, 0) setPlayerMoney(source, 5000) createBlipAttachedTo ( source, 55 ) warpPedIntoVehicle ( source, Vehicle[source] ) end end ) addEventHandler ( "onVehicleExplode", resourceRoot, function ( ) if ( isElement ( Vehicle[source] ) ) then destroyElement ( Vehicle[source] ) Vehicle[source] = nil end end ) addEventHandler ( "onPlayerQuit", resourceRoot, function ( ) if ( isElement ( Vehicle[source] ) ) then destroyElement ( Vehicle[source] ) Vehicle[source] = nil end end ) مايشتغل
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كلينت addEventHandler("onClientResourceStart", resourceRoot, function() wnd = guiCreateWindow(294, 202, 475, 393, "", false) guiWindowSetSizable(wnd, false) btn = guiCreateButton(65, 245, 350, 93, "Get a Car", false, wnd) guiSetProperty(btn, "NormalTextColour", "FFAAAAAA") edt = guiCreateEdit(164, 127, 131, 54, "", false, wnd) end ) addEventHandler ( "onClientGUIClick", resourceRoot, function () if ( source == btn ) then local veha = guiGetText(edt) if string.find(veha,"master") then outputChatBox('Wrong',255,255,0) triggerServerEvent( "GiveCar", localPlayer, veha ) end end ) -- server side local Vehicle = { }; addEvent ( "GiveCar", true ) addEventHandler ( "GiveCar", root, veha function ( ) if ( isElement ( Vehicle[source] ) ) then destroyElement ( Vehicle[source] ) else local x, y, z = getElementPosition ( source ) Vehicle[source] = createVehicle ( veha, x, y, z ) addVehicleUpgrade ( Vehicle[source], 1074 ) addVehicleUpgrade ( Vehicle[source], 1087 ) addVehicleUpgrade ( Vehicle[source], 1010 ) setPedArmor(source, 100) attachElements ( Marker,Vehicle[source] , 0, 0, 2 ) outputChatBox("Welcome To The Car", source, 255, 0, 0) setPlayerMoney(source, 5000) createBlipAttachedTo ( source, 55 ) warpPedIntoVehicle ( source, Vehicle[source] ) end end ) addEventHandler ( "onVehicleExplode", resourceRoot, function ( ) if ( isElement ( Vehicle[source] ) ) then destroyElement ( Vehicle[source] ) Vehicle[source] = nil end end ) addEventHandler ( "onPlayerQuit", resourceRoot, function ( ) if ( isElement ( Vehicle[source] ) ) then destroyElement ( Vehicle[source] ) Vehicle[source] = nil end end ) wheres the wrong thing ?
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السلام عليكم ابغا شرح يعني مثلاً انا سويت ايدت تمام ؟ طيب انا ابغا اذا ضغط الزر يشوف اذا هي ارقام او حروف اذا حروف يطلع كلام بالشات