Listen, i know it (ModLoader etc.) but if you read it, you saw a new line like
BMW 1390.0 3614.4 1.6 0.0 0.0 -0.15 75 0.80 0.79 0.51 5 265.0 18.7 23.0 F P 5.5 0.6 1 30.0 1.0 0.11 0.0 0.27 -0.08 0.5 0.50 0.2 0.02 15000 0 700003 0 1 0
It's changed Uranus vehicles.ide line, so it's about adding (not replacing) new car. Any new ideas? I think, we must write a script in LUA. This script will add new IDs (like 612, 613 etc.) and it will load for this IDs models and textures, maybe banshee or everything other. But this script must change the limit of cars, like SAAdjustLimiter in CLEO libray. After that we will add name in freeroam panel (if we will play on freeroam) and we set the ID for this name (612 and higher). If we want to replace the model, we must change values in ModLoader resource. In data.lua we will add new line like:
t-90 = 612
I check it, but it showed me an error in xmlSaveFile and xmlDeleteFile. So it my suggeestion, but i can't a LUA language, so i leave it you guys!