Okay so i make for my server small custom skin script but i have same problem like mint3d.When i'm in game and restart resource custom skin shows on me but when i go offline and then back skin doesn't show and i need restart resource again.Please help me!!!!
local sx, sy = guiGetScreenSize()
local scrSrc = dxCreateScreenSource(sx, sy)
local shaderFX = dxCreateShader("tinted_windows.fx", 1, 200, true)
function skins()
for keys, player in ipairs(getElementsByType("player")) do
if ( getPlayerName(player) == "Jason_Woods" ) then
--local shader, tec = dxCreateShader ( "texreplace.fx" )
local shader, tec = dxCreateShader("texreplace.fx", 2, 0, true, "ped")
local tex = dxCreateTexture ( "textures/swmyri.png")
engineApplyShaderToWorldTexture ( shader, "swmyri", player )
dxSetShaderValue ( shader, "gTexture", tex )
end
end
end
addEvent("legitimateResponceRecived", true)
addEventHandler("legitimateResponceRecived", getRootElement(), skins)
function startTheRes()
triggerServerEvent("tintDemSkins", getLocalPlayer())
end
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), startTheRes)
addEventHandler("tintSkins", getRootElement(), startTheRes)