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DzMGZXL

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Everything posted by DzMGZXL

  1. You can't just say what event i need to use or remake this to working?I really don't know with shaders nothing.
  2. @Ren_712 Like this? addEventHandler( "onClientElementStreamIn", getRootElement( ), function ( ) for keys, player in ipairs(getElementsByType("player", "ped")) do if ( getPlayerName(player) == "Jason_Woods" ) then local tex = dxCreateTexture ( "textures/swmyri.png", "dxt5" ) local shader, t = dxCreateShader('texreplace.fx', 0, 0, true, 'ped') engineApplyShaderToWorldTexture ( shader, "swmyri", player ) dxSetShaderValue ( shader, "gTexture", tex ) end end );
  3. Okay so i make for my server small custom skin script but i have same problem like mint3d.When i'm in game and restart resource custom skin shows on me but when i go offline and then back skin doesn't show and i need restart resource again.Please help me!!!! local sx, sy = guiGetScreenSize() local scrSrc = dxCreateScreenSource(sx, sy) local shaderFX = dxCreateShader("tinted_windows.fx", 1, 200, true) function skins() for keys, player in ipairs(getElementsByType("player")) do if ( getPlayerName(player) == "Jason_Woods" ) then --local shader, tec = dxCreateShader ( "texreplace.fx" ) local shader, tec = dxCreateShader("texreplace.fx", 2, 0, true, "ped") local tex = dxCreateTexture ( "textures/swmyri.png") engineApplyShaderToWorldTexture ( shader, "swmyri", player ) dxSetShaderValue ( shader, "gTexture", tex ) end end end addEvent("legitimateResponceRecived", true) addEventHandler("legitimateResponceRecived", getRootElement(), skins) function startTheRes() triggerServerEvent("tintDemSkins", getLocalPlayer()) end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), startTheRes) addEventHandler("tintSkins", getRootElement(), startTheRes)
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